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===EXPLOSIVES===
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Hand Grenades when thrown always have a range of 5/10/20. Min Grenades cost the same and are fired by a Grenade Launcher and change wt. to 1lb.
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*'''Frag Grenade''': Dam: 3d6, Wt.: 2lbs, Notes: AP-3, Medium Burst Template, Cost N
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*'''Concussion Grenade''': Dam: 3d6, Wt.: 2lbs, Notes: AP-5 vs. non-sealed armor, LBT, Cost N
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*'''Fireflush''': Dam: 2d8, Wt.: 2lbs, Notes: AP-8, Small Burst Template, targets remain on fire for 2d6 rounds, taking an additional 2d6/AP-6 damage each turn until extinguished, Cost E
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*'''Smoke Grenade''': Wt.: 2lbs, Notes: Large Burst Template, Thermal-signature to confuse IR, Penalty -4 to all Vision and Shooting rolls in area, Cost C
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*'''Tangler Grenade''': Wt.: 2lbs, Notes: Small Burst Template, as Entangle Power (SWA pg. 161) but first round can make Agility -4 to avoid affects, afterwards vs. Strength 2d12+2 to escape. Cost N
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*'''Flash Bang''': Wt.: 2lbs, Notes: Medium Burst Template, Agility -4 or Blinded for one round & Vigor -4 or Distracted and Vulnerable for one round. Recovery check each every round, roll separately for both, Vigor-4, Cost N
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*'''Sleep Gas Grenade''': Wt. 3lbs, Notes: Large Burst Template, lasts 2d6 rounds. Vigor -2 or Shaken and must make another Vigor -4 check or fall unconscious. Sleep lasts 2d6 minutes. Cost N
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*'''Tear Gas Canister''': Wt. 3lbs. Notes: Large Burst Template, lasts 2d6 rounds. Vigor -4 or Blinded and Shaken for 1d6 rounds, then can make a Vigor -4 each round to try and recover as normal if outside affect. Cost N
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Other Explosives
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*'''Dynamite''': Dam: 2d6, Wt. 2lbs., Notes: Small Burst Template. Can be combined with more sticks to increase damage and template size. 2 Sticks Dam: 3d6; 4 Sticks Dam: 4d6, Medium Burst Template; 8 Sticks Dam: 5d6 and Large Burst Template. Each additional +4 sticks adds +1d6 damage. Cost: C each stick
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*'''Plastic Explosives''': Dam 2d8, Wt. 1lbs., Notes: Small Burst Template. Can be combined to increase damage and template size. 2lbs. Dam: 3d8; 3lbs. Dam: 4d8, Medium Burst Template; 4lbs. Dam: 5d8, Large Burst Template. Each additional +2lbs. adds +1d8 damage. Cost: E per 1lb. Remote detonator with charge cost N each with a range of 500" (1,000 yards). Timer cost N each and can be set up to two hours in advance.
  
 
== ANIMALS AND GOLEMS ==
 
== ANIMALS AND GOLEMS ==

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