Editing Aeysha Marlikarth
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= Characteristics = | = Characteristics = | ||
− | WS | + | WS 50 (40 +10) |
− | BS | + | BS 32 (37 -05) |
− | S | + | S 61 (36 +25) |
− | T | + | T 43 (38 +05) |
− | Ag | + | Ag 51 (41 +10) |
− | Int | + | Int 29 (32 -03) |
− | Per | + | Per 43 (43 +00) |
− | WP | + | WP 31 (36 -05) |
− | Fel | + | Fel 35 (38 -03) |
− | Wounds: | + | Wounds: 13 (15) |
− | + | Coruption: 6 | |
− | Infamy: | + | Infamy: 24 |
= Traits = | = Traits = | ||
− | * | + | * Adroit ( Weapon skill ) |
− | + | * Pride: Grace (+5 Ag, -5 BS) | |
− | * | + | * Disgrace: Dread (+5 Per, -5 WP) |
− | + | * Motivation: Perfection (+5 WS, -3 Fel, -3 Int) | |
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− | * Disgrace: | ||
− | * Motivation: | ||
= Skills = | = Skills = | ||
− | * Athletics (S) | + | * Acrobatics (Ag) 51 |
− | * Awareness (Per) | + | * Athletics (S) 61 |
− | * Parry (WS) | + | * Awareness (Per) 43 |
− | * | + | * Parry +10 (WS) 60 |
− | * | + | * Scholastic Lore ( Philosophy ) (Int) 29 |
− | + | * Common Lore ( Imperial Creed ) (Int) 29 | |
− | * Operate ( Surface ) (Ag) | + | * Operate ( Surface ) (Ag) 51 |
− | * | + | * Intimidate (S) 61 |
− | * Dodge (Ag) | + | * Dodge +10 (Ag) 61 |
− | * | + | * Stealth (Ag) 51 |
− | * | + | * Medicae (Int) 29 |
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= Talents = | = Talents = | ||
− | * | + | * Jaded (ignore mundane horrors) |
* Quick Draw (draw weapon as free action) | * Quick Draw (draw weapon as free action) | ||
− | * | + | * Rapid Reload (halves reload time) |
− | * Weapon Training ( | + | * Weapon Training (Chain, Las, Primary, SP), |
− | * | + | * Weapon Training (Power, Bolt) |
− | * | + | * Catfall (reduce falling damage) |
− | * | + | * Sure Strike (called shots are at -10% only) |
− | * | + | * Disarm (force opponent to drop weapon, opposed WS test) |
− | * | + | * Ambidextrous (reduce penalties for two weapon fighting) |
− | * | + | * Berserk Charge (+30% WS when charging) |
− | * | + | * Swift Attack (additional hit for each 2 DoS with melee attack) |
− | + | * Lightning Reflexes (roll twice and take highest for initiative rolls) | |
− | + | * Frenzy (+10% WS, S, T, WP, -20% BS, Int, Fel), can't parry, retreat, flee | |
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= XP usage = | = XP usage = | ||
− | Total XP spent: | + | Total XP spent: 2,800 / 3,000 |
− | + | == Characteristics == | |
− | + | 250: Strength (simple) | |
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− | + | 250: Weapon skill (simple) | |
− | + | 250: Agility (simple) | |
− | + | 250: Toughness (simple) | |
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− | 250: | ||
== Skills == | == Skills == | ||
200: Acrobatics (known) | 200: Acrobatics (known) | ||
− | + | 350: Parry +10 (trained) | |
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== Talents == | == Talents == | ||
− | 250 | + | 250 Berserk charge (tier 1) |
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− | + | 500 Swift Attack (tier 2) | |
− | 250 | + | 250 Lightning reflexes (tier 1) |
− | + | 250 Frenzy (tier 1) | |
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= Equipment = | = Equipment = | ||
− | * | + | * BC Bolt pistol (pistol, 30m, S/2/-, 1d10+5X, Pen 4, Clip 8, full, tearing) |
− | * | + | * BC Powersword (melee, 1d10+12 E, Pen 5, power field, balanced, +10WS, +1dam) |
* Klaive (melee, 1d10+14E, Pen 8, Power Field, exotic) | * Klaive (melee, 1d10+14E, Pen 8, Power Field, exotic) | ||
− | * | + | * Light power armour (AP:7, +10 Strength) |
− | * | + | * Synthmuscle (+1 strength bonus) |
− | * | + | * Drugs: 3x Stimm, 3x Slaught, 3x Frenzon |
= Minions = | = Minions = | ||
− | == | + | == Rising Storm (aka Pointy) == |
+ | Characteristic | ||
− | WS | + | WS 24 (inc. +5) |
− | BS | + | BS 13 |
− | S | + | S 22 (inc. +5) |
− | T | + | T 20 |
− | Ag | + | Ag 25 |
− | Int | + | Int 17 |
− | Per | + | Per 15 (inc. -5) |
− | WP | + | WP 23 (inc. -5) |
− | Fel | + | Fel 14 |
− | + | Wounds 6 | |
− | |||
− | + | Skills | |
− | * | + | * Athletics |
− | * | + | * Intimidate |
− | * | + | * Parry |
* Dodge | * Dodge | ||
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− | + | Talents | |
− | * | + | * Sound constitution x2 |
− | * | + | * Berserk Charge |
− | * Weapon | + | * Lightning Reflexes |
− | + | * Weapon training (primary) | |
− | + | ||
− | * | + | Traits |
+ | * Brutal Charge | ||
+ | * Natural Armour (2) | ||
− | + | Equipment | |
− | * | + | * Mono Greatsword (2d10+2, Pen 2, unbalanced) |
+ | * Beast Furs (AP: 2) |