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A campaign page for the Stars Without Number: Back in Black campaign, run by The Wyzard. | A campaign page for the Stars Without Number: Back in Black campaign, run by The Wyzard. | ||
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== Adventurers == | == Adventurers == | ||
− | [[Carlos Danger]] AC 0, | + | [[Carlos Danger]] AC 0, 36/36 |
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− | [[ | + | [[Jackson "Six" Hitt]] AC 0, 27/27 |
− | [[ | + | [[Dr. Eris Delan]] AC -1 (or 6), HP: 19/19, PP: 25/25 |
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[[Rook]] | [[Rook]] | ||
− | + | [[Orlando Hermanez Ruis]] AC 4, 24/24 | |
− | + | [[Tycho Vistain]] AC 4, 28/28 | |
− | + | [[Banks]] AC 3, 14/19, salary of 3000 credits/month | |
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− | + | [http://forum.rpg.net/showthread.php?728999-Stars-Without-Number-Volume-III-Let-s-Kill-the-Pope&p=18144122#post18144122 Achievement XP]: 46,000 + 10,000 (flying a new, improved ship) | |
− | + | *Loot towards XP: 99K credits (asteroid ore + FTL laser + TK glove) | |
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==Companions Lost and Killed== | ==Companions Lost and Killed== | ||
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[[Ivan Tarovic]] | [[Ivan Tarovic]] | ||
− | [[Reynard Marko]] | + | [[Reynard Marko]] AC 2, 35/35 |
− | [[Stargazer Darque]] | + | [[Stargazer Darque]] AC 0, 32/32 |
− | [[Preston Xavier Manchester III]] | + | [[Preston Xavier Manchester III]] AC 7 Always (AC 4 when combat expected), 26/26 |
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== The Ship and Vehicles == | == The Ship and Vehicles == | ||
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[[Far Scout]] - ''Trendsetter'' | [[Far Scout]] - ''Trendsetter'' | ||
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==Loot and Salvage / Cargo Hold== | ==Loot and Salvage / Cargo Hold== | ||
− | *Lucky Break Cargo Bay 60 tons max / 60 tons available | + | *'''Lucky Break Cargo Bay 60 tons max / 60 tons available''' |
− | *Trendsetter Cargo Bay | + | *'''Trendsetter Cargo Bay 200 tons max / 154.4 tons available''' |
**[[Happy Accident]] (5 tons) | **[[Happy Accident]] (5 tons) | ||
+ | **20 units Fine Liquor (2 tons, Luxury, 10k base price) | ||
+ | **''10 units Fine Handmade Clothing (10 tons, Luxury, 5k base price)'' SOLD for 90K credits | ||
+ | **20 units Native Artwork (20 tons, Cultural/Luxury, 10k base price) | ||
+ | **84 units bone jewels (8.4 tons, Luxury, 25k base price, 1.47 million lucre paid on Thalassa) | ||
+ | **Tycho Vistain cargo (.2 tons, 1 unit Fine Liqueur, 1 unit bone jewels) | ||
==Custom/Unique Items== | ==Custom/Unique Items== | ||
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==Slush Fund & Assets== | ==Slush Fund & Assets== | ||
− | * | + | *260,300 credits in the [http://forum.rpg.net/showthread.php?717974-Stars-Without-Number-Volume-II-Space-Oddity&p=18008963#post18008963 slush fund] | [http://forum.rpg.net/newreply.php?do=postreply&t=717974 AE shares] {100,000 have been put into reserve for Minion School; still need to spend it when get to TL 4 planet to buy gear) |
*Workshop installed in office space in Tenebrous station | *Workshop installed in office space in Tenebrous station | ||
*Secure work and living space at the Black House, and warehouse space at the Abaddon spaceport | *Secure work and living space at the Black House, and warehouse space at the Abaddon spaceport | ||
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*Government: Scandinavian Social Welfare, Mix of Parliament & Direct Democracy, Vestigial Monarchy. | *Government: Scandinavian Social Welfare, Mix of Parliament & Direct Democracy, Vestigial Monarchy. | ||
*Laws & Restrictions: Personal weapons require licenses which are easily available. Armed ships are allowed on-planet at the discretion of the authorities. | *Laws & Restrictions: Personal weapons require licenses which are easily available. Armed ships are allowed on-planet at the discretion of the authorities. | ||
− | *Population: | + | *Population: 1B |
*Languages: Wolf Dialect, Russian, English | *Languages: Wolf Dialect, Russian, English | ||
− | *Technology: | + | *Technology: .5 TL3, .5B TL4, Prometheus project due to end in two years, specialty is heavy industry. |
*Fleets: 1 Militarized Cruiser, 2 Militarized Frigates, 5 Non-Militarized Frigates, 8 non-militarized shuttles, 8 fighters. 2 Beanstalk-equipped geosynchronous stations for full planetary defense, full NIFP protection. Numerous asteroid and other extraplanetary bases. Wolf has mostly 2nd-generation craft, but is beginning to manufacture 3rd-generation and configurable hulls. | *Fleets: 1 Militarized Cruiser, 2 Militarized Frigates, 5 Non-Militarized Frigates, 8 non-militarized shuttles, 8 fighters. 2 Beanstalk-equipped geosynchronous stations for full planetary defense, full NIFP protection. Numerous asteroid and other extraplanetary bases. Wolf has mostly 2nd-generation craft, but is beginning to manufacture 3rd-generation and configurable hulls. | ||
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== List of Systems in Malediction sector == | == List of Systems in Malediction sector == | ||
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=== Oneiros Beta === | === Oneiros Beta === | ||
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[http://forum.rpg.net/showthread.php?734598-Stars-Without-Number-Volume-IV-Big-Trouble-on-Planet-Pleasantville&p=18345281#post18345281 Custom Battlestation Rules, p.2] | [http://forum.rpg.net/showthread.php?734598-Stars-Without-Number-Volume-IV-Big-Trouble-on-Planet-Pleasantville&p=18345281#post18345281 Custom Battlestation Rules, p.2] | ||
− | Crew Points: | + | Crew Points: 36 (Athletics 0, Combat/Gunnery 2, Computer 3, Culture/Spacer 2, Exosuit 1, Leadership 2, Navigation 2, Tech/Astronautics 2, Tactics 2, Vehicle/Space 2) |
Our stations | Our stations | ||
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− | + | '''Pilot:''' Ruis | |
− | + | '''Engineer:''' (Rook) | |
− | + | '''Boatswain:''' Eris | |
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− | + | '''Captain:''' Carlos | |
+ | '''Comms:''' Six | ||
+ | '''Gunner:''' Tycho | ||
=== Introducing New Characters === | === Introducing New Characters === | ||
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[http://forum.rpg.net/showthread.php?734598-Stars-Without-Number-Volume-IV-Big-Trouble-on-Planet-Pleasantville&p=18218057#post18218057 rules for ship's science lab] | [http://forum.rpg.net/showthread.php?734598-Stars-Without-Number-Volume-IV-Big-Trouble-on-Planet-Pleasantville&p=18218057#post18218057 rules for ship's science lab] | ||
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