Editing Mass Effect Transcendence/The Principals/Sam Sheet

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'''Name''': Samantha "Sam" Lyn<br>  
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'''Name''': Samantha "Sam" Lyn  '''Callsign''':<br>
'''Callsign''': Icebreaker<br>
 
 
'''Concept''': <br>
 
'''Concept''': <br>
 
'''Virtue''': Fortitude '''Vice''': Pride<br>
 
'''Virtue''': Fortitude '''Vice''': Pride<br>
 
'''Species/Archetype''': Human Adept<br>
 
'''Species/Archetype''': Human Adept<br>
'''Experience''': 1XP unspent <br>
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'''Experience''': <br>
  
  
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Int:●● Str:●● Pre:●● <br>
 
Int:●● Str:●● Pre:●● <br>
Wits:●●● Dex:●●● Man:●●● <br>
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Wits:●●●● Dex:●●● Man:●● <br>
 
Res:●●●●● Sta:●●●● Com:●●●● <br>
 
Res:●●●●● Sta:●●●● Com:●●●● <br>
  
  
'''Skills'''
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'''Skills (1pt. and 3spec.s remaining)'''
  
''Mental'': Academics●, Politics●●●("back room politics"),  
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''Mental'': Politics ●●● ("back room politics"), [skill] (speciality), [skill] (speciality)
  
''Physical'': Assault●●, Athletics●●●, Covert●, Firearms●●●(SMG), Stealth●●, Survival●
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''Physical'': Assault ●●, Athletics ●●●, Covert ●, Firearms ●●● (SMG), Stealth ●●, Survival ●
  
''Social'': Business●, Contacts●●●(criminal, biotics), Empathy●●●(Icebreaker), Intimidation●●, Persuasion●●●, Socialize●, Subterfuge●●●●
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''Social'': Contacts ●●●, Empathy ●●●, Intimidation ●, Persuasion ●●●, Socialise ●, Subterfuge ●●●●
  
  
 
'''Merits'''
 
'''Merits'''
  
Ally: Aria ●<br>
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[merit] ()<br>
Allies: Classmates ●<br>
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[merit] ()<br>
Danger Sense ●●<br>
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[merit] ()<br>
Fleet of Foot ●●<br>
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[merit] ()<br>
Iron Stamina ●●<br>
 
Natural Immunity ●<br>
 
Resources ●●<br>
 
Status:  Grissom ●<br>
 
 
 
  
  
 
'''Talents'''
 
'''Talents'''
  
Distortion ●●●(●) (Haze, Reave, Warp) (+1 from Distortion amp)<br>
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Distortion ●●● (Haze, Reave, Warp)<br>
Integration ●●● (Barrier, Wall, Stasis)<br>
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Integration ●● (Barrier, Wall)<br>
Kinetics ●● (Lift, Throw)<br>
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Kinetics (Lift)<br>
Esoterics ● (Mindscram) <br>
 
  
Tactical Training ● (Squad Reflexes) <br>
 
  
 
'''Advantages'''
 
'''Advantages'''
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''Health'': 9<br>
 
''Health'': 9<br>
 
''Initiative'': +7 <br>
 
''Initiative'': +7 <br>
''Perception'': 7<br>
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''Perception'': 8<br>
''Defence'': 2 (3 when unarmored)<br>
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''Defence'': 4<br>
''Speed'': 11 (12 when unarmored) <br>
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''Speed'': 10<br>
  
  
 
'''Flaws'''
 
'''Flaws'''
 +
*[flaw description]
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*[flaw description]
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*[flaw description]
  
  
 
'''Notable Equipment'''
 
'''Notable Equipment'''
  
Biotic Implant Amp: +1 to Distortion <br>
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Light Armor with +1Shields mod <br>
 
or: Recon Armor with sound suppression mod  <br>
 
Krogan Flechette Pistol <br>
 
or: Heavy Pistol <br>
 
SMG <br>
 
Assault Rifle <br>
 
Military-grade Omnitool <br>
 
  
 
'''Notes'''
 
'''Notes'''
  
'''XP Log'''
 
*10.5.12: Added Kinetics (Throw), 6XP
 
*25.6.12: Added Integration (Stasis), 9XP
 
*25.6.12: Added Academics, 3XP
 
*4.10.12: Added Esoterics (Mindscram), 3XP
 
*1.11.12: Increased Manipulation to 3, 15XP
 
*29.11.12: Increased Intimidation to 2, 6XP
 
*14.12.12: Added Squad Reflexes, 5XP
 
*14.12.12: Added Business first dot, 3XP
 
  
 
[[Mass_Effect_Transcendence/The_Principals |Back]] | [[Mass_Effect_Transcendence |Back to Main Page]]<br>
 
[[Mass_Effect_Transcendence/The_Principals |Back]] | [[Mass_Effect_Transcendence |Back to Main Page]]<br>

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