Editing MTH:Powers Q-Z

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Combat Teleport - The character may teleport reflexively once per dot in Teleport during his turn. In addition, as a dodge, he may contest one attack with a Teleport activation roll, negating the attacker's successes with his own. If he rolls more successes than the attacker, he teleports to his intended destination after the attack is resolved.
 
Combat Teleport - The character may teleport reflexively once per dot in Teleport during his turn. In addition, as a dodge, he may contest one attack with a Teleport activation roll, negating the attacker's successes with his own. If he rolls more successes than the attacker, he teleports to his intended destination after the attack is resolved.
 
Long Teleport - The character may teleport twice as far for the same cost.
 
  
 
Mass Teleport - The character may teleport up to one additional character for every dot in Teleport and Power Level he possesses.
 
Mass Teleport - The character may teleport up to one additional character for every dot in Teleport and Power Level he possesses.
 
Weaknesses:
 
 
Flash Step - The character actually does pass through the intervening space, and cannot teleport through any sort of cover, even if he can see through it.
 
  
 
==TEMPORAL MANIPULATION==
 
==TEMPORAL MANIPULATION==

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