Editing Character:Forcas
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==Skills== | ==Skills== | ||
− | MENTAL: Academics 4 (Law), Investigation 1, Medicine 0, Occult | + | MENTAL: Academics 4 (Law), Investigation 1, Medicine 0, Occult 0, Politics 2 |
PHYSICAL: Firearms 2, Larceny 1, Stealth 1 | PHYSICAL: Firearms 2, Larceny 1, Stealth 1 | ||
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SOCIAL: Empathy 2 (Motives), Persuasion 4 (Deals & Compromises), Socialize 2, Subterfuge 3 | SOCIAL: Empathy 2 (Motives), Persuasion 4 (Deals & Compromises), Socialize 2, Subterfuge 3 | ||
==Advantages== | ==Advantages== | ||
− | Willpower: | + | Willpower: 7/7<br> |
Wisdom: 6 | Wisdom: 6 | ||
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Defense: 2<br> | Defense: 2<br> | ||
Speed: 6<br> | Speed: 6<br> | ||
− | Health: | + | Health: 7 |
==Merits== | ==Merits== | ||
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*Sanctum 1 (4) (an abandoned gothic cathedral, partly renovated) | *Sanctum 1 (4) (an abandoned gothic cathedral, partly renovated) | ||
*Hallow 1 (3) (the cabal Hallow, located in the sanctum's bell tower) | *Hallow 1 (3) (the cabal Hallow, located in the sanctum's bell tower) | ||
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==Magic== | ==Magic== | ||
Gnosis: 3<br> | Gnosis: 3<br> | ||
− | Mana: | + | Mana: 6/12, max 3/turn |
− | Arcana: Mind 3, Space | + | Arcana: Mind 3, Space 1, Life 2 |
Rotes: <br> | Rotes: <br> | ||
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*Evidence Shroud (Life 2, Wits+Investigation+Life, 6 dice) | *Evidence Shroud (Life 2, Wits+Investigation+Life, 6 dice) | ||
*Crime Scene Investigation (Life 1, Space 1, Wits+Investigation+Life, 6 dice) | *Crime Scene Investigation (Life 1, Space 1, Wits+Investigation+Life, 6 dice) | ||
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==Notable Equipment== | ==Notable Equipment== | ||
Path tool: A walking stick of black iron<br> | Path tool: A walking stick of black iron<br> | ||
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==XP== | ==XP== | ||
− | XP gained: | + | XP gained: 0 (+5 starting with Wisdom 6)<br> |
− | Arcane XP gained: | + | Arcane XP gained: 0<br> |
− | Spent: | + | Spent: 6<br> |
− | Unspent: | + | Unspent: -1<br> |
− | Expenditures: Resources 1 (2 XP), Hallow 1 (2 XP), Sanctum 1 (2 | + | Expenditures: Resources 1 (2 XP), Hallow 1 (2 XP), Sanctum 1 (2 XP) |
− | + | Earmarked Merits: Masque, Fighting Style (Combat Markmanship), Quick Draw (Firearms), Trained Observer, Bureaucratic Navigator, Occultation | |
− | Earmarked Merits: Fighting Style (Combat Markmanship) |