Editing ST: Luna Bechtel
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Latest revision | Your text | ||
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*Age: 28 | *Age: 28 | ||
*Languages: YES?!? | *Languages: YES?!? | ||
− | *Background: | + | *Background: Dilettante |
*Description: | *Description: | ||
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===Other Stats=== | ===Other Stats=== | ||
*Movement Rate: | *Movement Rate: | ||
− | * HP: | + | * HP: |
* Psi Points: 0 | * Psi Points: 0 | ||
* System Strain: 0 | * System Strain: 0 | ||
− | * AC: | + | * AC: 18 |
− | * Attack Bonus: + | + | * Attack Bonus: +4 |
* Saves: | * Saves: | ||
− | ** Evasion: | + | ** Evasion: 11 |
− | ** Mental: | + | ** Mental: 12 |
** Physical: 11 | ** Physical: 11 | ||
===Skills=== | ===Skills=== | ||
− | * Administer | + | * Administer |
− | * Connect - | + | * Connect - 0 |
− | * Exert - | + | * Exert - 0 |
* Fix | * Fix | ||
* Heal | * Heal | ||
− | * Know | + | * Know |
* Lead | * Lead | ||
* Notice - 0 | * Notice - 0 | ||
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* Punch | * Punch | ||
* Shoot - 2 | * Shoot - 2 | ||
− | * Sneak - | + | * Sneak - 1 |
− | * Stab - | + | * Stab - 2 |
− | * Survive - 0 | + | * Survive - 0 |
− | * Talk | + | * Talk |
* Trade | * Trade | ||
* Work | * Work | ||
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===Foci=== | ===Foci=== | ||
− | |||
− | |||
− | |||
− | |||
* Gunslinger | * Gunslinger | ||
** Draw or holster Stowed ranged weapon as an on-turn action | ** Draw or holster Stowed ranged weapon as an on-turn action | ||
** add Shoot skill level to a ranged weapon's damage roll | ** add Shoot skill level to a ranged weapon's damage roll | ||
− | + | * Alert | |
+ | ** Cannot be surprised | ||
+ | ** Others cannot use Execution Attack on me | ||
+ | ** Roll TWICE for initiative and take the best result | ||
+ | * Close Combatant | ||
+ | ** You can use pistol-sized ranged weapons in melee without suffering penalties for the proximity of melee attackers. | ||
+ | ** You ignore Shock damage from melee assailants, even if you’re unarmored at the time. | ||
===Class Abilities=== | ===Class Abilities=== | ||
− | * | + | * Veteran's Luck |
** Ignore one attack per scene | ** Ignore one attack per scene | ||
− | ** | + | ** OR |
+ | ** autohit once per scene | ||
+ | * Gain two extra HP per level | ||
==Equipment== | ==Equipment== | ||
* Readied: | * Readied: | ||
** Mag Rifle (modded) | ** Mag Rifle (modded) | ||
− | *** Attack + | + | *** Attack +8 |
− | *** 2d8+ | + | *** 2d8+5 dmg |
*** 300/600 range | *** 300/600 range | ||
*** cannot burst | *** cannot burst | ||
*** 10 shot per mag | *** 10 shot per mag | ||
− | ** | + | ** Spike Thrower |
− | *** Attack + | + | *** Attack +7 |
− | *** | + | *** 3d8+3 dmg |
− | *** | + | *** 20/40 range |
+ | *** can burst | ||
+ | *** 15 shot per mag | ||
+ | ** Laser Pistol | ||
+ | *** Attack +7 | ||
+ | *** 1d6+3 dmg | ||
+ | *** 100/300 range | ||
*** cannot burst | *** cannot burst | ||
*** 20 shot per mag | *** 20 shot per mag | ||
− | ** Advanced | + | ** Advanced Sword (medium) |
− | *** Attack + | + | *** Attack +6 |
− | *** | + | *** 1d8+1 dmg |
*** melee range | *** melee range | ||
*** Shock 2 at AC 13 | *** Shock 2 at AC 13 | ||
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*** 1d4+1 damage | *** 1d4+1 damage | ||
*** shock 1/AC 15 | *** shock 1/AC 15 | ||
− | ** | + | ** Combat Field Uniform |
− | *** AC | + | *** AC 17 + Dex |
* Stowed in backpack: | * Stowed in backpack: | ||
− | ** | + | ** Survival kit |
+ | *** +1 to Survive | ||
+ | ** Binoculars | ||
+ | ** Compad | ||
+ | ** 8 type A cells | ||
+ | ** Survey Scanner | ||
* Stowed on ship: | * Stowed on ship: | ||
− | ** | + | ** Laser Rifle |
+ | *** Attack +7 | ||
+ | *** 1d10+3 dmg | ||
+ | *** 300/500 range | ||
+ | *** can burst | ||
+ | *** 20 shot per cell | ||
+ | ** Armored Vacc Suit | ||
+ | *** AC 13 + Dex | ||
* Money: | * Money: | ||
− | ** | + | ** 11,000 credits |