Editing Dwimmermount: If Trouble Was Money

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*Map: http://i213.photobucket.com/albums/cc177/WyzardWhately/Muntburg_zps3f7feb86.jpg
 
*Map: http://i213.photobucket.com/albums/cc177/WyzardWhately/Muntburg_zps3f7feb86.jpg
 
*Location 1, '''Main Gate:''' Muntburg’s main gate is accessible only by a drawbridge, which is usually kept up. The gatehouse is made from great granite blocks and stands 20 feet tall. It is further protected by a portcullis. Four crossbowmen keep watch atop the gatehouse, while two men-at-arms greet travelers from behind the portcullis. Unfamiliar visitors must announce their names and intentions, which one of the men-at-arms will relay to their corporal, below, for his decision about whether the newcomers are to be allowed inside.
 
*Location 1, '''Main Gate:''' Muntburg’s main gate is accessible only by a drawbridge, which is usually kept up. The gatehouse is made from great granite blocks and stands 20 feet tall. It is further protected by a portcullis. Four crossbowmen keep watch atop the gatehouse, while two men-at-arms greet travelers from behind the portcullis. Unfamiliar visitors must announce their names and intentions, which one of the men-at-arms will relay to their corporal, below, for his decision about whether the newcomers are to be allowed inside.
* Location 5, '''Temple of Typhon'''. It is inhabited by the curate Louys Herint, and his two acolytes. He is capable of spellcasting, but charges a steep price for it. He is also considered a martinet and a boor.  CLW for 100 gp.
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* Location 5, '''Temple of Typhon'''. It is inhabited by the curate Louys Herint, and his two acolytes. He is capable of spellcasting, but charges a steep price for it. He is also considered a martinet and a boor.
 
*Location 10, '''Dwarf gemsmith''', by the name of [http://forum.rpg.net/showthread.php?743228-Dwimmermount-If-Trouble-Was-Money&p=18549387#post18549387 Delster]
 
*Location 10, '''Dwarf gemsmith''', by the name of [http://forum.rpg.net/showthread.php?743228-Dwimmermount-If-Trouble-Was-Money&p=18549387#post18549387 Delster]
 
*Location 11, '''Chapel of Tyche'''.  More well-regarded is Emelisse, who operates the rather smaller chapel of Tyche. She is merely a Priestess, but what spells she does command she gives freely to any who make even a modest donation.  
 
*Location 11, '''Chapel of Tyche'''.  More well-regarded is Emelisse, who operates the rather smaller chapel of Tyche. She is merely a Priestess, but what spells she does command she gives freely to any who make even a modest donation.  

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