Editing SW No Rest For The Wicked
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Latest revision | Your text | ||
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== Bennies == | == Bennies == | ||
− | Foxtrot (3): | + | Foxtrot (3): 0 |
− | Raynan (3): | + | Raynan (3): 3 |
− | Resmi (3): | + | Resmi (3): 1 |
Big John (2): 1 | Big John (2): 1 | ||
− | Poor GM (4): | + | Poor GM (4): 3 |
== Foxtrot == | == Foxtrot == | ||
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=== Rita === | === Rita === | ||
− | + | gunslinger and bounty hunter | |
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=== Dana === | === Dana === | ||
Tribal warrior of the Snake clan | Tribal warrior of the Snake clan | ||
− | '''Attributes''': Agility d10, Smarts | + | '''Attributes''': Agility d10, Smarts d8, Spirit d6, Strength d8, Vigour d8 |
'''Skills''': Fighting d10, Notice d6, Shooting d4, Stealth d8, Throwing d4 | '''Skills''': Fighting d10, Notice d6, Shooting d4, Stealth d8, Throwing d4 | ||
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'''Big John''' : | '''Big John''' : | ||
*HMG (50/100/200; 2d10; RoF 3; drum 200, AP 4, heavy weapon) | *HMG (50/100/200; 2d10; RoF 3; drum 200, AP 4, heavy weapon) | ||
− | *SMG (12/24/48, 2d6, RoF 3, shots: 30 | + | *SMG (12/24/48, 2d6, RoF 3, shots: 30) 2 mags |
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*2 Blue SMG (12/24/48, ?d?, RoF 5, shots: 30), 6 mags | *2 Blue SMG (12/24/48, ?d?, RoF 5, shots: 30), 6 mags | ||
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*Assault Rifle (24/48/96; 2d8; RoF 3; shots 30; AP 2; Auto; 3RB) | *Assault Rifle (24/48/96; 2d8; RoF 3; shots 30; AP 2; Auto; 3RB) | ||
*Pump-action shotgun (12/24/48; 1-3d6; RoF 1; shots 6) | *Pump-action shotgun (12/24/48; 1-3d6; RoF 1; shots 6) | ||
− | *SMG (12/24/48; 2d6; RoF 3; shots 30 | + | *SMG (12/24/48; 2d6; RoF 3; shots 30) |
*9mm Pistol (12/24/48; 2d6, RoF 1, shots 1; AP1, semi-auto) | *9mm Pistol (12/24/48; 2d6, RoF 1, shots 1; AP1, semi-auto) | ||