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=Using Skills=
 
=Using Skills=
  
At each normal court session (so twice per year) you can pick 3 courtly skills or traits to roll. If they give glory you can get glory for them otherwise they have their special effect. I'm making a link on the wiki (EDIT: its up) to explain what gives glory, what gets the bonus for high glory and which skills have special effects. You also get a check on any that succeed.
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At each normal court session (so twice per year) you can pick 3 (skills or traits) to roll. If they give glory you can get glory for them otherwise they have their special effect. I'm making a link on the wiki (EDIT: its up) to explain what gives glory, what gets the bonus for high glory and which skills have special effects. You also get a check on any that succeed.
  
In downtime you can pick 1 thing (any skill, passion or trait) to roll. Just as a above it can give glory and you get a check if successful.  
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In downtime you can pick 1 thing to focus on. Just as a above it can give glory and you get a check if successful.  
  
During the summer campaign season you get a chance to roll 2 knightly skills or virtues (ie anything marked as Chivalrous or its opposite).
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Your offices and holdings (including improvements) can give you rolls or checks as well. Rolls are treated as above so if you succeed they can give glory and they only give a check when successful. If you have looked at the chart in Book of the Estate for which stat goes with which office you can get an idea though I do not agree with some of them especially the traits. Automatically checking a trait is a big deal and can really screw up the game. Instead they should be opportunities for you to demonstrate either the trait or its opposite. That means you pick one side of the pair and roll it but if it fails you must roll the other and live with the result.  
  
There is a chart on the Winter Phase page that lists offices. You automatically check the Key Skill of each office you hold and must roll for the Key Trait. If you fail the trait roll you must roll its opposite. Anything in the Other column you may roll if you wish. If its a trait and you fail you must roll its opposite as normal.
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Mainly I (and probably you) care about your religious traits so anyone with lands and the Christian bonus should thank me because having land automatically makes you a Marshal and without this ruling you would have to check Proud each year automatically.  
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You should get at least 7 chances for checks this way each year in your skills and traits. If I call for a specific skill or its appropriate to use it (such as courtesy in a new court or with high nobility aside from the Earl) then you can try it as well. The idea is that this is the minimum and is a good way to go back and get checks in things you didn't get a chance to use in the main scenes.

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