Editing Valion Sarl

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A character in [[Morgrave High: Passing Marks]]
 
A character in [[Morgrave High: Passing Marks]]
  
[[File:Valion.jpg|thumb|alt=Alt text|300px|Valion Sarl]]
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[[File:Valion.jpg|thumb|alt=Alt text|Valion Sarl]]
 
   
 
   
 
''“Sand, I don’t think he knows who his daddy is.  Go ahead and tell him who his daddy is.  Yeah, that’s right: it’s me!”''
 
''“Sand, I don’t think he knows who his daddy is.  Go ahead and tell him who his daddy is.  Yeah, that’s right: it’s me!”''
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'''Character Archetype:''' Head Quarterback
 
'''Character Archetype:''' Head Quarterback
 
'''Theme Song''': "Never Gonna Come Back Down" by BT (feat. M. Doughty) - [http://www.youtube.com/watch?v=7tGcKVNDoiI&feature=related]
 
* '''Secondary theme''': "Community Property" by Steel panther -[http://www.youtube.com/watch?v=ikgxsFQ8FEo]
 
 
 
== Character Sheet ==
 
 
 
'''Languages''': Common, Elven
 
 
Str 16, Con 11, Dex 17, Int 8, Wis 16, Cha 10.
 
 
Nature +11, Endurance +6, Perception +11, Athletics +9, Acrobatics +9
 
 
Arcana -1, Bluff, Diplomacy, Dungeoneering +3, Heal +3, History -1, Insight +3, Intimidate, Religion -1, Stealth +3, Streetwise, Thievery +3
 
 
'''HP''': 38 Surges: 6 Surge value: 9
 
 
'''AC''': 20 '''Fort''': 17 '''Ref''': 19 '''Will''': 15
 
 
* '''Striker''': Once per turn, Valion deals 1d6 extra damage when he hits an enemy he has combat advantage against.
 
 
* '''Group Awareness''': You grant non-elf allies within 5 squares of you a +1 racial bonus to Perception checks.
 
 
* '''Wild Step''': You ignore difficult terrain when you shift (even if you have a power that allows you to shift multiple squares).
 
 
 
=== Elven Accuracy ===
 
 
'''Encounter'''  Free Action      Personal
 
 
'''Effect''': Reroll an attack roll. Use the second roll, even if it’s lower.
 
 
 
=== Circling Strike ===
 
'''
 
At-Will'''        Beast, Martial, WeaponStandard Action      Melee weapon
 
 
'''Target:''' One creature
 
 
'''Attack:''' +11 vs. AC
 
 
'''Hit''': 1d6 (high crit) + 4.
 
 
 
=== Twin Strike ===
 
 
'''At-Will'''        Martial, Weapon Standard Action      Melee or Ranged weapon
 
 
'''Targets''': One or two creatures
 
 
'''Attack''': +11 vs. AC,  two attacks
 
 
'''Hit:''' 1d6(high crit) +1 damage per attack.
 
 
 
=== Two-Fanged Strike ===
 
 
'''Encounter'''        Martial, Weapon Standard Action      Melee or Ranged weapon
 
 
'''Target:''' One creature
 
 
'''Attack:''' +11 vs. AC
 
 
'''Hit:''' 1d6(high crit) + 4 damage per attack. If both attacks hit, you deal 3 extra damage.
 
 
 
 
=== Leonine Surge ===
 
 
'''Encounter  '''      Martial, Weapon Standard Action      Melee weapon
 
 
'''Target''': One creature
 
 
'''Attack:''' +11 vs. AC, two attacks
 
 
'''Hit:''' 1d6(high crit) + 4 damage per attack. If both attacks hit, the target is knocked prone and takes extra 3 damage. If both attacks miss, you grant combat advantage to all enemies until the start of your next turn.
 
 
 
===Agile Recovery===
 
 
'''At-Will''' Minor Action Personal
 
 
'''Effect:''' You stand up.
 

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