Editing Character: Killing Frost

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The manse is guarded and maintained by a clan of Essence Spiders, bound for generations by treaty with the Manse's original holder, and any future reincarnation that presents themselves - in exchange, the Wood above the Manse is granted to them as their domain, and all but those the Manseholder wishes are fair game to the great predators, their range protected by the presence of the Celestial. The last Exalt to test the tenacity of the spider's resolve, one Cynis Devra, disappeared on an expedition to probe some of the more obscure manses. Her screams could be heard in nearby Parenwatch for three days.
 
The manse is guarded and maintained by a clan of Essence Spiders, bound for generations by treaty with the Manse's original holder, and any future reincarnation that presents themselves - in exchange, the Wood above the Manse is granted to them as their domain, and all but those the Manseholder wishes are fair game to the great predators, their range protected by the presence of the Celestial. The last Exalt to test the tenacity of the spider's resolve, one Cynis Devra, disappeared on an expedition to probe some of the more obscure manses. Her screams could be heard in nearby Parenwatch for three days.
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Influence (Parenwatch) 1:The small coastal town of Parenwatch has seen its share of good times and bad since the First Age. Farmers still occasionally pull up the large, precisely cut wall stones of the town at its prime in far farm fields, but the its boundaries have contracted considerably since then. Now, it is a farming and fishing village of about 400 souls. Roughly 200 live in the walled town itself, with the balance in outlying farms. Some trade is conducted with its larger neighbors, and the ruling Elder Council attempted, unsuccessfully, to formalize trade relations with Lookshy.
 
Influence (Parenwatch) 1:The small coastal town of Parenwatch has seen its share of good times and bad since the First Age. Farmers still occasionally pull up the large, precisely cut wall stones of the town at its prime in far farm fields, but the its boundaries have contracted considerably since then. Now, it is a farming and fishing village of about 400 souls. Roughly 200 live in the walled town itself, with the balance in outlying farms. Some trade is conducted with its larger neighbors, and the ruling Elder Council attempted, unsuccessfully, to formalize trade relations with Lookshy.
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Prominent features of the town are The Paren, a massive rock spire rising out of the sea that gives the town its name, and has created the somewhat protected fishing grounds around the town's modest port, and Demon's Wood, a nearby stand of trees that wise craftsmen and children have learned to avoid. Within the city is also a modest monument to a fallen Lunar of unknown name, but neither body nor magical grave goods are within.
 
Prominent features of the town are The Paren, a massive rock spire rising out of the sea that gives the town its name, and has created the somewhat protected fishing grounds around the town's modest port, and Demon's Wood, a nearby stand of trees that wise craftsmen and children have learned to avoid. Within the city is also a modest monument to a fallen Lunar of unknown name, but neither body nor magical grave goods are within.
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Ally (The Grotto's Spiders) 1
 
Ally (The Grotto's Spiders) 1
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*Describe the Flaw and it's cost
  
 
=Charms and Knacks=
 
=Charms and Knacks=

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