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| A character in [[Morgrave High: Passing Marks]] | | A character in [[Morgrave High: Passing Marks]] |
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− | [[File:Valion.jpg|thumb|alt=Alt text|300px|Valion Sarl]] | + | [[File:Valion.jpg|thumb|alt=Alt text|Valion Sarl]] |
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| ''“Sand, I don’t think he knows who his daddy is. Go ahead and tell him who his daddy is. Yeah, that’s right: it’s me!”'' | | ''“Sand, I don’t think he knows who his daddy is. Go ahead and tell him who his daddy is. Yeah, that’s right: it’s me!”'' |
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| '''Character Archetype:''' Head Quarterback | | '''Character Archetype:''' Head Quarterback |
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− | '''Theme Song''': "Never Gonna Come Back Down" by BT (feat. M. Doughty) - [http://www.youtube.com/watch?v=7tGcKVNDoiI&feature=related]
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− | * '''Secondary theme''': "Community Property" by Steel panther -[http://www.youtube.com/watch?v=ikgxsFQ8FEo]
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− | == Character Sheet ==
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− | '''Languages''': Common, Elven
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− | Str 16, Con 11, Dex 17, Int 8, Wis 16, Cha 10.
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− | Nature +11, Endurance +6, Perception +11, Athletics +9, Acrobatics +9
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− | Arcana -1, Bluff, Diplomacy, Dungeoneering +3, Heal +3, History -1, Insight +3, Intimidate, Religion -1, Stealth +3, Streetwise, Thievery +3
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− | '''HP''': 38 Surges: 6 Surge value: 9
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− | '''AC''': 20 '''Fort''': 17 '''Ref''': 19 '''Will''': 15
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− | * '''Striker''': Once per turn, Valion deals 1d6 extra damage when he hits an enemy he has combat advantage against.
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− | * '''Group Awareness''': You grant non-elf allies within 5 squares of you a +1 racial bonus to Perception checks.
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− | * '''Wild Step''': You ignore difficult terrain when you shift (even if you have a power that allows you to shift multiple squares).
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− | === Elven Accuracy ===
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− | '''Encounter''' Free Action Personal
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− | '''Effect''': Reroll an attack roll. Use the second roll, even if it’s lower.
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− | === Circling Strike ===
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− | '''
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− | At-Will''' Beast, Martial, WeaponStandard Action Melee weapon
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− | '''Target:''' One creature
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− | '''Attack:''' +11 vs. AC
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− | '''Hit''': 1d6 (high crit) + 4.
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− | === Twin Strike ===
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− | '''At-Will''' Martial, Weapon Standard Action Melee or Ranged weapon
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− | '''Targets''': One or two creatures
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− | '''Attack''': +11 vs. AC, two attacks
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− | '''Hit:''' 1d6(high crit) +1 damage per attack.
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− | === Two-Fanged Strike ===
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− | '''Encounter''' Martial, Weapon Standard Action Melee or Ranged weapon
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− | '''Target:''' One creature
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− | '''Attack:''' +11 vs. AC
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− | '''Hit:''' 1d6(high crit) + 4 damage per attack. If both attacks hit, you deal 3 extra damage.
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− | === Leonine Surge ===
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− | '''Encounter ''' Martial, Weapon Standard Action Melee weapon
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− | '''Target''': One creature
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− | '''Attack:''' +11 vs. AC, two attacks
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− | '''Hit:''' 1d6(high crit) + 4 damage per attack. If both attacks hit, the target is knocked prone and takes extra 3 damage. If both attacks miss, you grant combat advantage to all enemies until the start of your next turn.
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− | ===Agile Recovery===
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− | '''At-Will''' Minor Action Personal
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− | '''Effect:''' You stand up.
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