Editing AlphaOmega/HighXPJohn
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Cost: 3 motes. Negates all penalties (except wound and multiple action penalties) for a single Firearms-based attack. | Cost: 3 motes. Negates all penalties (except wound and multiple action penalties) for a single Firearms-based attack. | ||
*Essence Bullet Attack | *Essence Bullet Attack | ||
β | John can spend 2 motes to add his Essence score ( | + | John can spend 2 motes to add his Essence score (2) to damage of any firearms attack, as well as causing the shot to do aggravated damage to any creatures of darkness; he may spend another mote (3 total) to add another 4 dice to his Firearms damage pool. |
<br>As befits an Eclipse, any bullet where this charm is used appears as a black dot of darkness, trailing thin streamers of white and gold sunlight. | <br>As befits an Eclipse, any bullet where this charm is used appears as a black dot of darkness, trailing thin streamers of white and gold sunlight. | ||
*Accuracy Without Distance | *Accuracy Without Distance |