Editing Arch-Militant Vertix
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− | | | + | | '''14''' |
| '''3''' | | '''3''' | ||
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===Skills=== | ===Skills=== | ||
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*Common Lore (War) '''(Int)''' | *Common Lore (War) '''(Int)''' | ||
*Dodge '''(Ag)''' | *Dodge '''(Ag)''' | ||
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===Talents=== | ===Talents=== | ||
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*Jaded: Never gain IP from ordinary horrors | *Jaded: Never gain IP from ordinary horrors | ||
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*Melee Weapon Training (Primitive) | *Melee Weapon Training (Primitive) | ||
*Basic Weapon Training (Universal) | *Basic Weapon Training (Universal) | ||
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*Melee Weapon Training (Universal) | *Melee Weapon Training (Universal) | ||
*Thrown Weapon Training (Universal) | *Thrown Weapon Training (Universal) | ||
+ | *Resistance (Fear): Gain +10 to Resistance Tests involving this factor | ||
+ | *Blood Tracker: Receive 100 Achievement Points for Criminal and Military Endeavors when capturing a bounty | ||
===Traits=== | ===Traits=== | ||
− | + | '''Paranoid:''' -10 to Skill Tests in formal surroundings | |
− | + | '''Survivor:''' +10 to tests resisting Pinning or Shock | |
− | + | '''Jealous Freedom:''' Must make a WP Test to avoid reacting violently when your freedom is threatened | |
==Gear== | ==Gear== | ||
===Weapons and Upgrades=== | ===Weapons and Upgrades=== | ||
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===Armor and Clothing=== | ===Armor and Clothing=== | ||
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===Cybernetics=== | ===Cybernetics=== | ||
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===Tools and Consumables=== | ===Tools and Consumables=== | ||
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