Editing Foxtrot
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=Attributes= | =Attributes= | ||
− | * | + | *Str 6 |
− | * | + | *Dex 7+1##= 8 |
− | * | + | *End 6 +1##=7 |
− | * | + | *Int 9 |
− | * | + | *Edu 8 +1##=9 +1 (mustering)=10 |
− | * | + | *Social 5 -1 (Term 2) |
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− | + | *Roll 1d6, add the result to your attributes anywhere you like, to a maximum of 12 in any single att. Note the amount less than 6 that was rolled — this number will generate bonuses during career paths.''' Rolled a 3##''' (added to attributes)Used them for two survivals and one advancement roll later. | |
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=Final Skills= | =Final Skills= | ||
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*'''Rank 3 Scavenger''' | *'''Rank 3 Scavenger''' | ||
*Survival 0 | *Survival 0 | ||
− | *Engineer | + | *Engineer 0 |
− | * | + | *computer 0 |
− | * | + | *comms 0 |
*Pilot small craft 2 | *Pilot small craft 2 | ||
*Mechanic 1 | *Mechanic 1 | ||
− | *Astrogation | + | *Astrogation 1 |
*Vacc suit 3 | *Vacc suit 3 | ||
*Zero g 2 | *Zero g 2 | ||
− | *Gun combat | + | *Gun combat 1 |
*Jack of all trades 3 | *Jack of all trades 3 | ||
− | *pilot spacecraft | + | *pilot spacecraft 2 |
− | *Trader | + | *Trader (Belter)1 (Zone might be better) |
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='''CHARGEN'''= | ='''CHARGEN'''= | ||
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=Background skills= | =Background skills= | ||
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*Pilot small craft 1 | *Pilot small craft 1 | ||
*Mechanic 1 | *Mechanic 1 | ||
− | *Astrogation | + | *Astrogation 1 |
*Vacc suit 1 | *Vacc suit 1 | ||
*Zero g 1 | *Zero g 1 | ||
*Gun combat 1 | *Gun combat 1 | ||
− | *Jack of all trades 0 | + | *Jack of all trades 0 (Rolled-yes!!) |
*survival yes, | *survival yes, | ||
*advancement yes 1##(Used special) Skill gained: '''zero g +1'''. '''Rank 1''' gained '''Vacc suit +1''' | *advancement yes 1##(Used special) Skill gained: '''zero g +1'''. '''Rank 1''' gained '''Vacc suit +1''' | ||
− | *event | + | *event (41, using scoundrel splat book) You go undercover to study the defences of a merchant freighter. Gain Mechanic 1, Engineering |
− | + | (any) 1, Steward 1 or Pilot (any) 1, then roll Deception 8+. If you succeed, gain a +2DM to your next | |
+ | Advancement roll; if you fail, you suffer a –2DM to your next Advancement roll. | ||
+ | rolled 9 pilot Skill = '''spacecraft 1''' | ||
=Term 2 Drifter: Scavenger= | =Term 2 Drifter: Scavenger= | ||
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*Survive yes##, (Used special) | *Survive yes##, (Used special) | ||
*Advancement yes. skill gained '''vacc suit+ 1''' '''Rank 2''' | *Advancement yes. skill gained '''vacc suit+ 1''' '''Rank 2''' | ||
− | *Event: Accused of crime on board ship soc standing -1 | + | *Event:Life event table: Accused of crime on board ship soc standing -1 |
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*Pilot small craft 1 | *Pilot small craft 1 | ||
*Mechanic 1 | *Mechanic 1 | ||
− | *Astrogation | + | *Astrogation 1 |
− | *Vacc suit | + | *Vacc suit 2 |
*Zero g 2 | *Zero g 2 | ||
*Gun combat 1 | *Gun combat 1 | ||
*Jack of all trades 1 | *Jack of all trades 1 | ||
+ | *Pilot spacecraft 1 | ||
=Term 3 Drifter: Scavenger= | =Term 3 Drifter: Scavenger= | ||
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*Survive yes | *Survive yes | ||
*Advancement yes## (Used special). skill gained '''Pilot small craft+ 1''' '''Rank 3''' gained '''Trade 1 belter''' | *Advancement yes## (Used special). skill gained '''Pilot small craft+ 1''' '''Rank 3''' gained '''Trade 1 belter''' | ||
− | *Event | + | *Event |
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*Pilot small craft 2 | *Pilot small craft 2 | ||
*Mechanic 1 | *Mechanic 1 | ||
− | *Astrogation | + | *Astrogation 1 |
− | *Vacc suit | + | *Vacc suit 2 |
*Zero g 2 | *Zero g 2 | ||
*Gun combat 1 | *Gun combat 1 | ||
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=Term 4 Drifter: Scavenger= | =Term 4 Drifter: Scavenger= | ||
*Chose '''Jack of all trades +1''' | *Chose '''Jack of all trades +1''' | ||
− | *survive '''No''' mishap 3 '''arrested | + | *survive '''No''' mishap 3 '''arrested''' |
*No advance - | *No advance - | ||
*no event | *no event | ||
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*Pilot small craft 2 | *Pilot small craft 2 | ||
*Mechanic 1 | *Mechanic 1 | ||
− | *Astrogation | + | *Astrogation 1 |
− | *Vacc suit | + | *Vacc suit 2 |
*Zero g 2 | *Zero g 2 | ||
− | *Gun combat | + | *Gun combat 1 |
*Jack of all trades 3 | *Jack of all trades 3 | ||
*Pilot spacecraft 1 | *Pilot spacecraft 1 | ||
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*None | *None | ||
*None | *None | ||
− | *Weapon | + | *Weapon |
*4000 | *4000 | ||
*+1Edu | *+1Edu | ||
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=Background= | =Background= |