Editing Ferum Guthead
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
A character in the [[POA_PBP]] Princes of the Apocalypse campaign. | A character in the [[POA_PBP]] Princes of the Apocalypse campaign. | ||
− | == | + | == Bob the Fighter == |
− | *Class: Fighter (Champion) | + | *Class: Fighter (Champion) 5 |
*Race: Dwarf (Mountain) | *Race: Dwarf (Mountain) | ||
*Alignment: Neutral | *Alignment: Neutral | ||
Line 10: | Line 10: | ||
== Personality and History == | == Personality and History == | ||
− | + | Bob wandered out of the wilderness with a battleaxe and a bad attitude. Plus, he totally knows Todd's guy from when he was in the army. | |
*Personality: miserly curmudgeon | *Personality: miserly curmudgeon | ||
Line 19: | Line 19: | ||
== Attributes == | == Attributes == | ||
− | *STR | + | *STR 18 (+4) |
*DEX 14 (+2) | *DEX 14 (+2) | ||
*CON 16 (+3) | *CON 16 (+3) | ||
Line 28: | Line 28: | ||
== Saves == | == Saves == | ||
(* = proficiency) | (* = proficiency) | ||
− | *STR + | + | *STR +7* |
*DEX +2 | *DEX +2 | ||
*CON +6* | *CON +6* | ||
Line 37: | Line 37: | ||
== Skills == | == Skills == | ||
− | *Athletics + | + | *Athletics +7 |
*Intimidation +2 | *Intimidation +2 | ||
*Perception +3 | *Perception +3 | ||
Line 53: | Line 53: | ||
**Racial Proficiency: axes, hammers, medium armor | **Racial Proficiency: axes, hammers, medium armor | ||
**Dwarven Stonecutting (advantage on checks dealing with stonework) | **Dwarven Stonecutting (advantage on checks dealing with stonework) | ||
− | |||
*Class Traits | *Class Traits | ||
**Class Proficiency: all weapons, all armor | **Class Proficiency: all weapons, all armor | ||
Line 62: | Line 61: | ||
**Improved Attribute (+1 STR, +1 CON) | **Improved Attribute (+1 STR, +1 CON) | ||
**Extra Attack (when taking the Attack action, make two attacks) | **Extra Attack (when taking the Attack action, make two attacks) | ||
− | |||
− | |||
*Background Traits | *Background Traits | ||
** Rank: has a rank in a military organization, can give orders to lower ranking members of same | ** Rank: has a rank in a military organization, can give orders to lower ranking members of same | ||
Line 69: | Line 66: | ||
== Combat == | == Combat == | ||
− | *HP: | + | *HP: 49/49 |
− | *Hit Dice: | + | *Hit Dice: 5/5 (1d10+3) |
*AC: 20 (Breastplate 5 + Shield 2 + Dex 2 + Fighting Style 1) | *AC: 20 (Breastplate 5 + Shield 2 + Dex 2 + Fighting Style 1) | ||
− | *Initiative: + | + | *Initiative: +2 |
*Movement: 25' | *Movement: 25' | ||
*Attack: Battleaxe, +7 to hit, 1d8+4 slashing | *Attack: Battleaxe, +7 to hit, 1d8+4 slashing | ||
− | + | ||
== Equipment and Treasure == | == Equipment and Treasure == | ||
Line 81: | Line 78: | ||
* Wooden Shield | * Wooden Shield | ||
* Battle Axe | * Battle Axe | ||
− | |||
* Backpack | * Backpack | ||
** 10 days rations | ** 10 days rations | ||
Line 88: | Line 84: | ||
** Hammer and 10 spikes | ** Hammer and 10 spikes | ||
* 100 gp | * 100 gp | ||
+ | |||
+ | == Spellcasting == | ||
+ | *Spell attack: +X | ||
+ | *Spell DC: X | ||
+ | *1st level (X slots / day) | ||
+ | ** Sleep (prepared) -- knock 5d8 hit points of creatures unconscious (PHB pg 123) | ||
+ | ** Magic Missile (prepared) -- 3d6+3 force damage, automatically hits (PHB pg 456) | ||
+ | ** Shield -- reaction: +5 AC for the round (PHB pg 123) | ||
+ | *2nd level (Y slots / day) | ||
+ | ** Web (prepared) -- 20' AE, Dex save or restrained, Str check to break free, flammable (PHB pg 123) | ||
+ | ** Hold Person -- concentration, Wis save or helpless, target saves again at end of each turn (PHB pg 123) |