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'''Dodge'''
 
'''Dodge'''
 
* [http://wiki.white-wolf.com/exalted/index.php?title=Charms:Shadow_Over_Water '''Shadow Over Water:'''] 1m; Reflexive (Step 2); Instant.<br>This Charm allows the Exalt to temporarily regain her defensive advantage against a single attack.<br>Source: Second Edition Core, p. 227.
 
* [http://wiki.white-wolf.com/exalted/index.php?title=Charms:Shadow_Over_Water '''Shadow Over Water:'''] 1m; Reflexive (Step 2); Instant.<br>This Charm allows the Exalt to temporarily regain her defensive advantage against a single attack.<br>Source: Second Edition Core, p. 227.
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* [http://wiki.white-wolf.com/exalted/index.php?title=Charms:Seven_Shadow_Evasion '''Seven Shadow Evasion:'''] 3m; Reflexive (Step 2); Instant.<br>This Charm can be used in response to an attack. This Charm is a dodge that allows a Solar to perfectly defend against the attack, even if it would normally be undodgeable.<br>''Conviction Flaw: This Charm does not function when the Solar's actions are contrary to his Motivation.''<br>Source: Second Edition Core, p. 227.
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* [http://wiki.white-wolf.com/exalted/index.php?title=Charms:Seven_Shadow_Evasion '''Seven Shadow Evasion:'''] 3m; Reflexive (Step 2); Instant.<br>This Charm can be used in response to an attack. This Charm is a dodge that allows a Solar to perfectly defend against the attack, even if it would normally be undodgeable. This Charm suffers from one of the Four Flaws of Invulnerability.<br>Source: Second Edition Core, p. 227.
 
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'''Larceny'''
 
'''Larceny'''
 
* [http://wiki.white-wolf.com/exalted/index.php?title=Charms:First_(Ability)_Excellency_(Solar) '''First Larceny Ability'''] 1m per die; Instant; Reflexive (Step 1 for attacker, Step 2 for defender).<br>This Excellency allows the Exalt to add dice to a roll based on the Ability for which it was purchased.<br>Source: Second Edition Core, p. 183
 
* [http://wiki.white-wolf.com/exalted/index.php?title=Charms:First_(Ability)_Excellency_(Solar) '''First Larceny Ability'''] 1m per die; Instant; Reflexive (Step 1 for attacker, Step 2 for defender).<br>This Excellency allows the Exalt to add dice to a roll based on the Ability for which it was purchased.<br>Source: Second Edition Core, p. 183
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* [http://wiki.white-wolf.com/exalted/index.php?title=Charms:Flawlessly_Impenetrable_Disguise '''Flawlessly Inpenetrable Disguise:'''] 7m; Simple (Speed 6 in Long Ticks); Until the Character Sleeps.<br>This Charm allows the Chosen to disguise herself flawlessly, changing her coloration, sexual appearance and even size and voice. No mundane perception can penetrate this disguise, and even magical means of detection are at a severe disadvantage to see through the disguise.<br>Source: Second Edition Core, p. 227-228.
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* Flawlessly Inpenetrable Disguise
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* [http://wiki.white-wolf.com/exalted/index.php?title=Charms:Lock-Opening_Touch '''Lock-Opening Touch:'''] 3m; Supplemental; Instant.<br>This Charm allows the Chosen to open any lock easily, even if they lack tools (though the Charm gains the Obvious keyword if they do so). It is even difficult for Charms or other magical effects to contest this Charm.<br>Source: Second Edition Core, p. 229
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* Lock-Opening Touch
 
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'''Stealth'''
 
'''Stealth'''

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