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Shapeshifting has an associated [[MTH:Power_Trees|Power Tree]].
 
Shapeshifting has an associated [[MTH:Power_Trees|Power Tree]].
 
Other then the kinds of powers detailed above, Shapeshift cannot allow the character to emulate other super powers, but it can be used as a rational for buying those powers with experience points.
 
Weaknesses:
 
 
Single Shape - The character can only take on a single predefined shape, but does not have to roll for activation. If the shape requires multiple successes it now only requires one success, but manifests the same way every time.
 
 
Slow Activation - The shift comes on slowly, requiring some other extended action with a target number of 5 successes. Determine an appropriate pool with the Storyteller when this power is taken. Examples might include meditation (as per the core book), an arcane ritual (Intelligence + Occult), or an invocation to a deity (Presence + Expression).
 
 
Evidence - When the character shapeshifts, they leave something behind, such as a shed skin or shell, glowing green mucus, or scorch marks. Whatever it is, it's distinctive and an obvious sign of the character's presence.
 
 
Players looking to do so may want to look at the generic weaknesses Contingent Activation, Convergent Activation and Obvious.
 
  
 
==SHROUD==
 
==SHROUD==

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