Difference between revisions of "Zip (raccoon)"

From RPGnet
Jump to: navigation, search
 
(One intermediate revision by the same user not shown)
Line 38: Line 38:
  
 
'''Skills'''
 
'''Skills'''
*Reserved Skills- 6 points
+
 
*Athletics:    d4  
+
*Athletics:    d6  
*C. Knowledge    d4
+
*C. Knowledge    d6
 
*Fighting:    d4
 
*Fighting:    d4
*Notice:    d8
+
*Notice:    d10
*Persuasion:    d4  
+
*Persuasion:    d6  
*Repair:    d6  
+
*Repair:    d6
*Stealth:    d6
+
*Shooting: d4
 +
*Stealth:    d8
 
*Survival:  d4
 
*Survival:  d4
  
Line 52: Line 53:
  
 
'''Gear'''
 
'''Gear'''
*Gear1
+
*Satchel
*Gear2
+
*Night Vision Googles
 
*Gear3
 
*Gear3
 
*Gear4
 
*Gear4
 
*Gear5
 
*Gear5

Latest revision as of 21:54, 23 September 2020

Zip the Modified Raccoon


Attributes

  • Agility: d10
  • Smarts: d10
  • Spirit: d6
  • Strength: d4
  • Vigor: d6

Derived Attributes

  • Rank: Novice
  • Bennies: 3
  • Parry: 4
  • Toughness: 4
  • Pace: 6

Racial Traits

  • Low-Light Vision
  • Immune to Poison
  • Laboratory Experiment: . (Attribute Increase: Smarts)
  • Bite: Str+d4
  • Size -1

Attacks

  • Melee: Bite d4+d10
  • Ranged:

Hindrances

  • Curious:
  • Overconfident: Zip thinks he can talk his way out of it, or wriggle out if things get tough.

Edges


Skills

  • Athletics: d6
  • C. Knowledge d6
  • Fighting: d4
  • Notice: d10
  • Persuasion: d6
  • Repair: d6
  • Shooting: d4
  • Stealth: d8
  • Survival: d4



Gear

  • Satchel
  • Night Vision Googles
  • Gear3
  • Gear4
  • Gear5