Editing MTH:Powers I-P
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 347: | Line 347: | ||
Power Vampire - When mimicking a trait, you can choose to 'take' what you mimic from the target. You remove one dot from the target's pool per your own dots in mimic (i.e. with five dots in mimic you can totally eliminate a five dot power, attribute, or skill). The target regains their trait once the duration of the mimic effect has ended. When stealing a trait, the duration of the effect becomes only one turn per success, with no option to extend. | Power Vampire - When mimicking a trait, you can choose to 'take' what you mimic from the target. You remove one dot from the target's pool per your own dots in mimic (i.e. with five dots in mimic you can totally eliminate a five dot power, attribute, or skill). The target regains their trait once the duration of the mimic effect has ended. When stealing a trait, the duration of the effect becomes only one turn per success, with no option to extend. | ||
− | == | + | ==NULL POWER FIELD== |
Class: Beta | Class: Beta | ||
Cost: 1 Verve | Cost: 1 Verve | ||
− | Dice Pool: Resolve + Power Level + | + | Dice Pool: Resolve + Power Level + Null Power Field |
Action: Instant | Action: Instant | ||
Line 358: | Line 358: | ||
Range: 0 yards | Range: 0 yards | ||
− | Area: (Power Level + | + | Area: (Power Level + Null Power Field) yards |
Duration: One scene | Duration: One scene | ||
Line 368: | Line 368: | ||
Extras: | Extras: | ||
− | Fixed - Instead of rolling to activate this power, the character is considered to have | + | Fixed - Instead of rolling to activate this power, the character is considered to have one success per dot in Null Power Field. |
Impenetrable - Attacks made using powers passing through the field take a -1 penalty per success rolled. | Impenetrable - Attacks made using powers passing through the field take a -1 penalty per success rolled. |