Editing Tiger Praxis

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
*33 Days Old
 
*Alignment: Unprincipled. Select final alignment by L3.
 
  
 
== Attributes ==
 
 
*IQ: 15
 
*ME: 19 +2 save v/ psionic attack & insanity
 
*MA:  24 Trust/Intimidate 80%
 
*PS: 24 (4d6+9 sdc on restrained punch, carry 1200 pounds, lift 2400)
 
*PP: 14
 
*PE: 15
 
*PB: 28 Charm/Impress 86%
 
*PS: 15 Running, 90 Flying (flies at a hair over 60mph)
 
<br/>
 
*ISP: 44
 
*PPE: 100
 
*MDC: 600
 
 
 
 
 
== Special Abilities ==
 
 
*Nightvision 200ft
 
*See the Invisible
 
*Shadow Meld as spell, at will, 20 minutes duration
 
*Resistant to normal fire and cold, half from MDC fire/plasma
 
*Shapeshift 4hrs per day/level
 
*Impervious to all forms of paralysis
 
*Regenerates 1d10 MDC per melee round, 1d4x10 per minute
 
*Teleport: 34 (+2/level)% chance. 5 mile range, self only, failure indicates no teleport occurs rather than a lethal accident, may only attempt every other melee round. May attempt dimensional teleport at half odds at a ley line or nexus
 
*Poison Breath: 1/melee, 60 ft range, 12 ft area. Cloud lasts 8 seconds. Independent air supply renders immune, filtration isn’t enough. Save v. poison 16+ or be paralyzed for 1d4+1 minutes. Anyone who saves is immune for 24 hours.
 
*Full understanding of magic. May use all techno-wizard devices without instruction, as well as recognize and use other magic weapons. Read magic & use scrolls. Recognize magic circles & enchantment (latter at 40+5%/level). Sense ley lines & nexus points at 20 miles. Recognize other dragons at visual contact up to 4,000 feet.
 
*Horror Factor: 11, 13 if he displays his frills in a threatening manner.
 
 
 
 
== RCC Bonuses ==
 
*+1 attack/melee
 
*+2 initiative
 
*+1 Perception
 
*+2 to Strike
 
*+3 to Parry/Dodge
 
*+4 to pull punch
 
*+3 to roll w/ impact
 
*+6 v. Horror Factor
 
*+3 v. psionics and mind control
 
*+1 all other saves
 
 
 
== Dragon hand-to-hand ==
 
*Bite 2d6
 
*Punch 2d6
 
*Kick 2d6?
 
*Claw Swipe 5d6
 
*+2 roll w/ impact
 
*+1 to pull punch
 
*Metamorphosis takes a full melee round
 
 
 
 
== Magic ==
 
*1st Level Spells: Blinding Flash, Globe of Daylight, Sense Evil
 
*2nd Level Spells: Chameleon, Cleanse, Manipulate Object
 
 
 
== Psionics ==
 
*Healing: Deaden Pain, Exorcism, Healing Touch, Increased Healing, Induce Sleep, Psychic Diagnosis, Psychic Purification, Psychic Surgery, Stop Bleeding.
 
*Physical: Alter Aura
 
*Sensitive: See Aura, Read Dimensional Portal
 
*Super Psychic: Mind Block Auto-Defense, Telekinetic Force Field
 
 
 
 
== Skills ==
 
*Speak Elven/Dragon 98%
 
*Read & Write Elven/Dragon 45%
 
*Basic Math 45%
 
*Other Language: American
 
*Play Musical Instrument: Guitar 35%
 
 
 
 
== Equipment ==
 
*A Regular Sword
 
*Clothes (Poncho, jeans, shirt, cowboy hat, cowboy boots)
 
*Some books on how to play guitar, and some pre-disaster magazines.
 
*A suitcase
 
*An acoustic guitar
 

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)