Editing Ivy Winters

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 54: Line 54:
  
  
:'''Armor Weight''': 12
+
:'''Total Weight''': 12
  
===Weaponry===
+
===Weapons===
 
:'''Light Assault Rifle''' ''HK416 Carbine - D10RS'' | Range: 20/40/80 | Damage: 2d8 | AP: 0 | ROF: 3 |  Shots: 30+1 | Weight: 8 | Magazine Weight: 1
 
:'''Light Assault Rifle''' ''HK416 Carbine - D10RS'' | Range: 20/40/80 | Damage: 2d8 | AP: 0 | ROF: 3 |  Shots: 30+1 | Weight: 8 | Magazine Weight: 1
::'''Notes:''' Three Round Burst/Auto | Bulky: 2 | Fragile: 3 | +1 to Shooting rolls made at Short and Medium Range
+
::'''Notes:''' Three Round Burst/Auto | Bulky 2 | Fragile 3 | +1 to Shooting rolls made at Short and Medium Range
  
 
::'''Magazines:''' 2
 
::'''Magazines:''' 2
Line 65: Line 65:
  
 
: '''Under-Barrel Grenade Launcher'''  ''M203'' | Range: 20/40/80 |Damage: 3d6 | AP: 0 | ROF: 1 | Shots: 1 | Round Weight: 1
 
: '''Under-Barrel Grenade Launcher'''  ''M203'' | Range: 20/40/80 |Damage: 3d6 | AP: 0 | ROF: 1 | Shots: 1 | Round Weight: 1
::'''Notes:''' Medium Burst Template | Reload: 2
+
::'''Notes:''' Medium Burst Template | Reload 2
  
 
::'''M406 High-Explosive Round (H-E):''' 3
 
::'''M406 High-Explosive Round (H-E):''' 3
  
 
: '''Heavy Pistol''' ''Wildey Survivor in .475'' | Range: 8/16/32 | Damage: 2d8+1 | AP: 0 | ROF: 1 | Shots: (7+1) | Weight: 5.5 | Magzine Weight: 0.5
 
: '''Heavy Pistol''' ''Wildey Survivor in .475'' | Range: 8/16/32 | Damage: 2d8+1 | AP: 0 | ROF: 1 | Shots: (7+1) | Weight: 5.5 | Magzine Weight: 0.5
::'''Notes:''' Semi-Auto | CQB | Bulky: 3 | Fragile: 1
+
::'''Notes:''' Semi-Auto | CQB | Bulky 3 | Fragile 1
  
 
::'''Magazines:''' 2
 
::'''Magazines:''' 2
Line 83: Line 83:
 
::'''Mods:''' Integrated Targeting Laser | Integrated Flashlight
 
::'''Mods:''' Integrated Targeting Laser | Integrated Flashlight
  
: '''Alien Alloy Combat Knife''' | 1d8+STR | AP: 2 | Melee | Wt: 1
+
: '''Alien Alloy Combat Knife''' | 1d8+STR | AP 2 | Melee | Wt 1
 
::'''Notes:''' Throwable
 
::'''Notes:''' Throwable
  
: '''Proximity Grenade''' (2) | 3d6 | AP: 0 | 5/10/20 | Wt: 1
+
: '''Proximity Grenade''' (2) | 3d6 | AP 0 | 5/10/20 | Wt 1
 
::'''Notes:''' Medium Burst Template, detonates when a creature the size of a dog or larger enters within one square of the grenade after being primed. X-COM operatives or anyone with an X-COM Ally beacon does not trigger the detonation.
 
::'''Notes:''' Medium Burst Template, detonates when a creature the size of a dog or larger enters within one square of the grenade after being primed. X-COM operatives or anyone with an X-COM Ally beacon does not trigger the detonation.
  
: '''EMP Grenade''' (2) | 2d12 | AP: 2 | 5/10/20 | Wt: 1
+
: '''EMP Grenade''' (2) | 2d12 | AP 2 | 5/10/20 | Wt 1
 
::'''Notes:''' Large burst template, disables all electronics in the radius permanently. Only deals damage to robotic targets
 
::'''Notes:''' Large burst template, disables all electronics in the radius permanently. Only deals damage to robotic targets
  
  
:'''Weaponry Weight:''' 27.5
+
:'''Total Weight:''' 27.5
 
 
 
===Gear===
 
===Gear===
 
: '''Night Vision Goggles''' | Wt 2 | ''Passive mode eliminates penalties for dim or low light. Active negates penalties for no light but causes the goggles to glow slightly''
 
: '''Night Vision Goggles''' | Wt 2 | ''Passive mode eliminates penalties for dim or low light. Active negates penalties for no light but causes the goggles to glow slightly''
Line 116: Line 115:
 
: '''Encrypted Smartphone''' | Wt 1 | ''Most smartphone functions. Can act as an emergency beacon and be used to hack human networks.''
 
: '''Encrypted Smartphone''' | Wt 1 | ''Most smartphone functions. Can act as an emergency beacon and be used to hack human networks.''
  
 +
: *'''AN/PED 1 Laser Designator''' (0) | Wt 0x10 | '''In Duffel''' | ''Designates targets for air and drone strikes''
  
:'''Gear Weight:''' 20.5
+
: *'''Lightweight climbing Gear''' | Wt (10) | '''In Duffel''' | +2 bonus to athletics checks for climbing. It provides no benefit for ice or slippery surfaces.
 
 
  
====Extra Gear Stored in Duffel====
+
: *'''Multi-scanner''' (0) | Wt 0x10 | '''In Duffel''' | ''Detects hazards within twenty yards.''
: *'''AN/PED 1 Laser Designator''' | Wt 10 | ''Designates targets for air and drone strikes''
 
  
: *'''Lightweight climbing Gear''' | Wt 10 | +2 bonus to athletics checks for climbing. It provides no benefit for ice or slippery surfaces.
+
: *'''Rope''' (0) | Wt 0x6 | '''In Duffel''' | ''Twenty yards of an excellent, Nylon rope. What can't it do?''
  
: *'''Multi-scanner''' | Wt 10 | ''Detects hazards within twenty yards.''
 
  
: *'''Rope''' | Wt 6 | ''Twenty yards of an excellent, Nylon rope. What can't it do?''
+
:'''Total Weight:''' 20.5
  
 
==Low Profile Loadout==
 
==Low Profile Loadout==
Line 135: Line 132:
  
  
:'''Armor Weight:''' 4
+
:'''Total Weight:''' 4
  
===Weaponry===
+
===Weapons===
 
: '''Light Pistol''' ''Glock 19'' | Range: 8/16/32 | Damage: 2d6 | AP: 0 | ROF: 1 | Shots: 15 | Weight: 5/7 | Magzine Weight: 0.5
 
: '''Light Pistol''' ''Glock 19'' | Range: 8/16/32 | Damage: 2d6 | AP: 0 | ROF: 1 | Shots: 15 | Weight: 5/7 | Magzine Weight: 0.5
 
::'''Notes:''' Semi-Auto | CQB | Bulky 0/2 | Fragile 1/2
 
::'''Notes:''' Semi-Auto | CQB | Bulky 0/2 | Fragile 1/2
Line 159: Line 156:
  
  
:'''Weaponry Weight:''' 15.5
+
:'''Total Weight:''' 15.5
  
 
===Gear===
 
===Gear===
Line 175: Line 172:
  
  
:'''Gear Weight:''' 10.5
+
:'''Total Weight:''' 10.5
  
 
==Bio==
 
==Bio==

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)