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==Attributes & Traits==
 
 
: '''Culture:''' Woodman of Wilderland
 
: '''Culture:''' Woodman of Wilderland
 
: '''Standard of Living:''' Frugal
 
: '''Standard of Living:''' Frugal
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: '''Calling:''' Scholar '''Shadow weakness:''' Lure of Secrets
 
: '''Calling:''' Scholar '''Shadow weakness:''' Lure of Secrets
 
: '''Specialties:''' Beast-lore, Herb-lore, Rhymes of Lore
 
: '''Specialties:''' Beast-lore, Herb-lore, Rhymes of Lore
: '''Distinctive features:'''  Patient, Tall, Bird-Speech, Haughty
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: '''Distinctive features:'''  Patient, Tall, Bird-Speech
 
: '''Body:''' 3 '''Heart:''' 5 '''Wits:''' 6
 
: '''Body:''' 3 '''Heart:''' 5 '''Wits:''' 6
 
: '''Body (favoured):''' 4 '''Heart (favoured)''': 7 '''Wits (favoured):''' 9
 
: '''Body (favoured):''' 4 '''Heart (favoured)''': 7 '''Wits (favoured):''' 9
  
==Common Skills==
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-Common Skills-
 
;Personality •
 
;Personality •
 
: * Awe: 0  
 
: * Awe: 0  
: * Inspire: 2 ''Advantage''
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: * Inspire: 1 Reroll
 
: * Persuade: 0
 
: * Persuade: 0
 
;Movement •
 
;Movement •
 
: * Athletics: 2  
 
: * Athletics: 2  
 
: * Travel: 2  
 
: * Travel: 2  
: * Stealth: 2 ''Advantage''
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: * Stealth: 2
;Perception
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;Perception ••
 
: * ''Awareness:'' 3  
 
: * ''Awareness:'' 3  
 
: * Insight: 2  
 
: * Insight: 2  
: * Search: 0 ''Advantage''
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: * Search: 0
;Survival  
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;Survival
 
: * Explore: 3  
 
: * Explore: 3  
 
: * ''Healing:'' 3  
 
: * ''Healing:'' 3  
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;Custom •
 
;Custom •
 
: * ''Song:'' 4  
 
: * ''Song:'' 4  
: * Courtesy: 2
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: * Courtesy: 0
: * Riddle: 1 ''Advantage''
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: * Riddle: 1
;Vocation •••
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;Vocation
 
: * Craft: 1  
 
: * Craft: 1  
 
: * Battle: 1  
 
: * Battle: 1  
 
: * ''Lore:'' 3
 
: * ''Lore:'' 3
  
==Weapon Skills==
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-Weapon Skills-
 
* ''Long-hafted axe:'' 0
 
* ''Long-hafted axe:'' 0
 
* Quarterstaff: 3
 
* Quarterstaff: 3
 
* Dagger: 1
 
* Dagger: 1
  
==Rewards==
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-Rewards-:
* Feathered Armour (Leather Corslet) of  
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* Feathered Armour (Leather Corslet) of Cunning Make
* Cunning Make
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* Brethilhiril, [[Staff of the Eldar]] (Protect Companion, Harass Enemy, Inspire)
* Brethilhiril, [[Staff of the Eldar]] (Protect Companion, Harass Enemy, Inspire, Stealth, Riddle, Search)
 
  
==Virtues-==
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-Virtues-:
 
* Herbal Remedies (Fragrant Weeds & Poison Remedies)
 
* Herbal Remedies (Fragrant Weeds & Poison Remedies)
 
* Staunching Song (If wounded, roll Song to get Wis/x2/x3 End back. Spend Hope to do this to another.)
 
* Staunching Song (If wounded, roll Song to get Wis/x2/x3 End back. Spend Hope to do this to another.)
* Confidence (+2 to Hope, resets Hope when taken)
 
* The Way of Warding
 
::Circle of Wrath (1 Hope or 1 EA) — Give up any Opening Volleys and Bonus Dice. Enemies must pass a Shadow Test or spend Hate in order to attack you.
 
::Guarding and Guiding (1 Hope or 1 EA) — On a Fatigue Test that produced a Hazard, if there are equal or more Gandalfs than Saurons, negate the Hazard.
 
  
==Gear==
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-Gear-
 
* Staff '''damage:''' 4 '''edge:''' G '''injury:''' 14 '''enc:''' 1  
 
* Staff '''damage:''' 4 '''edge:''' G '''injury:''' 14 '''enc:''' 1  
 
* Dagger '''damage:''' 3 '''edge:''' G '''injury:''' 12 '''enc:''' 0
 
* Dagger '''damage:''' 3 '''edge:''' G '''injury:''' 12 '''enc:''' 0
 
* Leather Corslet '''protection:''' 2d '''enc:''' 6
 
* Leather Corslet '''protection:''' 2d '''enc:''' 6
  
==Fatigue & Endurance==
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;Fatigue & Endurance
:'''Endurance:''' 12 '''Starting Endurance:''' 25 '''WEARY'''
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:'''Endurance:''' 25 '''Starting Endurance:''' 25
:'''Fatigue from Encumbrance:''' 7 '''Fatigue from Travel:''' 16 '''Total Fatigue:''' 23
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:'''Fatigue from Encumbrance:''' 7 '''Fatigue from Travel:''' 2 '''Total Fatigue:''' 9
 
:'''Default Journey Role:''' Scout
 
:'''Default Journey Role:''' Scout
  
==Hope & Shadow==
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; Hope & Shadow
: '''Hope:''' 12 '''Starting Hope:''' 17 '''MISERABLE'''
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: '''Hope:''' 13 '''Starting Hope:''' 15
: '''Temporary Shadow:''' 10 '''Permanent Shadow:''' 3 '''Total Shadow:''' 13
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: '''Temporary Shadow:''' 7 '''Permanent Shadow:''' 0 '''Total Shadow:''' 7
: '''Fellowship Focus:''' Norori
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: '''Fellowship Focus:''' Mirabella
  
==Protection & Damage==
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; Protection & Damage
 
: '''Armour:''' 0 '''Headgear:''' 0  
 
: '''Armour:''' 0 '''Headgear:''' 0  
 
: '''Parry:''' 7 (6 in enclosed spaces)  
 
: '''Parry:''' 7 (6 in enclosed spaces)  
 
: '''Damage:''' 4(+3) '''Ranged:''' 0
 
: '''Damage:''' 4(+3) '''Ranged:''' 0
  
==Experience & Advancement==
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; Experience & Advancement
: '''Wisdom:''' 5 '''Valour:''' 4
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: '''Wisdom:''' 3 '''Valour:''' 4
: '''Experience:''' 0 '''Total Experience:''' 52
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: '''Experience:''' 2 '''Total Experience:''' 32
: '''Fellowship:''' 7 '''Advancement:''' 14 '''Treasure:''' 24 '''Standing:''' 0
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: '''Fellowship:''' 11 '''Advancement:''' 9 '''Treasure:''' 32 '''Standing:''' 0  
  
==Background==
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'''Background'''
 
Brannock stands tall and straight as a young poplar, dressed in a brown hooded robe and cloak. He cultivates what could be called a beard if one were forgiving and his gangly frame and broad shoulders lend him a slightly startling appearance at first.....
 
Brannock stands tall and straight as a young poplar, dressed in a brown hooded robe and cloak. He cultivates what could be called a beard if one were forgiving and his gangly frame and broad shoulders lend him a slightly startling appearance at first.....
  
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Instead he honed his mind and awareness even more, hoping that intense study of the natural world would reveal some glimmer, some spark, some .....shadow of the secret power he had glimpsed. Brannock does his best to make himself as useful as possible to his people; setting bones, delivering children and stitching up those who insist on playing with pointy things.......but always his eyes are searching for traces of ancient power in order that one day he may have a Greenwood to watch over of his own, where he will be known as.....not a Wizard.......certainly not......that was not for mortal men......still.........
 
Instead he honed his mind and awareness even more, hoping that intense study of the natural world would reveal some glimmer, some spark, some .....shadow of the secret power he had glimpsed. Brannock does his best to make himself as useful as possible to his people; setting bones, delivering children and stitching up those who insist on playing with pointy things.......but always his eyes are searching for traces of ancient power in order that one day he may have a Greenwood to watch over of his own, where he will be known as.....not a Wizard.......certainly not......that was not for mortal men......still.........
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[[File:TheOneRing-Brannock.jpg]]
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