Editing Running Sheet Karieeena
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− | =='''Points{ | + | =='''Points{}'''== |
− | '''''Total: | + | '''''Total: = 15 Stats+1 Powers+15 Skills+ Items +0/0 allies/Enemies+ Shadows +3 Stuff+ 15Storage''''' |
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30 pips | 30 pips | ||
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− | =='''Statistics{ | + | =='''Statistics{17}'''== |
*Psyche:Amber | *Psyche:Amber | ||
− | *Strength: | + | *Strength:8 |
− | *Endurance: | + | *Endurance:3 |
*Warfare:6 | *Warfare:6 | ||
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=='''Powers {1}'''== | =='''Powers {1}'''== | ||
*1 Cantrips [[Karieeena'x Spells]] | *1 Cantrips [[Karieeena'x Spells]] | ||
− | =='''Skills { | + | =='''Skills {20}'''== |
*2 Horsemanship- Joust Specialist | *2 Horsemanship- Joust Specialist | ||
**1 Chivalric Horsemanship | **1 Chivalric Horsemanship | ||
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*1 | *1 | ||
*1 | *1 | ||
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=='''Allies & Enemies {0/0 = 0}'''== | =='''Allies & Enemies {0/0 = 0}'''== | ||
===Allies-5=== | ===Allies-5=== | ||
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** Gift from Macsen. Egg of his mated pair. | ** Gift from Macsen. Egg of his mated pair. | ||
− | =='''Items {34 | + | =='''Items {0(34)}'''== |
==='''Red Knife'''(9)=== | ==='''Red Knife'''(9)=== | ||
[[File:ericknife.jpg|150 px]] | [[File:ericknife.jpg|150 px]] | ||
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**N/N-(Quiver of 12) 2 | **N/N-(Quiver of 12) 2 | ||
*Total 10 | *Total 10 | ||
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==='''Sword of Camolin'''(14)=== | ==='''Sword of Camolin'''(14)=== | ||
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Tankard: 3 Refills, 3 times a day of Ice Cold Milk. 3 Refills, 3 times a day, pale white wine. | Tankard: 3 Refills, 3 times a day of Ice Cold Milk. 3 Refills, 3 times a day, pale white wine. | ||
*1 Ability: Produce meal as designated | *1 Ability: Produce meal as designated | ||
− | + | ===''' Stable Horse-Claimed-''' Swift'''=== | |
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− | ===''' Stable Horse-Claimed-''' Swift''' | ||
*4 Amber Vitality | *4 Amber Vitality | ||
*4 Engine Speed | *4 Engine Speed | ||
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*1 Combat Training-No horse Julian or his people trained would be unfamiliar to battle dangers. By no means an expert, the horse would not flee around cannon fire or general battle around it. | *1 Combat Training-No horse Julian or his people trained would be unfamiliar to battle dangers. By no means an expert, the horse would not flee around cannon fire or general battle around it. | ||
*1 Vs Weapons-Mostly this is used for protection from road hazard like thorn bushes or other things that might hurt them in passing. | *1 Vs Weapons-Mostly this is used for protection from road hazard like thorn bushes or other things that might hurt them in passing. | ||
− | *1 Speak | + | *1 Able to Speak-These horses understand Thari to the degree a horse can. It will do as told in most instances. They are not conversational of course. |
*1 follow shadow trail- These horses will try to find who ever is riding them if separated. In the end, they will attempt to find their stable in Castle Amber. | *1 follow shadow trail- These horses will try to find who ever is riding them if separated. In the end, they will attempt to find their stable in Castle Amber. | ||
*2 Rapid heal. | *2 Rapid heal. | ||
*2 Good Stuff- Julian's horses come from a line of horses who are smart, clever, and lucky. They have 2 pips of good stuff that may not be spent elsewhere | *2 Good Stuff- Julian's horses come from a line of horses who are smart, clever, and lucky. They have 2 pips of good stuff that may not be spent elsewhere | ||
− | ** | + | **13 |
===''' Saddle and horse Blanket'''=== | ===''' Saddle and horse Blanket'''=== |