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| ==Charms== | | ==Charms== |
| + | '''ATHLETICS:''' |
| + | Raiton's Nimble Perch |
| + | <br> |
| + | '''AWARENESS |
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| <br> | | <br> |
| '''DODGE''' | | '''DODGE''' |
| * Flitting Shadow Form | | * Flitting Shadow Form |
− | | + | * Flickering Wisp Technique |
| + | <br> |
| + | '''INVESTIGATION''' |
| + | * First Investigation Ex |
| <br> | | <br> |
| '''LARCENY''' | | '''LARCENY''' |
− | * First Larceny Ex 1m per die; Reflexive; Instant | + | * First Larceny Ex |
− | May buy up to Larceny + Attribute in dice that can be added to a Larceny roll
| + | * Face drinking bite |
− | * Face Drinking Bite | |
| * Solar Impersonation Style | | * Solar Impersonation Style |
− | * Donning the White Bone Masque | + | <br> |
− | | + | '''LINGUISTICS:''' |
| + | * Scathing Cynic Attitude |
| <br> | | <br> |
| '''MARTIAL ARTS:''' | | '''MARTIAL ARTS:''' |
− | * First Martial Arts Excellency 1m per die; Reflexive; Instant. | + | * First MA Ex |
− | May buy up to Martial Arts + Attribute in dice that can be added to a Martial Arts roll or rolled with successes applied directly to an unrolled value.
| + | * Blood-scenting Hunger |
− | * Blood-scenting Hunger 2m; Reflexive; One scene | + | * Shrouded Claw Attack |
− | See dematerialized beings in Essence x 5 yards; for 1 mote, sizing up a target to reveals current wound penalty, permanent Essence and the total number of available motes remaining in combined Essence pools; sense their essence expenditure for the rest of the scene.
| + | * Lunging Phantom Method |
− | * Leaping Horror Approach 3m; Supplemental; Instant | + | * Hungry Ghost Form |
− | After each attack in a flurry, move reflexively to next target; add MA to DDV vs counterattacks
| + | * Air Dragon's Sight |
− | * Lunging Phantom Method 4m; Supplemental; Instant | |
− | Attack becomes unexpected unless (Wits+Awareness) gets as many successes as attack roll; also ignores cover and counts 10's on Damage roll as 2 successes
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− | * Shrouded Claw Attack 3m; Supplemental; Instant
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− | Halves the pool used to calculate defender's DV, rounding down
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− | * Hungry Ghost Form 6m; Simple; One scene | |
− | Partially-controlled Berserk Anger (Ex 105); inflicts lethal w/ unarmed attacks / parries lethal barehanded; make unarmed strikes against immaterial beings; add Essence to Stamina for Soak; assessing characters with Blood-Scenting Hunger becomes free, and unarmed attacks add +1 Accuracy and +1 Damage against enemies whom she has scented with it.
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− | * Air Dragon's Sight 4m; Simple; One scene | |
− | Does not suffer unexpected attacks unless surrounded; adds Essence to Awareness rolls w/in Essence x 10 yards
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− | * Flowing Water Defense 2m; Reflexive; (Essence) Actions
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− | Subtracts one die from all attack pools; attackers suffer 2 External Penalty
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− | | |
| <br> | | <br> |
| '''STEALTH:''' | | '''STEALTH:''' |
− | * First Stealth Excellency 1m per die; Reflexive; Instant
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− | May buy up to Stealth + Attribute in dice that can be added to a Stealth roll or rolled with successes applied directly to an unrolled value.
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− | * Shadow Cloak Technique
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− | * Atrocity Without Witness
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| ==Combos== | | ==Combos== |