Editing The World Tree/Trinity Islands/Isle of Dread

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*Always ask the top.
 
*Always ask the top.
 
-Does not apply to boss.
 
-Does not apply to boss.
-Visibly equipped weapons within family houses are considered disrespectful. <br>
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-Visibly equipped weapons within family houses are considered disrespectful.
-Major Export: Burglary, smuggling, and protection. <br>
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-Major Export: Burglary, smuggling, and protection.
-Guild seeks to have total control of questionable act in Cutter's Row to increase revenue and cred. The family wishes to overtake the island. <br>
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-Guild seeks to have total control of questionable act in Cutter's Row to increase revenue and cred. The family wishes to overtake the island.
 
-Architecture: A show of muscle and money (only if it is not a secret).
 
-Architecture: A show of muscle and money (only if it is not a secret).
  
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*Taboos: Interacting with non-citizens of the island, wearing bright or flashy clothing
 
*Taboos: Interacting with non-citizens of the island, wearing bright or flashy clothing
 
*Visuals: Brand on right forearm
 
*Visuals: Brand on right forearm
*Verbals: "Praise be to Gagaur/Nazuma", "Swift blades|Swift Vengeance"
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*Verbals: "Praise be to Gagaur/Lolth", "Swift blades|Swift Vengeance"
 
'''Complexities''' <br>
 
'''Complexities''' <br>
 
-Although not kind, strangers are tolerated should they be interested in the guild (as long as they keep to themselves). Not tolerant to behavior that is against their law. <br>
 
-Although not kind, strangers are tolerated should they be interested in the guild (as long as they keep to themselves). Not tolerant to behavior that is against their law. <br>
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-Major Export: Contract killing, bounty hunting. <br>
 
-Major Export: Contract killing, bounty hunting. <br>
 
-Guild seeks to continuously improve the quality of service, through upgraded weapons and schools of magic. <br>
 
-Guild seeks to continuously improve the quality of service, through upgraded weapons and schools of magic. <br>
-Architecture: Buildings with statues to Gagaur or Nazuma or green paint or dye smeared over the doorway. <br>
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-Architecture: Buildings with statues to Gagaur or Lolth or green paint or dye smeared over the doorway. <br>
 
 
 
===Crimson Cards===
 
===Crimson Cards===
 
-Class Levels: No Class <br>
 
-Class Levels: No Class <br>
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:Displayed forgery = 15 gp
 
:Displayed forgery = 15 gp
 
:Successful Job Completion = 10% of income
 
:Successful Job Completion = 10% of income
-Major Export: Forgery, fencing, and occasional sabotage. <br>
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-Major Export: Forgery, fencing, and occaisional sabotage. <br>
 
-The guild seeks to keep its secrets, hoping to establish some of its members into the kingdoms, securing a foothold. <br>
 
-The guild seeks to keep its secrets, hoping to establish some of its members into the kingdoms, securing a foothold. <br>
 
-Architecture: Large warehouses or large abandoned buildings. The entrance is almost always an illusion or fake. <br>
 
-Architecture: Large warehouses or large abandoned buildings. The entrance is almost always an illusion or fake. <br>
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=Points of Interest=
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==Points of Interest==
==Prison Tower==
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Prison Tower<br>
==The Score==
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The Score<br>
The Score, also know as The Pit and Feuder's End, is where any person on the island may challenge another of their same zone to a duel or brawl. The Score is managed by the Overseer, who is usually a member of the Eagle's Nest. Those who wish to enter must claim the boundaries and rules of the encounter. The challenger is then informed and sets a day and time to begin within a week.
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Palace<br>
 
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Port<br>
These duels rarely end with blood, used primarily as a gambling circuit for tavern brawlers. However, there have been many a guild challenge another for claim of an area or job.
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The Gates<br>
==Palace==
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Shady Off Limit zone/structure<br>
==The Gates and Outer Walls==
 
  
=Population=
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==Population==

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