Editing Air Marshals and Sky Pirates
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This campaign uses the [http://www.smithandrobards.com/product_info.php?cPath=2&products_id=18 Savage Worlds'] rules, along with the [http://www.smithandrobards.com/product_info.php?cPath=2_11&products_id=47 Savage Worlds Pulp GM Toolkit] and the [http://www.smithandrobards.com/product_info.php?cPath=2_11&products_id=47 Savage Worlds Pulp Gear Toolkit]. Characters will start at Seasoned level and the players get to choose which side of the law they will play on. | This campaign uses the [http://www.smithandrobards.com/product_info.php?cPath=2&products_id=18 Savage Worlds'] rules, along with the [http://www.smithandrobards.com/product_info.php?cPath=2_11&products_id=47 Savage Worlds Pulp GM Toolkit] and the [http://www.smithandrobards.com/product_info.php?cPath=2_11&products_id=47 Savage Worlds Pulp Gear Toolkit]. Characters will start at Seasoned level and the players get to choose which side of the law they will play on. | ||
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===Character Creation=== | ===Character Creation=== |