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|[[Landsoftheblacksea:Main_Page/races|'''Races''']] || [[Landsoftheblacksea:Main_Page/religion|'''Religions''']] || [[Landsoftheblacksea:Main_Page/realms|'''Realms''']] || [[Landsoftheblacksea:Main_Page/geography|'''Geography''']] || [[Landsoftheblacksea:Main_page/organizations|'''Organizations''']] || [[Landsoftheblacksea:Main_Page/languages|'''Languages''']]  || [[Landsoftheblacksea:Main_page/time_calendars|'''Time & Calendars''']]
 
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[[Landsoftheblacksea:Main_Page/realms#Athervon | '''<< Back to Realms''']]
 
[[Landsoftheblacksea:Main_Page/realms#Athervon | '''<< Back to Realms''']]
  
[[File:Athervon 009.jpg|right|800px|Map of the Kingdom of Athervon]]
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[[File:Athervon 004.jpg|right|800px|Map of the Kingdom of Athervon]]
  
= History/Timeline =
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=== History/Timeline ===
  
= Government =
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=== Government ===
 
Athervon is a Kingdom.  The King wields absolute power within the realm, subject only to maintaining the loyalty of his vassals and nobles, who provide him with the military forces and financing required to keep the kingdom functioning.
 
Athervon is a Kingdom.  The King wields absolute power within the realm, subject only to maintaining the loyalty of his vassals and nobles, who provide him with the military forces and financing required to keep the kingdom functioning.
 
The Kingdom is divided into five Ducal Estates – ''Est'', ''Oest'', ''Centre'', ''Sud'', and the Northern Protectorate.  The King’s five ''Ducs'' are his primary military vassals, who oversee the operations within their areas of responsibility, collecting the King’s taxes, enforcing the King’s justice, and mustering the military forces that are required by the King.   
 
The Kingdom is divided into five Ducal Estates – ''Est'', ''Oest'', ''Centre'', ''Sud'', and the Northern Protectorate.  The King’s five ''Ducs'' are his primary military vassals, who oversee the operations within their areas of responsibility, collecting the King’s taxes, enforcing the King’s justice, and mustering the military forces that are required by the King.   
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Comptes, Viscomptes, Barons, and even sometimes even Chevalieres will employ one or more ''Shérif'' as their law enforcement agents, depending on the size of their estates.  The Shérifs travel throughout the lands of their lord, collecting the taxes, administering justice for matters within their authority on behalf of the lord, and bringing crimes beyond their authority before the lord for dispensation.  Shérif will generally travel with a small band of militia – generally ''Armati'' (see Military, below) – who provide intimidation or force when such measures are needed, and who protect the lord’s taxes and guard criminals in transit.  
 
Comptes, Viscomptes, Barons, and even sometimes even Chevalieres will employ one or more ''Shérif'' as their law enforcement agents, depending on the size of their estates.  The Shérifs travel throughout the lands of their lord, collecting the taxes, administering justice for matters within their authority on behalf of the lord, and bringing crimes beyond their authority before the lord for dispensation.  Shérif will generally travel with a small band of militia – generally ''Armati'' (see Military, below) – who provide intimidation or force when such measures are needed, and who protect the lord’s taxes and guard criminals in transit.  
  
== Military ==
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==== Military ====
  
=== Armies ===
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===== Armies =====
 
Athervon’s land forces are organized as noted in the Government section above.   
 
Athervon’s land forces are organized as noted in the Government section above.   
  
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With the relatively recent annexation of the Northern Protectorate by Athervon, a significant number of the barbaric tribes and clans within that region have now either sworn loyalty to the King, or unknowingly live in areas under his control.  Athervon has recently been experimenting with the formation of military units comprised from these tribes, to be used as scouts within the region and bordering lands, or as shock troops when employed in the more civilized regions.  Only two such units have been created, and neither has yet been tested in battle under Athervonian command.
 
With the relatively recent annexation of the Northern Protectorate by Athervon, a significant number of the barbaric tribes and clans within that region have now either sworn loyalty to the King, or unknowingly live in areas under his control.  Athervon has recently been experimenting with the formation of military units comprised from these tribes, to be used as scouts within the region and bordering lands, or as shock troops when employed in the more civilized regions.  Only two such units have been created, and neither has yet been tested in battle under Athervonian command.
  
=== Naval Forces ===
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===== Naval Forces =====
  
 
Athervon possesses a large and formidable navy (Le Marine).   
 
Athervon possesses a large and formidable navy (Le Marine).   
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The bulk of the ship’s crew (''Equipage'') are either voluntarily enlisted, conscripts, indentured servants, debtors working off their balance sheets through service, or criminals serving their sentence.  Given this mix, one might expect that the discipline, experience, and skill of the Athernian navy would be poor.  But on the contrary, the naval tradition is held generally in high regard by the Kingdom, the vessels are run strictly but professionally (with a few notable historical exceptions), and there are enough voluntary crew on most vessels who view their service as a proper profession to more than balance out those who might otherwise have negative tendencies.  Indeed, it is not uncommon for conscripts, debtors, and criminals who have completed their appointed service terms to re-enlist, having found meaning, purpose, and stability in their lives.
 
The bulk of the ship’s crew (''Equipage'') are either voluntarily enlisted, conscripts, indentured servants, debtors working off their balance sheets through service, or criminals serving their sentence.  Given this mix, one might expect that the discipline, experience, and skill of the Athernian navy would be poor.  But on the contrary, the naval tradition is held generally in high regard by the Kingdom, the vessels are run strictly but professionally (with a few notable historical exceptions), and there are enough voluntary crew on most vessels who view their service as a proper profession to more than balance out those who might otherwise have negative tendencies.  Indeed, it is not uncommon for conscripts, debtors, and criminals who have completed their appointed service terms to re-enlist, having found meaning, purpose, and stability in their lives.
  
= Culture & Society =
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=== Culture & Society ===
  
 
Athervon’s social hierarchy follows the lines of authority, wealth, and command, all of which ultimately terminate in the power of the monarchy.
 
Athervon’s social hierarchy follows the lines of authority, wealth, and command, all of which ultimately terminate in the power of the monarchy.
  
The most respected social strata of Athervonian society goes by the collective name ''Le Haute Noblesse'', and is comprised of the titled, landed nobility.  This includes the Ducs, Marquis, Comptes, Vicomptes, and Barons of the realm.
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The most respected social strata of Athervonian society goes by the collective name Le Haute Noblesse, and is comprised of the titled, landed nobility.  This includes the Ducs, Marquis, Comptes, Vicomptes, and Barons of the realm.
Below them are the Gentry (''Les Petite Noblesse''), which is further stratified into the landed nobles (''Chevalieres'') and then the non-landed nobles (''Ecuyer'').
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Below Le Pairs are the Gentry (Les Petite Noblesse), which is further stratified into the landed nobles (Chevalieres) and then the non-landed nobles (Ecuyer).
  
 
It is important to note that while wealth is respected in Athervon, it does not superscede station; poor but nonetheless landed nobility (Ducs, Comptes, Marquis, Vicomptes, Barons, and Chevalieres) with a name of historical significance will generally have superior social status; Ecuyer who were formerly landed Chevalieres but who lost their lands to debt, war, or other problems generally follow next in the social hierarchy.  Below these formerly landed nobility will come the Ecuyer who never possessed land in the first place – the nouveau rich merchant or craftsman whose familiy has recently been granted a the station from the King in return for generous donations to the treasury or other services.   
 
It is important to note that while wealth is respected in Athervon, it does not superscede station; poor but nonetheless landed nobility (Ducs, Comptes, Marquis, Vicomptes, Barons, and Chevalieres) with a name of historical significance will generally have superior social status; Ecuyer who were formerly landed Chevalieres but who lost their lands to debt, war, or other problems generally follow next in the social hierarchy.  Below these formerly landed nobility will come the Ecuyer who never possessed land in the first place – the nouveau rich merchant or craftsman whose familiy has recently been granted a the station from the King in return for generous donations to the treasury or other services.   
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In this respect, Athervon draws a striking contrast with the neighboring Kingdom of Veniri, where social strata in the same situation would be completely reversed, with wealth deciding the order of things.  But both agree that wealth and land is the best combination – one that is at the top of the hierarchy in both Kingdoms.
 
In this respect, Athervon draws a striking contrast with the neighboring Kingdom of Veniri, where social strata in the same situation would be completely reversed, with wealth deciding the order of things.  But both agree that wealth and land is the best combination – one that is at the top of the hierarchy in both Kingdoms.
  
Members of the clergy and associated orders of the Holy Faith (''Le Ordonné'') form the next most desired social circles.  The subdivisions here follow the hierarchy of the church itself, with the Archprelate at the top, his Archbishops, Bishops, Abbots, and so on down the line.  The lines between the true nobility and the higher ranks of the clergy of the Holy faith is not necessarily black and white to begin with.  For example, the Archprelate of the Holy Faith is generally held as a peer to the most powerful Duc in the Kingdom.  These lines can be further blurred when Church leaders have noble titles conferred upon them (e.g., the Archbishop of Avis Armois has traditionally also held the title of comte du Armois Province).
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Members of the clergy and associated orders of the Holy Faith form the next most desired social circles.  The subdivisions here follow the hierarchy of the church itself, with the Archprelate at the top, his Archbishops, Bishops, Abbots, and so on down the line.  The lines between the true nobility and the higher ranks of the clergy of the Holy faith is not necessarily black and white to begin with.  For example, the Archprelate of the Holy Faith is generally held as a peer to the most powerful Duc in the Kingdom.  These lines can be further blurred when Church leaders have noble titles conferred upon them (e.g., the Archbishop of Avis Armois has traditionally also held the title of comte du Armois Province).
  
 
Below the clergy are Merchants and skilled Craftsmen who have no titles.  Collectively this group is ''Les Guildhomme''.  The subdivisions within this group are a mixture of rank, responsibility, and reputation within the various craft and merchant Guilds that hold sway in the cities, not to mention raw wealth.
 
Below the clergy are Merchants and skilled Craftsmen who have no titles.  Collectively this group is ''Les Guildhomme''.  The subdivisions within this group are a mixture of rank, responsibility, and reputation within the various craft and merchant Guilds that hold sway in the cities, not to mention raw wealth.
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Below the Guildhomme are the unskilled laborers and farmers – collectively, ''Le Serf'' – who form the bulk of the population of the countryside.  While financially speaking most folk of this class are technically poor, Athervon is a fertile land with generally good weather patterns and seasons, and it is unusual for there to be mass starvation or similar plights.  The life of folk in this strata of Athervonian society is hard, but not necessarily brutal, and more often than not, reasonably long if they survive childhood.
 
Below the Guildhomme are the unskilled laborers and farmers – collectively, ''Le Serf'' – who form the bulk of the population of the countryside.  While financially speaking most folk of this class are technically poor, Athervon is a fertile land with generally good weather patterns and seasons, and it is unusual for there to be mass starvation or similar plights.  The life of folk in this strata of Athervonian society is hard, but not necessarily brutal, and more often than not, reasonably long if they survive childhood.
  
The lowest “class” of Athervonian society, ''Le Déchu,'' is, unsurprisingly, formed by criminals and those who make their living outside the law.  It also includes those who served their time and have been freed, but are visibly marked by the punishment for their crimes (branding, taking of fingers and limbs, and a number of other disfigurements are all tools in the inventory of the King’s law enforcement establishment).
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The lowest “class” of Athervonian society is, unsurprisingly, formed by criminals and those who make their living outside the law, as well as those who served their time and have been freed, but are visibly marked by the punishment for their crimes (branding, taking of fingers and limbs, and a number of other disfigurements are all tools in the inventory of the King’s law enforcement establishment).
  
== Non-Humans ==
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==== Non-Humans ====
  
 
Athervon is dominated by humans in terms of racial composition, and humans are members of all the social strata listed above.   
 
Athervon is dominated by humans in terms of racial composition, and humans are members of all the social strata listed above.   
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Finally, full-blooded elves are the rarest of all within Athervon.  They can certainly be found passing through, similar to dwarves, but permanently settling down is rare indeed.  The generally hostile stance of the church to non-Humans devolves into outright persecution in the case of Elves, primarily due to their perceived inherently magical nature, which associates directly to witchcraft and heresy within the church.  Those elves that do decide to swim against these cultural currents and reside amongst the humans typically will take some care to disguise their most overtly elvish features when out in public, and they too will not rise above the Guildhomme – although, similarly to Dwarves, this class will find the bulk of them.  Elves are not known to settle as farmers or laborers, and while there are no known Elvish criminals practicing in Athervon, that surely does not prove they do not exist.
 
Finally, full-blooded elves are the rarest of all within Athervon.  They can certainly be found passing through, similar to dwarves, but permanently settling down is rare indeed.  The generally hostile stance of the church to non-Humans devolves into outright persecution in the case of Elves, primarily due to their perceived inherently magical nature, which associates directly to witchcraft and heresy within the church.  Those elves that do decide to swim against these cultural currents and reside amongst the humans typically will take some care to disguise their most overtly elvish features when out in public, and they too will not rise above the Guildhomme – although, similarly to Dwarves, this class will find the bulk of them.  Elves are not known to settle as farmers or laborers, and while there are no known Elvish criminals practicing in Athervon, that surely does not prove they do not exist.
  
== Customs ==
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==== Customs ====  
  
 
Members of the Landed nobility will sometimes append the Province that they hail from to their last name (e.g., , Auguste Bourseiller du Fonde), as sometimes the diaspora of a family can spread to far-flung regions, and the realm has seen wars where the appended Province name was the only thing separating the two sides.  This tradition is not followed uniformly throughout the kingdom – some families have never grown so large as to make the distinction, and others simply choose not to.
 
Members of the Landed nobility will sometimes append the Province that they hail from to their last name (e.g., , Auguste Bourseiller du Fonde), as sometimes the diaspora of a family can spread to far-flung regions, and the realm has seen wars where the appended Province name was the only thing separating the two sides.  This tradition is not followed uniformly throughout the kingdom – some families have never grown so large as to make the distinction, and others simply choose not to.
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Clergy are entitled to be addressed in accordance with their rank; His Holiness for the Archprelate; His Eminence for the Prelates; His Excellency for the Archbishops; Father Abbott or Mother Abbess for monestary leaders; Reverend or Father for the rank-and-file priests of the Church; and Brother or Sister for the rank-and-file monks and nuns.
 
Clergy are entitled to be addressed in accordance with their rank; His Holiness for the Archprelate; His Eminence for the Prelates; His Excellency for the Archbishops; Father Abbott or Mother Abbess for monestary leaders; Reverend or Father for the rank-and-file priests of the Church; and Brother or Sister for the rank-and-file monks and nuns.
  
= Economics & Trade =
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=== Economics & Trade ===
 
Athervon's biggest trading partner (and biggest political-economic rival) is Veniri.  The land bridge between Tras Veniri and Avis Inia carries a massive amount of trade as sailing around the landmass is very dangerous, particularly some of the far eastern seas.  
 
Athervon's biggest trading partner (and biggest political-economic rival) is Veniri.  The land bridge between Tras Veniri and Avis Inia carries a massive amount of trade as sailing around the landmass is very dangerous, particularly some of the far eastern seas.  
  
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The Fens force trade with the Wild Coast states to be naval rather than overland; there is a road that cuts between the end of the Fens and the mountains to the west of it (the Mirecrawl), but it tends to be used by those too desperate and/or poor to afford sea travel.
 
The Fens force trade with the Wild Coast states to be naval rather than overland; there is a road that cuts between the end of the Fens and the mountains to the west of it (the Mirecrawl), but it tends to be used by those too desperate and/or poor to afford sea travel.
  
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=== Military ===
  
= Regions =
 
  
== Domaine Est ==
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=== Settlements ===
 
 
=== Province Inia ===
 
  
 
[[Landsoftheblacksea:Main_Page/realms/athervon/settlements/avis_inia | '''Avis Inia''']]
 
[[Landsoftheblacksea:Main_Page/realms/athervon/settlements/avis_inia | '''Avis Inia''']]
  
 
Capitol of the Kingdom; sometimes called The White City due to the color of the stones used to build it.  The largest and most metropolitan of Athervon's settlements, and home of the King's Court.  Avis Inia is a wealthy city due to the traffic along the Trade Road between it and Tras Veniri.
 
Capitol of the Kingdom; sometimes called The White City due to the color of the stones used to build it.  The largest and most metropolitan of Athervon's settlements, and home of the King's Court.  Avis Inia is a wealthy city due to the traffic along the Trade Road between it and Tras Veniri.
 
=== Province Nanlès ===
 
 
'''Tuons'''
 
A large town on the edge of the Thornwood.  Tuons is the first place where goods coming from Veniri on the Trade Road can be loaded onto watercraft and sent downriver to Avis Inia, or where goods coming upriver from Avis Inia must be moved onto land transportation to make the journey to Veniri.  It is a bustling town with a great deal of trade.  The town is also home to Seld Arnoth, the stronghold of Prelate Maximillian Athäd Léun, the only leader of the Church of the Holy Faith of half-elven blood.
 
 
== Domaine Sud ==
 
 
=== Province Armois ===
 
  
 
[[Landsoftheblacksea:Main_Page/realms/athervon/settlements/avis_armois | '''Avis Armois''']]
 
[[Landsoftheblacksea:Main_Page/realms/athervon/settlements/avis_armois | '''Avis Armois''']]
  
 
Second largest city in the Kingdom, and oldest city in Athervon.  Perched on a small spit of land at the delta of the Dautin River at the southern border of the Kingdom, Avis Armois exists on the border of the terrible Dire Fens, and its history is bound with that evil place.  Due to this, as well as the geography and the nearly constant fog and mists that can be found there, the city is known by a number of other names, such as: The Mire Queen; The Grey Lady; and The City of Mists.  Avis Armois has traditionally been governed by the City's Archbishop, granted the title of Protector of Avis Armois by the King.
 
Second largest city in the Kingdom, and oldest city in Athervon.  Perched on a small spit of land at the delta of the Dautin River at the southern border of the Kingdom, Avis Armois exists on the border of the terrible Dire Fens, and its history is bound with that evil place.  Due to this, as well as the geography and the nearly constant fog and mists that can be found there, the city is known by a number of other names, such as: The Mire Queen; The Grey Lady; and The City of Mists.  Avis Armois has traditionally been governed by the City's Archbishop, granted the title of Protector of Avis Armois by the King.
 
=== Province Linoît ===
 
 
'''Ulie-ar-Fes'''
 
A small village in southern Athervon, close to the border with the Dire Fens.
 
 
=== Province Maussis ===
 
 
'''Asaquet'''
 
A medium-sized town.  Asaquet is the closest major settlement to Orveaux, and is a popular destination for the garrison troops when they are heading to or coming from their duty.
 
 
[[Landsoftheblacksea:Main_Page/realms/athervon/settlements/orveaux | '''Orveaux''']]
 
 
A fortified village on the border of the Dire Fens.  Orveaux sits at the edge of one of the few paths through The Fall that allow one easy access down into - or up from - the Fens.  As such, it sees regular incursions from the foul inhabitants that reside there.  Orveaux is heavily fortified and is always manned with a significant garrison of troops both from the Comte du Maussis as well as cavalry and heavy footsoldiers provided by the Duc du Sud.
 
 
=== Province Cascade ===
 
 
[[Landsoftheblacksea:Main_Page/realms/athervon/settlements/asala | '''Asala''']]
 
 
A medium-sized town in the shadow of the hills of the Iron Mountains.  Asala is the first civilization one will find coming north on the Mirecrawl road, or the last one will see heading south until the city-states of Ivepia are reached.  A major Abbey of the Order of St. Gérôme is located on a hill overlooking the town, and the monks are commonly seen in the town are villages nearby helping the poor and sick.
 
 
'''Aven Mirba'''
 
Seat of the Province and residence of La Comte du Province Cascade.
 
 
=== Province Camgny ===
 
 
'''Aven Névé/Seld Arnile'''
 
Seat of the Province and residence of La Comte du Province Camgny.
 
 
=== Province Saubonne ===
 
 
'''Aven Moél''
 
Seat of the Province and residence of La Comte du Province Saubonne.
 
 
=== Province Marilès ===
 
 
'''Aven Aubin'''
 
Seat of the Province and residence of La Comte du Province Marilès.
 
 
== Domaine Oest ==
 
 
=== Province Charnoît ===
 
  
 
'''Aven Ilepeu'''
 
'''Aven Ilepeu'''
 
=== Province Lac ===
 
 
'''Uxio'''
 
A medium-sized town in central Athervon, seat of the Duc of Domaine Oeste.
 
 
== Domaine Centre ==
 
 
=== Province Bois du Cef ===
 
  
 
[[Landsoftheblacksea:Main_Page/realms/athervon/settlements/aven_bentois | '''Aven Bentois''']]
 
[[Landsoftheblacksea:Main_Page/realms/athervon/settlements/aven_bentois | '''Aven Bentois''']]
  
A good-sized town in central Athervon, located along the Aumine River.  Home of Duc Leon Gentis du Bois de Cef, and Seld Ovanti, seat of his local government.  Known throughout Athervon for the Abbey of Charbonnier, said to have the largest library in Athervon.
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A good-sized town in central Athervon, located along the Dautin River.  Home of Duc Leon du Gentis, and Seld Ovanti, seat of his local government.  Known throughout Athervon for the Abbey of Charbonnier, said to have the largest library in Athervon.
  
=== Province Maree ===
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'''Belis-ar-Weil'''
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A major trade settlement, Belis-ar-Weil is located at the mouth of the Aumine River, the origins of which are the Iron Mountains near the Dwarven City of Fyldrmudhurm.  The river travels through land rich in minerals and in agriculture and with many towns along it, and these products flow through Belis-ar-Weil to be loaded onto ocean-bound ships - generally small craft bound for Avis Inia, there to take the land route to Tras Veniri and lands east, or south to Avis Armois, there to be loaded onto larger vessels heading for the Wild Coast, the Haradi Coast, Jhon, or Issyria.
  
'''Aven Bresi'''
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'''Aven Auli'''
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A town between Avis Inia and Belis-ar-Weil.  Once a fairly large town, it was sacked and burned when the Jhonians invaded, and is now little but ruins.  The population moved, most to Belis-ar-Weil, some to Avis Inia.  The ruins have been scavenged over the last century, and there is little left now but charred wood, broken stones, and other debris that is being rapidly overgrown by the coastal plains vegetation.
  
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'''Uxio'''
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A medium-sized town in central Athervon.
  
=== Province Gorges ===
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'''Ulie-ar-Fes'''
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A small village in southern Athervon, close to the border with the Dire Fens.
  
'''Belis-ar-Weil'''
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'''Avon Genni'''
A major trade settlement, Belis-ar-Weil is located at the mouth of the Aumine River, the origins of which are the Iron Mountains near the Dwarven City of Fyldrmudhurm.  The river travels through land rich in minerals and in agriculture and with many towns along it, and these products flow through Belis-ar-Weil to be loaded onto ocean-bound ships - generally small craft bound for Avis Inia, there to take the land route to Tras Veniri and lands east, or south to Avis Armois, there to be loaded onto larger vessels heading for the Wild Coast, the Haradi Coast, Jhon, or Issyria.
 
  
=== Province Fréçon ===
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'''Avon Amalois'''
 
 
'''Aven Auli'''
 
A town between Avis Inia and Belis-ar-Weil.  Once a fairly large town, it was sacked and burned when the Jhonians invaded, and is now little but ruins.  The population moved, most to Belis-ar-Weil, some to Avis Inia.  The ruins have been scavenged over the last century, and there is little left now but charred wood, broken stones, and other debris that is being rapidly overgrown by the coastal plains vegetation.
 

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