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====Location and Description====
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===Location and Description===
  
 
Kalrax is the second largest city-state of [[Caulis]] and a major trade hub. It is located at the western end of the Bay of Xaan, in the crescent of land between the Bay and the northeastern slopes of the Mo'Krai Mts. It has a fairly large population (18,000) and is considerably wealthy.
 
Kalrax is the second largest city-state of [[Caulis]] and a major trade hub. It is located at the western end of the Bay of Xaan, in the crescent of land between the Bay and the northeastern slopes of the Mo'Krai Mts. It has a fairly large population (18,000) and is considerably wealthy.
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====Political System====  
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===Political System===  
  
 
The ruling monarch of Kalrax and the surrounding area is known as the ''Archon''. Unlike the other city-states of Caulis, the throne may be held by either a man or a woman, and the current ruling dynasty is descended directly from its first Archon, Miliga.  
 
The ruling monarch of Kalrax and the surrounding area is known as the ''Archon''. Unlike the other city-states of Caulis, the throne may be held by either a man or a woman, and the current ruling dynasty is descended directly from its first Archon, Miliga.  
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====Religion====  
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===Religion===  
  
 
Kalracians worship the gods of the Caulisian pantheon in the same way as the other city-states, with one major exception. Somehow, the god Gemmuc has undergone as transformation from a malevolent trickster and souce of ill fortune to a benevolent force--the god of wisdom and of magic. He has taken a position equal to Hommut (though still below Eldraad). Priests of Gemmuc (also known as ''eetari'' or "magi") believe they posses magical knowledge obtained directly from Gemmuc, and can use this magic to affect such things as the weather or the sea, portend the future, perform enchantments, and transmute materials. The Archons of Kalrax have typically been very interested in magic and mysticism, and spend a great deal of time studying with the magi. A highly secretive school of magic--the ''Gemukaria''--was formed in Kalrax circa 80 BCE, but it is notoriously difficult to gain entrance.
 
Kalracians worship the gods of the Caulisian pantheon in the same way as the other city-states, with one major exception. Somehow, the god Gemmuc has undergone as transformation from a malevolent trickster and souce of ill fortune to a benevolent force--the god of wisdom and of magic. He has taken a position equal to Hommut (though still below Eldraad). Priests of Gemmuc (also known as ''eetari'' or "magi") believe they posses magical knowledge obtained directly from Gemmuc, and can use this magic to affect such things as the weather or the sea, portend the future, perform enchantments, and transmute materials. The Archons of Kalrax have typically been very interested in magic and mysticism, and spend a great deal of time studying with the magi. A highly secretive school of magic--the ''Gemukaria''--was formed in Kalrax circa 80 BCE, but it is notoriously difficult to gain entrance.
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====Social Structure====  
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===Social Structure===  
  
 
The social structure of Kalrax is nearly identical to that of Xadir (Miliga did not hate Xadir so much as to invent a new society from the ground up). It is made up of a small group of nobles (1%), a larger--but still relatively small--group of citizens (10%) consisting of landowners and wealthy merchants/traders, and commoners (approx. 90%). Commoners include tradespeople, fishermen, shop owners, laborers, and so on. Soldiers, priests, bureaucrats, and scholars are generally included within the ranks of commoners, as individuals in those positions seldom possess any special rights or priveleges.  
 
The social structure of Kalrax is nearly identical to that of Xadir (Miliga did not hate Xadir so much as to invent a new society from the ground up). It is made up of a small group of nobles (1%), a larger--but still relatively small--group of citizens (10%) consisting of landowners and wealthy merchants/traders, and commoners (approx. 90%). Commoners include tradespeople, fishermen, shop owners, laborers, and so on. Soldiers, priests, bureaucrats, and scholars are generally included within the ranks of commoners, as individuals in those positions seldom possess any special rights or priveleges.  
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====Military====  
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===Military===  
  
 
Professional soldiers are a rare breed in Kalrax. The laws of the city do not require military service, and able-bodied men find fishing in the Bay of Xaan to be much more lucrative (not to mention less life-threatening). Despite this, the city does maintain a small army of soldiers (anywhere from 750-1,000 men) from the city and surrounding villages. Kalracian soldiers are competent and disclipined, if not particularly fierce. Any able-bodied man between the ages of 14 and 40 is eligible to join the army, and can enlist for a stint of 5, 10, or 20 years. Men convicted of non-capital crimes are given the option of slavery or military service; around 30% of Kalracian soldiers are convicted criminals. A man who serves his time honorably is given a small amount of money and a plot of land commensurate with the length of his stint upon leaving the army.
 
Professional soldiers are a rare breed in Kalrax. The laws of the city do not require military service, and able-bodied men find fishing in the Bay of Xaan to be much more lucrative (not to mention less life-threatening). Despite this, the city does maintain a small army of soldiers (anywhere from 750-1,000 men) from the city and surrounding villages. Kalracian soldiers are competent and disclipined, if not particularly fierce. Any able-bodied man between the ages of 14 and 40 is eligible to join the army, and can enlist for a stint of 5, 10, or 20 years. Men convicted of non-capital crimes are given the option of slavery or military service; around 30% of Kalracian soldiers are convicted criminals. A man who serves his time honorably is given a small amount of money and a plot of land commensurate with the length of his stint upon leaving the army.
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====Trade====
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===Trade===
  
 
The waters of the Bay of Xaan teem with sea life, so the Kalracian diet consists mainly of seafood, as well as vegetables grown on farms surrounding the city or brought in from Dyrrha. Some of the fish brought in from the bay is salted and traded to neighboring city or regions. Goats are herded in the hills to the west of the city, but are typically only eaten on special occasions.
 
The waters of the Bay of Xaan teem with sea life, so the Kalracian diet consists mainly of seafood, as well as vegetables grown on farms surrounding the city or brought in from Dyrrha. Some of the fish brought in from the bay is salted and traded to neighboring city or regions. Goats are herded in the hills to the west of the city, but are typically only eaten on special occasions.
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====Currency====
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===Currency===
  
 
The main currency of Kalrax is a copper coin known as the kalix (or kalish). Also in circulation is a smaller coin known as a chen, valued at 1/5th of a kalix (i.e. 5 chens to the kalix). The economy of Kalrax (as with most Caulisian city-states) relies heavily on barter and the trading of goods (moreso than on minted currency), and it is not uncommon for transactions to consist entirely of goods or services. Workers may be paid for a day or week's work with fresh fish or pound of chickpeas; likewise, a shipment of dates from Molenor might be paid for with an agreed-upon amount of Caulisian olives.
 
The main currency of Kalrax is a copper coin known as the kalix (or kalish). Also in circulation is a smaller coin known as a chen, valued at 1/5th of a kalix (i.e. 5 chens to the kalix). The economy of Kalrax (as with most Caulisian city-states) relies heavily on barter and the trading of goods (moreso than on minted currency), and it is not uncommon for transactions to consist entirely of goods or services. Workers may be paid for a day or week's work with fresh fish or pound of chickpeas; likewise, a shipment of dates from Molenor might be paid for with an agreed-upon amount of Caulisian olives.
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====Clothing====  
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===Clothing===  
  
 
The men of Kalrax wear light, thigh- or knee-length tunics known locally as ona. Sleeve length varies, usually based on occupation or social class. Tradesmen, common laborers, and slaves wear ona with no sleeves; merchants and the wealthy prefer elbow-length sleeves. Ona in general tend to be rather plain, undyed, and without any but the most basic of decoration. Ona are secured around the waist by a leather or cloth belt. Those men for whom appearance is more than a rudimentary concern tend to set themselves apart through ornamentation--rings, necklaces, armbands, etc. Slaves are prohibited from wearing ornamentation of any kind. The wealthiest Kalracians have rejected the Xadiri obsession with Hurkits and have established a small community of garment makers to provide them with luxurious, expensive clothing.  
 
The men of Kalrax wear light, thigh- or knee-length tunics known locally as ona. Sleeve length varies, usually based on occupation or social class. Tradesmen, common laborers, and slaves wear ona with no sleeves; merchants and the wealthy prefer elbow-length sleeves. Ona in general tend to be rather plain, undyed, and without any but the most basic of decoration. Ona are secured around the waist by a leather or cloth belt. Those men for whom appearance is more than a rudimentary concern tend to set themselves apart through ornamentation--rings, necklaces, armbands, etc. Slaves are prohibited from wearing ornamentation of any kind. The wealthiest Kalracians have rejected the Xadiri obsession with Hurkits and have established a small community of garment makers to provide them with luxurious, expensive clothing.  
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====Hair Styles====  
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===Hair Styles===  
  
 
Kalracian men of all social classes, like other Caulisians, wear their hair cropped short; however, the Caulisian cultural bias against hair that hangs down past the shoulders has relaxed somewhat. It is not uncommon to see men of the city with longer hair, often braided. Beards, also well trimmed and maintained, are common. Soldiers prefer to shave their heads and faces, but are not required to do so.  Kalracian women wear their hair long, and women of all social classes enjoy elaborate hairstyles and braiding techniques.  
 
Kalracian men of all social classes, like other Caulisians, wear their hair cropped short; however, the Caulisian cultural bias against hair that hangs down past the shoulders has relaxed somewhat. It is not uncommon to see men of the city with longer hair, often braided. Beards, also well trimmed and maintained, are common. Soldiers prefer to shave their heads and faces, but are not required to do so.  Kalracian women wear their hair long, and women of all social classes enjoy elaborate hairstyles and braiding techniques.  
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====Education====  
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===Education===  
  
 
There is no Kalrax-wide system of education. Noble houses and those citizens who can afford to do so hire tutors to instruct male children from the age of 6 or 7 until adulthood at age 14. There is no standardized set of subjects, and boys are instructed in whatever subjects their parents believe are most important. Children of commoners receive no formal education, and literacy is very nearly unheard of outside the nobility and the upper tier of the citizenry. Those children who show intelligence at an early age are often given over to the eetari, who educate such children not only in the realms of magic, but also in more mundane tasks as literacy, mathematics, and so on.
 
There is no Kalrax-wide system of education. Noble houses and those citizens who can afford to do so hire tutors to instruct male children from the age of 6 or 7 until adulthood at age 14. There is no standardized set of subjects, and boys are instructed in whatever subjects their parents believe are most important. Children of commoners receive no formal education, and literacy is very nearly unheard of outside the nobility and the upper tier of the citizenry. Those children who show intelligence at an early age are often given over to the eetari, who educate such children not only in the realms of magic, but also in more mundane tasks as literacy, mathematics, and so on.

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