Editing Mano a Mano:Make an Item
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We decide Steven is making a "machete". | We decide Steven is making a "machete". | ||
The mass of the machete is 0.5 kilograms, worth 1 CP. | The mass of the machete is 0.5 kilograms, worth 1 CP. | ||
− | The machete's | + | The machete's 6 power is worth 60 CP. |
The machete's 3 heft is worth -30 CP. | The machete's 3 heft is worth -30 CP. | ||
− | The total CP is | + | The total CP is 31 so far. (-30 + 60 + 1 = 31.) |
− | Having no | + | Having no sharp feature (not requiring ammunition or reloading) is worth 20 CP, for a total CP so far of 51. |
− | We add 20 CP for the sharp feature for a final total of | + | We add 20 CP for the sharp feature for a final total of 71 CP. |
In other words, Steven wants to make this machete: | In other words, Steven wants to make this machete: | ||
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'''2. Find the Maximum CP''' | '''2. Find the Maximum CP''' | ||
− | We start with Steven's | + | We start with Steven's +2 Craftsmanship modifier. We subtract 2 from this because Steven only taking an hour to make the machete, so that his maximum CP is now 0. We add 1 because his culture specializes in making machetes so that his maximum CP is now 1. We multiply his maximum CP by 50 because Steven is in a culture that has "ancient" technology, so that the maximum CP is 50. |
'''3. Compare Maximum CP to the CP of the Designed Weapon''' | '''3. Compare Maximum CP to the CP of the Designed Weapon''' | ||
− | Since the maximum CP ( | + | Since the maximum CP (50) is equal to or greater than the Machette's CP (41), Steven is able to make it. |