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bolamon
 
=Vinland=
 
=Vinland=
  
 
==Overview==
 
==Overview==
This is  a setting for an alternate timeline where the Vinland colony was a sucess.  The present year AD 1140. It was created as a setting for a GURPS Third Edition campaign. This is a fantasy setting and magic does exist. In this world, the fledgling colony of Norse at Vinland has been far more successful than in OTL. Norsemen have expanded the initial settlement to include much of the Maritime Provinces of Canada, the St Lawrence river valley, portions of the Eastern seaboard , and are beginning to settle on the shores of the Great Lakes. Saxon exiles and Irish missionaries have also come to the new lands. Trade has given several native nations access to iron age technology and new ways of agriculture. As yet, the strong kings of Christendom and the Pope of Rome have shown little interest in the new countries to the west, beyond exiling some troublemakers and heretics there. The Crusades have kept the eyes of kings and bishops fixed on the rich Holy Land. This may change, though. Men whisper of a new crusade to the west to subdue the schismatics and pagans who have flocked to Vinland, as well as converting the red devil- men said to inhabit the far lands to the one true faith.  
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This is  a setting for an alternate timeline where the Vinland colony was a sucess.  The present year AD 1140. It is currently being used as a setting for a GURPS Third Edition campaign. This is a fantasy setting and magic does exist. In this world, the fledgling colony of Norse at Vinland has been far more successful than in OTL. Norsemen have expanded the initial settlement to include much of the Maritime Provinces of Canada, the St Lawrence river valley, portions of the Eastern seaboard , and are beginning to settle on the shores of the Great Lakes. Saxon exiles and Irish missionaries have also come to the new lands. Trade has given several native nations access to iron age technology and new ways of agriculture. As yet, the strong kings of Christendom and the Pope of Rome have shown little interest in the new countries to the west, beyond exiling some troublemakers and heretics there. The Crusades have kept the eyes of kings and bishops fixed on the rich Holy Land. This may change, though. Men whisper of a new crusade to the west to subdue the schismatics and pagans who have flocked to Vinland, as well as converting the red devil- men said to inhabit the far lands to the one true faith.  
  
  
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The island is inhabited by three main groups. The Mikmak[Micmaq Indians] are resisting the Norse [and largely pagan]colonists inhabiting the northern portions of the island. A small group of Irish have settled on the seaward reaches of the island, and are attempting to convert the heathens[white and red alike].These Irish are schismatics who do not acknowledge Rome's authority. This effort has already produced numerous martyrs. The Mimak nation live in the old way as hunters and fishers, but have adopted iron arms and some boatmaking techniques from the Northmen. Colonists live much as they do in other colonies nearby, save that the threat of violence is even higher.
 
The island is inhabited by three main groups. The Mikmak[Micmaq Indians] are resisting the Norse [and largely pagan]colonists inhabiting the northern portions of the island. A small group of Irish have settled on the seaward reaches of the island, and are attempting to convert the heathens[white and red alike].These Irish are schismatics who do not acknowledge Rome's authority. This effort has already produced numerous martyrs. The Mimak nation live in the old way as hunters and fishers, but have adopted iron arms and some boatmaking techniques from the Northmen. Colonists live much as they do in other colonies nearby, save that the threat of violence is even higher.
  
===Firgenbeorg Ðrines [Montreal]===  
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===Firgenbeorg Ðrines [Montreal]===  
 
A timber and earth was built here by an exiled Northumbrian thane and his followers about 50 years ago.  He Named the settlment "Mount Trinity." Now the the man's grandson rules a growing settlement of mostly Saxon extraction, and leads his people in battle against the heathen Iricweas[ Iriqouis]. Many of the Irikwaes have been gathered to the service of a great devil whom they call Ithacwa the Windwalker. Their witch chieftains command not only mortal warriors , but also wendigos bound by magic, werewolves, and demonic tree -giants[Entas].
 
A timber and earth was built here by an exiled Northumbrian thane and his followers about 50 years ago.  He Named the settlment "Mount Trinity." Now the the man's grandson rules a growing settlement of mostly Saxon extraction, and leads his people in battle against the heathen Iricweas[ Iriqouis]. Many of the Irikwaes have been gathered to the service of a great devil whom they call Ithacwa the Windwalker. Their witch chieftains command not only mortal warriors , but also wendigos bound by magic, werewolves, and demonic tree -giants[Entas].
  
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The Norse built a trading post here and it's grown into a fair sized town in the last couple of generations. The people acknowledge Vinland's authority only in theory.
 
The Norse built a trading post here and it's grown into a fair sized town in the last couple of generations. The people acknowledge Vinland's authority only in theory.
  
===Bréanainn Inis[Prince Edward Island]===  
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===Bréanainn Inis[Prince Edward Island]===  
 
Irish monastics succeeded in at least partially converting most of the natives.Pastoralism is the way of life for most of the island's people. Cows are held to be ''medicine animals'' by the natives. The early monks discovered a way to use cowpox to give partial immunity to smallpox, a fortuitous discovery that lead to the salvation of many native lives and conversion of many souls. The technique is freely disseminated, and is spreading to other settlements.The Vinland bishops have sometimes derided the islanders as ''cow cultists''.
 
Irish monastics succeeded in at least partially converting most of the natives.Pastoralism is the way of life for most of the island's people. Cows are held to be ''medicine animals'' by the natives. The early monks discovered a way to use cowpox to give partial immunity to smallpox, a fortuitous discovery that lead to the salvation of many native lives and conversion of many souls. The technique is freely disseminated, and is spreading to other settlements.The Vinland bishops have sometimes derided the islanders as ''cow cultists''.
  
===Sigurðshaugr===
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===Sigurðshaugr===
[http://wiki.rpg.net/index.php/Vinland:Sigurðshaugr Sigurðshaugr] is a riverside town, about 30 miles south of Mount Trinity, supported by multiple farmsteads in the immediate area. There is a small watermill[pretty new] . The blacksmith handles everything from farrier's work to repairing spears and replacing axe heads. Looking at a couple of hundred people at best.
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[http://wiki.rpg.net/index.php/Vinland:Sigurðshaugr Sigurðshaugr] is a riverside town, about 30 miles south of Mount Trinity, supported by multiple farmsteads in the immediate area. There is a small watermill[pretty new] . The blacksmith handles everything from farrier's work to repairing spears and replacing axe heads. Looking at a couple of hundred people at best.
  
 
===Ymir's scalp===  
 
===Ymir's scalp===  
 
[the icebound northlands of Canada]
 
[the icebound northlands of Canada]
  
===Grösugur sjór[Grassy Sea]===  
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===Grösugur sjór[Grassy Sea]===  
 
The Great Plains.  Few Norse have yet ventured this far and little is known about the area.
 
The Great Plains.  Few Norse have yet ventured this far and little is known about the area.
  
===Faðir af árbakki[Father of Rivers]===
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===Faðir af árbakki[Father of Rivers]===
 
The Mississippi river.
 
The Mississippi river.
  

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