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- Main Page; [[The Prax Adventure]]
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Tiny Tina
  
==Background and Story==
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*Maran Devor initiate. Classic skinhead girl.
  
*'''Tiny Tina'''
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Ran away from home to join Maran Gor after she felt the great Shaker Temple calling to her. Found solace in Maran Devor and Knocking down trees. Left in the entourage of her Priestess to aid Kallyr in her rebellion. It all went to shit from there.
  
*Maran Devor initiate. Classic skinhead girl. One of the Doorguards to Ernaldan Temples is always Maran Gor, the other Babeester Gor.
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Hooks: None for now as she'd be heading North or East to just get away for a while. Was her Priestess killed or did she send her away on important business? To the Paps? Has she heard of some of the ancient treasures of the Rubble or does she just want to go and trash the Garden?
 
 
*The daughter of a Maran Gor Acolyte Tina was handed over at birth to the temple authorities at Maranaba. Once initiated into Maran Gor she was sent back to her people to serve her local Earth Temple and to remind them of the greatness of her goddess. When Kallyr made the call to arms she donned the blue paint and dedicated herself to Maran Devor, walking out like her goddess to war for the first time. Tina must eat raw meat, fish or fowl for breakfast, never till the earth nor herd beasts for her livelihood. She doesn't care, for killing men, Aldryami and destroying their trees is enough for her. Devastated with the defeat of their armies and the expulsion of her clan, she is now a refugee.
 
 
 
*Sometimes surly other times sweet as pie, but tough as old boots. Shaved head, fringe and filed teeth. Disorder runes on both cheeks.
 
  
 +
*STR 13
 +
*CON 14
 +
*SIZ 8
 +
*INT 13
 +
*POW 17
 +
*DEX 13
 +
*CHA 10
  
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*Sometimes surly other times sweet as pie, but tough as old boots. Shaved head, fringe and filed teeth.
  
 
*Dark Earth, Death and Disorder.
 
*Dark Earth, Death and Disorder.
 
 
 
*'''Maran Devor''': The Mace Goddess has the fewest requirements of any sub cult of Maran. Initiates are treated as normal embers of Heortling society, with no restrictions against marriage or sex.
 
 
  
 
*Hates Aldryami. Religiously inclined to kill them on sight.
 
*Hates Aldryami. Religiously inclined to kill them on sight.
 
  
 
*Heavy stone mace, Thr mace, Shield, Maul, Fist.
 
*Heavy stone mace, Thr mace, Shield, Maul, Fist.
  
*Hooks: None for now as she'd be heading North or East to just get away for a while. Was her Priestess killed or did she send her away on important business? To the Paps? Has she heard of some of the ancient treasures of the Rubble or does she just want to go and trash the Garden?
 
 
==Character Details==
 
 
* Race: '''human'''
 
* Cult: '''Maran Devor'''
 
* Social Condition: '''freewoman'''
 
* Gender: female
 
* Cult Runes: Dark Earth, Death, Disorder.
 
 
==Characteristics==
 
Str: 13/19, Con: 14/20, Siz: 8, Int: 12, Pow: 18, Dex: 13:, Cha: 10.
 
*Hit Points:  11/14 with Vigour spell 
 
*Current HP:  11
 
*Total Fatigue Points:  27 (33 w/ Strength spell)
 
*Total Magic Points:  18
 
*Damage Bonus: (+1d4) STR spell
 
 
==Skill Groups==
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 
 
*'''Communication: +5%'''
 
**Bargain (5%):
 
**Fast Talk (5%):
 
**Orate (5%):
 
**Sing (15%): 50%
 
**Language [Sartarite] (INTx5%):60%
 
**Language [Trade] (INTx3%):36%
 
**Language [Earth speech] 25%
 
**Dark Tongue 30%
 
 
*'''Manipulation:+6% '''
 
**Conceal (5%):
 
**Device (5%):
 
**Sleight of Hand (5%):
 
**Instrument [Drum] (0%): 25%
 
 
*'''Knowledge: +4%'''
 
**Evaluate (5%):
 
**First Aid (10%):
 
**Craft [Tattooing] (10%): 45%
 
**Lore [Earth] (5%): 25%
 
  
*'''Perception: +8%'''+an extra 3% with Vigour spell.
 
**Listen (25%):
 
**Scan (10%): 45%
 
**Search (25%):
 
**Track (10%):
 
  
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*Bludgeon 2
 +
*Healing 2
 +
*Fanaticism 1
 +
*Vigour 3
 +
*Disrupt 1
 +
*one left
  
*'''Agility: +9%'''
 
**Boat (5%):
 
**Climb (40%): 90%
 
**Dodge (5%): 25%
 
**Jump (25%): 45%
 
**Ride (5%):
 
**Swim (15%):
 
**Throw (25%): 45%
 
**Hide (10%):
 
**Sneak (10%):
 
  
*'''Magic: +11%'''
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*Rune magic
**Ceremony (5%): 55%
 
**Spirit Magic (POWx5): 90%
 
  
</div>
 
  
== Magical Abilities ==
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*Communication: +7%
 +
*Bargain (5%) 12%
 +
*Fast Talk (5%)12%
 +
*Orate (5%)12%
 +
*Sing (15%) +35% =57%
 +
*Language [Sartarite] (INTx5%) 72%
 +
*Language [Trade Talk] (INTx3%) 46%
 +
*Earth speech  (5%)+20= 32%
  
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 
  
* '''Spirit Magic:  '''
 
** Bludgeon 1
 
** Healing 2
 
** Fanaticism (1)
 
** Vigour 3
 
** Disrupt (1)
 
** Strength 2
 
** Jump 1
 
  
* '''Divine Magic: '''
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*Manipulation:+8
**Command Gnome
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*Conceal (5%)13%
**Extension I (Wants II)
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*Device (5%)13%
**Augment Stone Weapon
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*Sleight (5%)13%
 +
*Instrument [Drum ] (0%)
  
**Plans to get Blast Earth, Berserk, Terrifying appearance.
 
  
  
* '''Other Magic:'''
 
**Gnome bound in a black stone ball
 
**
 
**
 
  
</div>
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*Knowledge: +3%
 +
*Craft [Tattooing ] (10%)+35%= 48%
 +
*Evaluate (5%)8%
 +
*First Aid (10%)  13%
 +
*Lore [Earth ] (5%) +20=28%
 +
*Read/Write (0%)
  
==Hit Points and Armour==
 
  
{| border="1" cellpadding="2"
 
!width="200"|Location Name
 
!width="300"|Armour types
 
!width="50"|A.P.
 
!width="50"|H.P.
 
!width="50"|Enc.
 
!width="100"|Melee
 
!width="100"|Missile
 
|-
 
|'''Head''' || Ringmail hood + Cuirboilli helm || '''8''' || 4/5 ||1.1  || 19-20 || 20
 
|-
 
|'''Left Arm''' ||  Ringmail sleeve + soft leather  || '''6''' || 3/4|| 1.1 || 16-18 || 18-19
 
|-
 
|'''Right Arm''' ||Ringmail sleeve + soft leather|| '''6''' || 3/4 || 1.1 || 13-15 || 16-17
 
|-
 
|'''Chest''' ||  Ringmail Byrnie +soft leather|| '''6''' || 5/6 || 2.2 || 12 || 11-15
 
|-
 
|'''Abdomen''' || Ringmail skirt+Leather skirt || '''6''' || 4/5 || 1.1 || 09-11 || 07-10
 
|-
 
|'''Left Leg''' || Ringmail+leather || '''6''' || 4/5 || 2.2  || 05-08 || 04-06
 
|-
 
|'''Right Leg''' || Ringmail+leather|| '''6''' || 4/5 || 2.2 || 01-04 || 01-03
 
|}
 
  
*Total Hit Points: '''11/14 HP''' Above includes my Vigour spell.
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*Perception:+6%
*Total Armor ENC: '''11'''
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*Listen (25%)31%
 +
*Scan (25%)+20= 51%
 +
*Search (25%) 31%
 +
*Track (5%)11%
  
==Weapons and Shields==
 
* Attack Bonus: +6% (Extra +3% from Str spell)
 
* Parry Bonus: +9%
 
* Dex SR= 3
 
* SIZ SR= 3
 
  
{| border="1" cellpadding="2"
 
!width="200"|Weapon/Shield Name
 
!width="150"|Damage
 
!width="50"|S.R.
 
!width="50"|A.P.
 
!width="75"|Attack %
 
!width="50"|Spec.
 
!width="50"| Crit
 
!width="75"|Parry %
 
!width="100"|Range
 
!width="50"|Enc.
 
  
|-
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*Agility: +7%
|IH Heavy Stone Mace|| 1d10 || 2 || 10 || '''83%''' /166% || 17%/33%||4%/8% || '''47%'''/94 ||-  || 2.5
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*Boat (5%)12%
|-
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*Climb (40%)+50= 97%
|2H Heavy Stone Mace|| 1d10 || 2 || 10 || 48% ||10% ||2% ||  47% ||-  || 0
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*Dodge (5%) +20= 32%
|-
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*Jump (25%)+20= 52%
|Light  Mace|| 1d6 || 2 || 6 || 48% ||10% || 2% ||  47% || - || 1
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*Ride [Triceratops] (5%) 12%
|-
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*Swim (15%) 22%
|Throwing Mace|| 1d6 || 3-9 || 6 ||48% ||10% ||2% ||  --% || Mdm || -
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*Throw (25%)+20= 52%
|-
 
|Square shield|| 1d6 || 3 || 18 || 38% || || ||  47% ||-  || 3
 
|-
 
|Fist/Heavy Stone cestus|| 1d3(+3) || 3 || 8 || 80% || 16%||4% ||  32% || - || 1.5
 
|-
 
|Butchering Knife || 1d4+2 || 9 || 6 || 48% || 10% ||2% || 47% || 0 || 0.5
 
|-
 
|Sling|| 1d8 || 3-9|| - || 38% || || || -% || - || .1
 
|-
 
|Thr Rock|| 1d3 || 3-9 || - || 53% || || ||  -% || - || .5
 
|-
 
|Grapple || Special || 3 || special || 58% || || ||  57% || 0 || 0
 
|}
 
  
*Total Weapon ENC: '''-'''
 
*1Hv Mace and shield, Sling, Knife =6.1
 
*Light Mace and shield, Sling, Knife=5.1
 
  
*Heavy Mace includes Augment Stone weapon %
 
  
==Equipment==
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*Stealth:—2%
*Weapons:
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*Hide (10%) 8%
** Heavy Stone mace. Head is a carved representation of Maran.
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*Sneak (10%) 8%
** Bronze light mace
 
** Butcher knife
 
** Bronze and stone Hv Cestus.
 
** Sling, wrapped around waist.
 
  
  
*Armour:
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*Magic:+12
** Black Brotard Hide and Bronze square Shield. White Death Rune running horizontal. There are several Man runes representing the men she has killed.
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*Ceremony (5%) +50%= 67%
** Bronze and Copper Ringmail with Brotard leather.
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*Spirit Magic 97%
  
*Other:
 
** Tattooing needles and small gourds of inks/powders
 
** Gourd filled with blue powder to mix with water and make paint. Brush.
 
** Shaving Flint
 
** Skin of mead
 
** Rabbit in a sack.
 
** Several scalps hanging from her kilt and an ear on a piece of string.
 
** Big drum.
 
** Rope 20m
 
Valuables:
 
** 40 Clacks, strung on a string.
 
** 254 Lunars.
 
  
  
- Main Page; [[The Prax Adventure]]
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*ATTK +8%
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*Par+7%
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*Heavy Mace
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*Thr Mace
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*Shield
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*Fist

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