Editing Crickets Conundrum:Devoid of Due Consideration

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* '''Major:''' Justice
 
* '''Major:''' Justice
A need etched into her heart. To repay every slight. To count pennies until the balance is set right. It isn't so bad. There are things so very small that need - constantly, constantly - adjusting. But it is the larger prices levied unfairly that she dislikes the most. Those take her far away. To enact cold recompense. And always, always, always she fears returning to a place that has changed - diminished - in her absence...
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Engraved into her heart, her substrates, her very base-layer: the core of Due Consideration. ''Justice''. Wreak bloody vengeance against those who'd wrong your people. Find them. Flay them. Long years may have softened this calling, but the drums never stopped beating. Not really. They are incessant. And they resound even in the dark...
  
* '''Minor:''' Wonder
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* '''Minor:''' Loyalty
The world is a place of infinite curiosities. And each day shines on new things to discover and new possibilities to realise. Learn, create, bring joy! Things have changed so, so much since your creation. And there is so, so much more than you have ever known. So try to know it! Try to make it better.
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Better, she thinks, than lonely missions away from those you care for. Better, she thinks, than the constant coming home to the damage and decay of change after long days away. ''Loyalty''. Stand by those you care for. Be there for them. It's a more honest way of life.
  
 
==Intimacies==
 
==Intimacies==
  
* '''Major:''' ''Protect and Avenge Injustices to Palua'' (Tie) [Justice]
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* '''Major:''' ''name'' (Principle) [virtue]
  
* '''Minor:''' "Solve problems by creating...not destroying" (Principle) [Wonder]
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* '''Minor:''' name - emotion (Tie) [virtue]
  
* '''Minor:''' Autochthon (Tie) [Justice]
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* '''Minor:''' name (Principle) [virtue]
  
 
=EXALT=
 
=EXALT=
 
''Soulsteel Alchemical''
 
''Soulsteel Alchemical''
  
'''Exalt Milestone:''' gained by punishing the wicked or assisting another character with vengeance or attaining a just outcome. I determine what Connie deems wicked or just. Can also be gained via the ''Rite of Reconfiguration'' (see below).  
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'''Exalt Milestone:''' gained by punishing the wicked or assisting another character with vengeance or attaining a just outcome. I determine what Connie deems wicked or just.  
  
 
* '''Living Artefact'''
 
* '''Living Artefact'''
 
You are a machine - as much an artefact as a living person. You can hold an artefact to install one of its Evocations as your own Charm during the Rite of Reconfiguration (you must meet its prerequisites). Once installed, you can use the Evocation as if it were an innate Charm, without needing access to the artefact itself. You may only have one such Evocation at a time, but can swap between existing ones during Reconfiguration.  
 
You are a machine - as much an artefact as a living person. You can hold an artefact to install one of its Evocations as your own Charm during the Rite of Reconfiguration (you must meet its prerequisites). Once installed, you can use the Evocation as if it were an innate Charm, without needing access to the artefact itself. You may only have one such Evocation at a time, but can swap between existing ones during Reconfiguration.  
 
CURRENTLY INSTALLED
 
* '''Calamity Trigger''' ''(Cadenza)''
 
  
 
* '''Community Spirit'''
 
* '''Community Spirit'''
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The Alchemical reduces enemy Soak by half her Finesse, rounded up, on Step 7 when she targets them with an attack.
 
The Alchemical reduces enemy Soak by half her Finesse, rounded up, on Step 7 when she targets them with an attack.
  
==The Rite of Reconfiguration==
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==Rite of Reconfiguration==
  
 
An Alchemical's Universal and Alchemical Charms take physical form as pieces of god-machinery installed in her body. When purchasing a new Charm, the player may opt into the Rite: a ritual in which her community assists in the installation of a new power. When you chose to engage with the Rite, this counts towards '''an Exalt Milestone'''. If you have learnt an Evocation through Living Artefact, you must undertake the Rite to swap it (you may still learn Evocations normally).  
 
An Alchemical's Universal and Alchemical Charms take physical form as pieces of god-machinery installed in her body. When purchasing a new Charm, the player may opt into the Rite: a ritual in which her community assists in the installation of a new power. When you chose to engage with the Rite, this counts towards '''an Exalt Milestone'''. If you have learnt an Evocation through Living Artefact, you must undertake the Rite to swap it (you may still learn Evocations normally).  
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* Trained attendants, accustomed to the Rite's prayers.  
 
* Trained attendants, accustomed to the Rite's prayers.  
 
* A friend, ally or confidante to whom you have an emotional connection (Intimacy).
 
* A friend, ally or confidante to whom you have an emotional connection (Intimacy).
* Sacred reagents, carefully prepared for you specifically.
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* Sacred reagents, carefully prepared for you specifically.  
  
 
==The Great Curse==
 
==The Great Curse==

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