Editing Cuddlesaurus and the Jellybean of Destiny! He-Who-Hits
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(Encounter, Minor Action)Gain +2 power bonus to Conspiracy checks until end of encounter. In addition, roll a d20. You can add the result to one Conspiracy check you make before the end of the encounter. | (Encounter, Minor Action)Gain +2 power bonus to Conspiracy checks until end of encounter. In addition, roll a d20. You can add the result to one Conspiracy check you make before the end of the encounter. | ||
− | + | Grav Mortar (Area 52): Weapon, 2-hand Ranged<br> | |
− | Power (Encounter, | + | Power (Encounter, Physical, Standard Action, Area Burst 2 within 20, Each creature within burst<br> |
− | Attack: Level + 6 vs. | + | Attack: Level + 6 vs. Fort<br> |
− | Hit: | + | Hit: 2d8+Con mod+twice your level physical damage, and the target is knocked prone and immobilized (save ends).<br> |
− | Salvage 8: An 8th-level character can salvage a | + | Miss: Half damage, and the target is slowed (save ends)<br> |
+ | Salvage 8: An 8th-level character can salvage a Grav Mortar. It becomes a heavy 2-handed ranged (15) weapon: Str/Con, +2 accuracy, 3d8 physical damage, and you knock the target prone. | ||
Thunder Grip (Area 52): Weapon: 1-hand ranged;<br> | Thunder Grip (Area 52): Weapon: 1-hand ranged;<br> | ||
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'''Alpha Mutations:''' | '''Alpha Mutations:''' | ||
− | + | Proboscis (Bio, Healing, Physical) Minor Action Melee 1; Target: One creature granting you combat advantage<br> | |
− | + | Attack: level + 5 vs AC<br> | |
− | + | Hit: 1d6 physical damage, and you regain hit points equal to your level<br> | |
− | Overcharge: 10+: | + | Effect: You can use this power each turn while this card is readied<br> |
+ | Overcharge: When you start your turn, you can roll a d20; 10+: If you hit with this power, you regain hit points equal to twice your level instead; 9 or less: Your proboscis gets in your way. You take a -2 penalty to attack rolls (save ends). |