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*'''Campaign:''' [[Gleeville]]
 
*'''Campaign:''' [[Gleeville]]
 
*'''System:''' Smallville
 
*'''System:''' Smallville
*'''Lead'''
 
*'''Plot Points:''' 3
 
*'''Stress:''' none
 
*'''Growth Pool:''' 1d6
 
 
[[File:Gleeville Logan Lerman.jpg]]
 
  
  
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===Relationships===
 
===Relationships===
*'''[[Gleeville:Fiona_Maxwell |Fiona_Maxwell ]]''': D6 - ''I can't be what FIONA wants.''
+
====Leads====
*'''[[Gleeville:Warren_Whitcomb |Warren_Whitcomb ]]''': D10 - ''It's not WARREN's fault he broke my heart. Not really''
+
*'''[[Gleeville:Ashley_Brown |Ashley_Brown ]]: D4''' - ''She's snoopy. And she can't (or won't) keep a secret''
*'''[[Gleeville:Ashley_Brown |Ashley_Brown ]]''': D4 - ''ASHLEY's snoopy. And she can't (or won't) keep a secret''
+
*'''[[Gleeville:Amy_Fitch |Amethyst "Amy" Fitch]]: D6''' - ''She's okay. Most of the time. If you don't push her too much''
*'''[[Gleeville:Lauren_Gray |Lauren_Gray ]]''': D4 - ''LAUREN thinks she's too good for the rest of us, just because her parents have money''
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*'''[[Gleeville:Lauren_Gray |Lauren_Gray ]]: D4''' - ''She thinks she's too good for the rest of us, just because her parents have money''
*'''[[Gleeville:Amy_Fitch |Amethyst "Amy" Fitch]]''': D6 - ''FITCH is dangerous, but worth it.''
+
*'''[[Gleeville:Fiona_Maxwell |Fiona_Maxwell ]]: D6''' - ''She was okay when we were small. Then she grew up and got weird''
*'''[[Gleeville:Nellie_Paparteys |Nellie Paparteys]]'''; D4 - ''NELLIE? Oh, yeah. I know her.''
+
*'''[[Gleeville:Warren_Whitcomb |Warren_Whitcomb ]]: D10''' - ''It's not his fault he broke my heart. Not really''
  
===Features===
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====Features====
*'''[[Gleeville:Larry_"Del"_DelMastro | Larry "Del" DelMastro]]''' (Choir Leader): D6 - ''LARRY is lame. He doesn't even like -real- music''
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*'''Larry "Del" DelMasto (Choir Leader): D6''' - ''LARRY is lame. He doesn't even like '''real''' music''
*'''[[Gleeville:Ryan_Reed | Mr. "Call me Ryan" Reed]]''' (School Counselor): D4 - ''MR. REED is always trying to poke into my business.''
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*'''Mr. "Call me Ryan" Reed (School Counselor): D6''' - ''MR. REED is always trying to poke into my business. And I don't like it!''
*'''[[Gleeville:Samantha_"Sammi"_Taylor | Samantha "Sammi" Taylor]]''' (Bitch): D4 -''SAMMI is everything I don't like about popularity.''
 
  
===Extras===
+
====Extras====
*[[Gleeville:Wade_Chamberlain | Wade Chamberlain]] (father): 2D6 (History, Obligation) - ''Nothing's ever good enough for him!'' [Used]
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*'''Wade Chamberlain (father): 2D6''' - ''Nothing's ever good enough for him!''
*[[Gleeville:Eli_Chamberlain | Eli Chamberlain]] (brother, deceased): 2D6 (Legacy, Inspiration) - ''He died and left me alone!''
+
*'''Eli Chamberlain (brother, deceased): 2D6''' - ''He died and left me alone!''
*Marjorie Chamberlain - "She does what she can"
 
*Skyler West - "He seems like a good guy"
 
*[[Gleeville:Bub | Bub]] - "That goat is more trouble than he's worth!"
 
 
 
===Locations===
 
*[[Gleeville:The_Old_Barn | The Old Barn]]: 2D8 (Recharge, Music) - ''This is -my- place. It's where I go to be alone''
 
  
 +
====Locations====
 +
*'''The Old Barn: 2D8''' - ''This is '''my''' place. It's where I go to be alone''
  
 
===Musical Range: Coffeehouse===  
 
===Musical Range: Coffeehouse===  
 
====Specialties====
 
====Specialties====
*Classic Rock: D8
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*'''Classic Rock: D6'''
*Country: D8
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*'''Country: D6'''
*Pop: D8
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*'''Pop: D6'''
  
 
====Stage Tricks====
 
====Stage Tricks====
*Dancing Fool - Add a d6 to the opposing roll and take a d6 effect for using a goofy dance step to add humor.
+
*'''Dancing Fool''' - ?
*Guitar Hero - Pay a plot point to step up or double a Specialty when playing guitar in a number.
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*'''Guitar Hero''' - Constant practice has made you a pretty good player, even without training. Pay a plot point to step up or double a Specialty when playing guitar in a number.
*Harmonica Break! - Pay a plot point to step up or double a Specialty if adding a harmonica break and it's appropriate.
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*'''Harmonica Break!''' - Guitars are bulky. A harmonica will fit in your pocket. Pay a plot point to step up or double a Specialty if adding a harmonica break and it's appropriate.
*Duets - Add a d6 to the Drama Pool to pull another character into a duet, even if they're not already present in the scene, or to sing a long-distance duet with someone who isn't even there.
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*'''Undecided''' - Looking at '''Coincidental Soundtrack''', '''Duets''', or '''Montage'''
  
 
====Limits====  
 
====Limits====  
*Um.. How many? - Increase the opposing pool when there are more than 10 people in the audience.
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*'''Um.. How many?''' - You sing and play for the cows, and for friends and family, but a big crowd of strangers? Increase the opposing pool when there are more than 10 people in the audience.
*Man, that's WAY too personal! - Increase the opposing pool when a number has direct emotional relevance to your feelings or your life.
+
*'''Man, that's WAY too personal!''' - Songs are about all sorts of different stuff. But now and then, there's one that hits you right -here-, you know? Increase the opposing pool when a number has direct emotional relevance to your feelings or your life.
 
 
  
 
===Distinctions===
 
===Distinctions===
*Athletic: D8
+
====Schtick====
**Spend a Plot Point to Reroll a die in any Athletic roll.
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*'''Ironic Redneck''' - You grew up in the country, but you're not an idiot. In fact, it sometimes gets on your nerves when people are expecting something out of Hee-Haw. So you play with their expectations a little. Okay, a lot. It's educational, right? When there's a chance to look like a rube just off the turnip truck, you'll be all over it. Whether it's a country accent from a place you've never seen, or posting on Facebook about what the hogs had for dinner, you're a regular comedian.
**Earn a Plot Point when you Choose to use brute force instead of finesse.
 
*Big-Hearted: D4
 
**Earn a Plot Point when you Choose to buy somebody’s sob story.
 
*Family Reputation: D8
 
**Earn a Plot Point and Give your opponent a d6 when your family reputation precedes you.
 
**Add a d6 to Trouble to Reveal you have access to someone who owes your family a favor, allowing you to buy your way out of a situation.
 
 
 
===Schtick===
 
*Uncommon Sense - You've heard them all your life; those common, everyday sayings that people hear all the time. But when you say them, they make sense. "Don't count your chickens before dinner." "If I've told you once, I've told you." "Like water off a duck's feet." You'd be surprised how often people get these things wrong, and then insist that their nonsensical version is the right one.
 
  
 +
====Other Distinctions====
 +
*'''Athletic: D8''' - Through bodybuilding and years of team sports, your body has become a well-oiled machine, eager to take on any challenge. Roll the Distinction’s die when your athletic training, experience, and regimen would help you.
 +
**D4: Spend a Plot Point to Reroll a die in any Athletic roll.
 +
**D8: Earn a Plot Point when you Choose to use brute force instead of finesse.
 +
*'''Big-Hearted: D4''' - You’re a good soul—honorable and kind. Compassionate almost to a fault, you often go far out of your way to help someone in need. Roll the Distinction’s die when your warm and consoling nature might help, or when the motivation for your brave actions is someone other than yourself.
 +
**D4: Earn a Plot Point when you Choose to buy somebody’s sob story.
 +
*'''Team Player: D8''' - Whether you’re part of an athletic team, a club, or a social group, you know that it’s not all about you. You work well with others, know your place on the team, and how to support your teammates. Maybe you don’t like to stick your head up above the crowd, or maybe you have enough confidence in yourself that you don’t need the spotlight to prove how great you are. Either way, roll this die when you’re Aiding your buddies, carrying your share of the weight, or figuring out what’s best for your group.
 +
**D4: Earn a Plot Point when you Choose to follow instructions, stick to the game plan, or maintain strict discipline when it would benefit you more to do otherwise.
 +
**D8: Spend a Plot Point to allow another Lead or Feature to reroll a die in a Contest that you have Aided.
  
 
===Pathways===
 
===Pathways===
*Origins: Living on a Prayer
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====Origins====
*Upbringing: What Doesn't Kill You...
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*'''Living on a Prayer''' - Adam lives and works on a small family farm, just barely getting by.
*Attitude: I Won't Give Up
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====Upbringing====
*Ambition: Express Yourself
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*'''What Doesn't Kill You Makes You Stronger''' - Adam's older brother, ELI, was killed in a Tragic Car Accident (that nobody talks about)
*Life-Changing Event: Bad Romance
 
 
 
  
__NOTOC__
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====Attitude====
 +
*'''I Won't Give Up''' - Adam buckles down and gets to work, determined to do everything he has to AND have a life. He manages grades, athletics, music, friends, and chores. Somehow.
 +
====Ambition====
 +
*'''Express Yourself''' - Adam knows it's worth any price, if he can just get the chance to make his music. As if he had a choice.
 +
====Life-Changing Event====
 +
*'''Bad Romance''' - So. Last summer. It was wild. Adam learned a few things about himself, like why he wasn't really interested in girls. He had a HUGE crush on WARREN, the new kid in town, who turned out to be straight. And a cousin, of sorts. He's over it now. Almost.

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