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Acrobatics +1, Arcana, Dungeoneering +1, Endurance +2, Heal +1, History, Intimidate +6, Nature +1, Perception +1, Religion, Stealth +1, Thievery +1, Athletics
 
Acrobatics +1, Arcana, Dungeoneering +1, Endurance +2, Heal +1, History, Intimidate +6, Nature +1, Perception +1, Religion, Stealth +1, Thievery +1, Athletics
  
'''HP:''' 42 Surges: 8 Surge value: 10
+
'''HP:''' 37 Surges: 8 Surge value: 9
  
'''AC''': 19 '''Fort:''' 17 '''Ref:''' 15 '''Will''': 20
+
'''AC''': 18 '''Fort:''' 16 '''Ref:''' 14 '''Will''': 19
  
 
'''Power Points:''' 4
 
'''Power Points:''' 4
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'''Target''': One creature  
 
'''Target''': One creature  
  
'''Attack:''' +11 vs. AC
+
'''Attack:''' +10 vs. AC
  
 
'''Hit:''' 1d10 + 6 damage, and the target takes a -2 penalty to all defenses until the end of your next turn.
 
'''Hit:''' 1d10 + 6 damage, and the target takes a -2 penalty to all defenses until the end of your next turn.
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'''At-Will'''        Augmentable, Healing, Psionic, Weapon Standard Action      Melee weapon (Reach)
 
'''At-Will'''        Augmentable, Healing, Psionic, Weapon Standard Action      Melee weapon (Reach)
  
'''Target''': One creature Attack: +11 vs. AC
+
'''Target''': One creature Attack: +10 vs. AC
  
 
'''Hit:''' 1d10 + 6 damage, and one ally within 5 squares of you gains 6 temporary hit points.
 
'''Hit:''' 1d10 + 6 damage, and one ally within 5 squares of you gains 6 temporary hit points.
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'''Target''': One creature
 
'''Target''': One creature
  
'''Attack''': +11 vs. AC
+
'''Attack''': +10 vs. AC
  
 
'''Hit''': 1d10 + Charisma modifier damage. One ally adjacent to the target gains a +2 power bonus to damage rolls against it until the start of your next turn.
 
'''Hit''': 1d10 + Charisma modifier damage. One ally adjacent to the target gains a +2 power bonus to damage rolls against it until the start of your next turn.

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