Editing Swordsandsandals

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
__TOC__
 
  
 
== The Stragglers' Odyssey ==
 
== The Stragglers' Odyssey ==
Line 5: Line 4:
  
 
[[File:Scorpion Dungeon-Scary Gate.jpg| 200px]]
 
[[File:Scorpion Dungeon-Scary Gate.jpg| 200px]]
 
'''Adventures So Far'''
 
 
[https://forum.rpg.net/showthread.php?774108-IC-amp-OOC-Savage-Worlds-The-Stragglers-Odyssey&p=19720682#post19720682 The Beginning]
 
 
[https://forum.rpg.net/showthread.php?774108-IC-amp-OOC-Savage-Worlds-The-Stragglers-Odyssey&p=19722801#post19722801 The Cave of the Sacred Crab]
 
 
[https://forum.rpg.net/showthread.php?774108-IC-amp-OOC-Savage-Worlds-The-Stragglers-Odyssey&p=19739327#post19739327 The Gorgon]
 
 
[https://forum.rpg.net/showthread.php?774108-IC-amp-OOC-Savage-Worlds-The-Stragglers-Odyssey&p=19763280#post19763280 The Merchant's Trick]
 
 
[https://forum.rpg.net/showthread.php?774108-IC-amp-OOC-Savage-Worlds-The-Stragglers-Odyssey&p=19774030#post19774030 The City of Machinae]
 
 
[https://forum.rpg.net/showthread.php?774108-IC-amp-OOC-Savage-Worlds-The-Stragglers-Odyssey&p=19789538#post19789538 The Great Games]
 
 
[https://forum.rpg.net/showthread.php?774108-IC-amp-OOC-Savage-Worlds-The-Stragglers-Odyssey&p=19801487#post19801487 Petros the Noble]
 
 
[https://forum.rpg.net/showthread.php?774108-IC-amp-OOC-Savage-Worlds-The-Stragglers-Odyssey&p=19806733#post19806733 The Island of Harpies]
 
 
[https://forum.rpg.net/showthread.php?774108-IC-amp-OOC-Savage-Worlds-The-Stragglers-Odyssey&p=19815951#post19815951 The Mermen and the Nymph]
 
 
[https://forum.rpg.net/showthread.php?774108-IC-amp-OOC-Savage-Worlds-The-Stragglers-Odyssey&p=19829466#post19829466 The Pirates]
 
 
[https://forum.rpg.net/showthread.php?774108-IC-amp-OOC-Savage-Worlds-The-Stragglers-Odyssey&p=19848603#post19848603 The Turtle Dragon]
 
 
[https://forum.rpg.net/showthread.php?774108-IC-amp-OOC-Savage-Worlds-The-Stragglers-Odyssey&p=19864216#post19864216 The Archon of Micropolis]
 
 
[https://forum.rpg.net/showthread.php?774108-IC-amp-OOC-Savage-Worlds-The-Stragglers-Odyssey&p=19900233#post19900233 The Homecoming]
 
  
 
== Ireneus ==
 
== Ireneus ==
Line 50: Line 21:
  
 
'''Skills:'''
 
'''Skills:'''
 
Boating d4
 
  
 
Fighting d6
 
Fighting d6
Line 101: Line 70:
  
 
Needle and thread
 
Needle and thread
 
The Arche Panacea, a fabulous medicine that can:
 
* Once, Heal a whole town of a cold or such ailment, or
 
* Once, Cure a number equal to a ship's crew of the plague or other such deadly sickness, or
 
* (1-3 times) Heal a single man of all his wounds, or
 
* Once, Raise a recently dead man back to life....
 
  
  
Line 123: Line 86:
  
 
* Wounds: 0
 
* Wounds: 0
* Bennies: 2
+
* Bennies: 3
  
 
''' Attributes '''
 
''' Attributes '''
Line 133: Line 96:
  
 
''' Skills '''
 
''' Skills '''
* Boating d8+2
+
* Boating d8
 
* Climbing d4
 
* Climbing d4
* Fighting d8 (+1 with the royal sword)
+
* Fighting d8
 
* Intimidation d4
 
* Intimidation d4
 
* Notice d4 (-2 with helmet)
 
* Notice d4 (-2 with helmet)
Line 145: Line 108:
  
 
''' Edges '''
 
''' Edges '''
* Ace: +2 Boating, can make vehicle Soak rolls with Boating (without the bonus)
+
* Brawny (+1 Toughness, load limit = Strength x 8)
* Brawny: +1 Toughness, load limit = Strength x 8
+
* Noble (+2 Charisma, Rich, responsibilities to state and subjects)
* Noble: +2 Charisma, Rich, noble obligations
 
  
 
''' Hindrances '''
 
''' Hindrances '''
Line 158: Line 120:
 
* Pace 6"
 
* Pace 6"
 
* Parry 6 (+2 with shield)
 
* Parry 6 (+2 with shield)
* Toughness 6 (+3 in full armor)
+
* Toughness 6 (+3 in armor)
  
 
''' Gear ''' (load limit 80lbs)
 
''' Gear ''' (load limit 80lbs)
[[File:Onlyindark2.jpg|300px|right]]
 
 
* Large shield (Str+d4, +2 Parry, medium cover, weight 15)
 
* Large shield (Str+d4, +2 Parry, medium cover, weight 15)
 
* Spear (Str+d8, Reach 1", AP 1, thrown 4/8/16, weight 4)
 
* Spear (Str+d8, Reach 1", AP 1, thrown 4/8/16, weight 4)
* Dagger (Str+d4, AP 2, thrown 3/6/12, weight 1)
+
* Sword (Str+d6+1, weight 2)
* Exquisite sword stolen from a royal tomb (Str+d6+3, +1 Fighting, use a benny to inflict an extra wound, cursed, weight 4)
 
 
* Plate cuirass (+3 Armor on torso, -2 Stealth, weight 22)
 
* Plate cuirass (+3 Armor on torso, -2 Stealth, weight 22)
 +
* Bracers (+3 Armor on arms, -1 Stealth, weight 6)
 
* Greaves (+3 Armor on legs, -1 Stealth, weight 6)
 
* Greaves (+3 Armor on legs, -1 Stealth, weight 6)
* Bracers (+3 Armor on arms, -1 Stealth, weight 6)
 
 
* Full helmet (+3 Armor on head, -2 Notice, weight 6)
 
* Full helmet (+3 Armor on head, -2 Notice, weight 6)
 
* Blanket (weight 4)
 
* Blanket (weight 4)
Line 179: Line 139:
 
''' Experience '''
 
''' Experience '''
 
* Rank: Novice
 
* Rank: Novice
* XP: 15
+
* XP: 10
 
* Advances
 
* Advances
 
# increased Strength to d10
 
# increased Strength to d10
 
# gained Noble edge
 
# gained Noble edge
# gained Ace edge
 
 
== Shamshir-Addad ==
 
 
'''Abilities:'''
 
 
*Agility d6
 
 
*Smarts d10
 
 
*Spirit d8
 
 
*Strength d4
 
 
*Vigor d6
 
 
'''Skills:'''
 
  
*Fighting d6
+
== Kleon ==
*Guts d4
 
*Investigation d8
 
*Knowledge [History and Religion] d10
 
*Knowledge [Battle] d8
 
*Notice d6
 
*Persuasion d8
 
*Stealth d4
 
*Shoot d6
 
 
 
'''Hindrances:'''
 
 
 
*Curious [major]
 
*Loyal [minor]
 
*Enemy [minor]
 
*Pacifist [minor]
 
 
 
'''Edges:'''
 
 
 
*Jack of All Trades [roll untrained Smarts skills at d4 instead of d4-2]
 
*Luck of the Impious [+1 Benny at the beginning of each session]
 
 
 
'''Gear:'''
 
*Dagger [Str+d4, AP 2, thrown 3/6/12, weight 1, cost 100]
 
*Bow with 30 Bronze Arrows and Quiver [Str+d6+1, 12/24/48, cost 150]
 
 
 
*Quilted coat [+1 torso & limbs, weight 12, cost 120]
 
 
 
*Normal Clothing [cost 20]
 
*Lantern with oil [cost 30]
 
*Pen and Inkwell with ink [cost 30?]
 
*Several Scrolls [cost 10]
 
 
 
*40 arrow heads all spent on antidote. Broke. A bum, basically. A Hittite hobo.
 
 
 
'''Description:'''
 
 
 
Shamshir-addad was always very bright - but also a little too curious. While serving as a junior scribe in the household of the King of Hattusas, Shamshir came across some irregularities in the King's accounts. Investigating, Shamshir determined that the irregularities were due to one of the King's cousins hording tax returns instead of passing them on to the king. Thinking this revelation would bring him fame and honor, Shamshir revealed his findings to the King.
 
 
 
Things went...poorly, and Shamshir found himself exiled from his homeland and with a powerful enemy - Suppiluliuma, cousin of the King of the Hittites. Now in the company of a crew of sailors and mercenaries, Shamshir plies his skills and knowledge in the service of his newfound friends.
 
 
 
==Nereus==
 
'''XP:''' 15
 
'''Bennies:''' 4
 
 
 
'''Attributes:'''<br>
 
Agility d6, Smarts d8, Spirit d8, Strength d6, Vigor d6 <br><br>
 
'''Skills:''' <br>
 
Boating d4, Fighting d6, Intimidation d6, Notice d6, Stealth d4, Swimming d6 <br>
 
 
 
'''Charisma:''' 0; '''Pace:''' 6; '''Parry:''' 5; '''Toughness:''' 6 <br>
 
 
 
'''Hindrances:''' <br>
 
Anemic, Clueless, Doubting Thomas <br>
 
 
 
'''Edges:''' <br>
 
Healer, Arcane Background (Psionics), New Power, Power Points
 
 
 
'''Powers''':<br>
 
Blind, Boost/Lower Trait, Fear, Mind Reading <br>
 
 
 
'''Gear:''' <br>
 
Spear (Range 3/6/12, Str+d6),<br>
 
 
 
== &#128128; Kleon (turned to stone by a gorgon) ==
 
  
 
'''Kleon''', son of the Great Kleitos
 
'''Kleon''', son of the Great Kleitos
Line 322: Line 201:
  
 
More about [[Kleon]]
 
More about [[Kleon]]
 +
 +
== Shamshir-Addad ==
 +
 +
'''Abilities:'''
 +
 +
*Agility d6
 +
 +
*Smarts d10
 +
 +
*Spirit d6
 +
 +
*Strength d4
 +
 +
*Vigor d6
 +
 +
'''Skills:'''
 +
 +
*Fighting d6
 +
*Guts d4
 +
*Investigation d8
 +
*Knowledge [History and Religion] d8
 +
*Knowledge [Battle] d8
 +
*Notice d6
 +
*Persuasion d6
 +
*Stealth d4
 +
*Shoot d6
 +
 +
'''Hindrances:'''
 +
 +
*Curious [major]
 +
*Loyal [minor]
 +
*Enemy [minor]
 +
 +
'''Edges:'''
 +
 +
*Jack of All Trades [roll untrained Smarts skills at d4 instead of d4-2]
 +
*Luck of the Impious [+1 Benny at the beginning of each session]
 +
 +
'''Gear:'''
 +
*Dagger [Str+d4, AP 2, thrown 3/6/12, weight 1, cost 100]
 +
*Bow with 30 Bronze Arrows and Quiver [Str+d6+1, 12/24/48, cost 150]
 +
 +
*Quilted coat [+1 torso & limbs, weight 12, cost 120]
 +
 +
*Normal Clothing [cost 20]
 +
*Lantern with oil [cost 30]
 +
*Pen and Inkwell with ink [cost 30?]
 +
*Several Scrolls [cost 10]
 +
 +
*$40
 +
 +
'''Description:'''
 +
 +
Shamshir-addad was always very bright - but also a little too curious. While serving as a junior scribe in the household of the King of Hattusas, Shamshir came across some irregularities in the King's accounts. Investigating, Shamshir determined that the irregularities were due to one of the King's cousins hording tax returns instead of passing them on to the king. Thinking this revelation would bring him fame and honor, Shamshir revealed his findings to the King.
 +
 +
Things went...poorly, and Shamshir found himself exiled from his homeland and with a powerful enemy - Suppiluliuma, cousin of the King of the Hittites. Now in the company of a crew of sailors and mercenaries, Shamshir plies his skills and knowledge in the service of his newfound friends.
  
 
== NPC Crew ==
 
== NPC Crew ==
 +
'''Bion''', a simple man but a swift runner
 +
 
'''Teknos''', an eccentric craftsman/ smith/ inventor.
 
'''Teknos''', an eccentric craftsman/ smith/ inventor.
  
Line 341: Line 278:
  
 
'''&#128128; Demos''', a philosopher but a good rower as well. (Turned to stone by a gorgon.)
 
'''&#128128; Demos''', a philosopher but a good rower as well. (Turned to stone by a gorgon.)
 
'''&#128128; Bion''', a simple man but a swift runner. (Killed by pirates.)
 
  
 
== The Ship ==
 
== The Ship ==

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)