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[[Category:Game_Mechanic]]
 
[[Category:Game_Mechanic]]
 
== Introduction ==
 
== Introduction ==
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Umbral Domains is a collection of additional powers as well as alternate rules and setting elements for use with the [http://en.wikipedia.org/wiki/World_of_darkness#The_old_World_of_Darkness_.28oWoD.29 old World of Darkness] ([[Game_title_abbreviations#O|OWOD]]) games.  I intend to focus largely on [http://en.wikipedia.org/wiki/Changeling_The_Dreaming Changeling: the Dreaming], [http://en.wikipedia.org/wiki/Mage_The_Ascension Mage: the Ascension] and their related suppliments.  However information relevant to [http://en.wikipedia.org/wiki/Dark_Ages:_Fae Dark Ages: Fae], [http://en.wikipedia.org/wiki/Werewolf:_The_Apocalypse Werewolf: the Apocalypse] and other games in the setting may also be included.
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Umbral Domains is a collection of additional powers as well as alternate rules and setting elements for use with the [http://en.wikipedia.org/wiki/World_of_darkness#The_old_World_of_Darkness_.28oWoD.29 old World of Darkness] games.  I intend to focus largely on [http://en.wikipedia.org/wiki/Changeling_The_Dreaming Changeling: the Dreaming], [http://en.wikipedia.org/wiki/Mage_The_Ascension Mage: the Ascension] and their related suppliments.  However information relevant to [http://en.wikipedia.org/wiki/Dark_Ages:_Fae Dark Ages: Fae], [http://en.wikipedia.org/wiki/Werewolf:_The_Apocalypse Werewolf: the Apocalypse] and other games in the setting may also be included.
  
 
=== Regarding Canon ===
 
=== Regarding Canon ===
βˆ’
While players may enjoy a few newly dreamed up powers or abilities, many prefer the  [http://en.wikipedia.org/wiki/World_of_darkness World of Darkness] as it was originally presented in material officially published by [[White Wolf]].  On the other hand some folks don't mind the inclusion of setting elements that dramatically conflict with or go far beyond the official setting.  For this reason category tags have been used to differentiate between canon compatible and incompatible supplimentary material.
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While players may enjoy a few new powers or abilities, many prefer the  [http://en.wikipedia.org/wiki/World_of_darkness World of Darkness"] ([[Game_title_abbreviations#O|OWOD]]) as it was originally presented in material officially published by [[White Wolf]].  On the other hand others don't mind the inclusion of setting elements that dramatically conflict with or go far beyond the official setting.  For this reason category tags have been used to differentiate between canon compatible and incompatible supplimentary material.
  
 
The line between canon compatible and imcompatible can be a thin one and for the purposes of these pages is considered thematic rather than mechanical.  For instance if you came up with a system of Mage spheres that replaced Mind and Spirit with Information and Otherworlds, this would be considered a canon <i>compatible</i> change since it would still allow a similar array of diverse magical effects to be portrayed in the game.  However, if you restructured things so that Fire, Earth, Air, Water, and Spirit were the only spheres Mages could use then that would be a canon <i>incompatible</i> change since it would force all mages to interpret things according to a much narrower set of paradigms.
 
The line between canon compatible and imcompatible can be a thin one and for the purposes of these pages is considered thematic rather than mechanical.  For instance if you came up with a system of Mage spheres that replaced Mind and Spirit with Information and Otherworlds, this would be considered a canon <i>compatible</i> change since it would still allow a similar array of diverse magical effects to be portrayed in the game.  However, if you restructured things so that Fire, Earth, Air, Water, and Spirit were the only spheres Mages could use then that would be a canon <i>incompatible</i> change since it would force all mages to interpret things according to a much narrower set of paradigms.

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