Editing Mano a Mano:Build Development

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===Build Development===
 
===Build Development===
  
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The maximum speed, toughness, agility, strength, running, swimming and airspeed a character can develop is the same as the the maximum speed, toughness, agility, strength, running, swimming and airspeed of new characters. These limitations are affected by a template's variability. (See [[Mano a Mano:Character Creation#Build|Character Creation/Build]] and [[Mano a Mano:Character Creation|Character Creation]].)
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The maximum speed, toughness, agility and strength a character can develop is the same as the the maximum speed, toughness, agility and strength of new characters. These limitations are affected by a template's variability. (See [[Mano a Mano:Character Creation#Build|Character Creation/Build]] and [[Mano a Mano:Character Creation|Character Creation]].)
  
 
;Developing Toughness (3 CP per level): Developing toughness increases the amount of damage and stun a character can take before being incapacitated.  Suppose a character with 5 toughness works on increasing his toughness for a couple of years and gains 6 CP worth of toughness. He will gain 2 toughness so his total toughness is now 7. When a character's toughness increases, his stamina increases by twice as much because stamina is 2 times toughness.
 
;Developing Toughness (3 CP per level): Developing toughness increases the amount of damage and stun a character can take before being incapacitated.  Suppose a character with 5 toughness works on increasing his toughness for a couple of years and gains 6 CP worth of toughness. He will gain 2 toughness so his total toughness is now 7. When a character's toughness increases, his stamina increases by twice as much because stamina is 2 times toughness.

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