Editing Cuddlesaurus and the Jellybean of Destiny Gabada DeMonestra

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'''7.''' 13. Fast Healing (Bio, Healing) "It was only a scratch."  Benefit: Whenever you start your turn and have at least 1 hit point, you regain 5 hitpoints.  In addition, when you take a second wind, you regain 10 additional hit points.; Overcharge: When you start your turn, you can roll a d20.; 10+: While this card is readied, you regain 10 hit points at the start of your turn instead of 5.; 9 or less: You are covered in scar tissue from too much healing(save ends).  While under this effect, you are slowed and take a -2 penalty to attack rolls.  You can't save against this effect during the turn you overcharge it.
 
'''7.''' 13. Fast Healing (Bio, Healing) "It was only a scratch."  Benefit: Whenever you start your turn and have at least 1 hit point, you regain 5 hitpoints.  In addition, when you take a second wind, you regain 10 additional hit points.; Overcharge: When you start your turn, you can roll a d20.; 10+: While this card is readied, you regain 10 hit points at the start of your turn instead of 5.; 9 or less: You are covered in scar tissue from too much healing(save ends).  While under this effect, you are slowed and take a -2 penalty to attack rolls.  You can't save against this effect during the turn you overcharge it.
  
'''8.''' 37. Vampiric Healing (Dark, Healing, Necrotic) Go on, sink your fangs in.  You'll feel better.  Standard action, Melee touch; Target: One creature; Attack: Level +3 vs. Fortitude; Hit: 3d8 + Constitution modifier + twice your level necrotic damage, and the target is dazed until the end of your next turn.  In addition, you regain hit points equal to 5 + your level.; Miss: The power is not expended.; Overcharge: When you hit with this power, you can roll a d20.; 10+ The target takes 3d8 extra necrotic damage.; 9 or less: The target gains vampiric healing and can use it once while this card is readied.
+
'''8.'''37. Vampiric Healing (Dark, Healing, Necrotic) Go on, sink your fangs in.  You'll feel better.  Standard action, Melee touch; Target: One creature; Attack: Level +3 vs. Fortitude; Hit: 3d8 + Constitution modifier + twice your level necrotic damage, and the target is dazed until the end of your next turn.  In addition, you regain hit points equal to 5 + your level.; Miss: The power is not expended.; Overcharge: When you hit with this power, you can roll a d20.; 10+ The target takes 3d8 extra necrotic damage.; 9 or less: The target gains vampiric healing and can use it once while this card is readied.
  
 
===Omega Tech Deck===
 
===Omega Tech Deck===

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