Editing MTH:Extras

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==AUGMENTABLE==
 
==AUGMENTABLE==
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This power is capable of amazing feats with a little push. Taking this extra allows the character to add dots to the power for a single turn, up to the normal limit + 1 or doubling the power's actual dots, whichever is less. Each temporary dot costs 1 Verve.
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This power is capable of amazing feats with a little push. Taking this extra allows the character to use one the following options:
  
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Alternately, when this extra is added, the character can choose to be able to augment the power using Health instead of Verve, taking 1 bashing damage for 1 dot, 1 lethal damage for 2 dots, or 1 aggravated damage for 3 dots. Damage taken from this extra cannot be reduced. This option is not appropriate for characters with access to Regeneration or other Verve-free healing.
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The character may spend 1 Verve to add 1 dot to the power for a single turn.
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The character may spend 1 Bashing Level to add 1 dot to the power for a single turn.
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The character may spend 1 Lethal Level to add 2 dots to the power for a single turn.
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The character may spend 1 Aggravated Level to add 3 dots to the power for a single turn.
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These options may be used in combination. This extra should not be allowed in a character who has regeneration, and may not be downgraded or circumvented with another power.
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If the character destroys themselves with an application of this extra the ST is advised to allow unusual effects outside the rule system to accompany the power use, as appropriate to the story.
  
 
==CANNOT KILL==
 
==CANNOT KILL==

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