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====Location and Description====
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===Location and Description===
  
 
Xadir is the largest city-state of [[Caulis]], and perhaps the known world as well. It is a bustling port and important center for trade, and is at the crossroads of major land and sea trade routes. It sits on the Bay of Xaan, at the mouth of the River Caul. The waters of the bay are calm for most of the year and well-protected from pirates. The weather in and around Xadir is sunny and pleasant on average. Boats and caravans by the dozen, loaded with goods, enter and leave the city and its port every day. And adventurous souls from hundreds of miles around flock to the city in search of fame and fortune. Some find it; many find only danger and misery.
 
Xadir is the largest city-state of [[Caulis]], and perhaps the known world as well. It is a bustling port and important center for trade, and is at the crossroads of major land and sea trade routes. It sits on the Bay of Xaan, at the mouth of the River Caul. The waters of the bay are calm for most of the year and well-protected from pirates. The weather in and around Xadir is sunny and pleasant on average. Boats and caravans by the dozen, loaded with goods, enter and leave the city and its port every day. And adventurous souls from hundreds of miles around flock to the city in search of fame and fortune. Some find it; many find only danger and misery.
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[[Image:Xadir_seal.png|thumb|200px|right|Seal of the Archon and City of Xadir]]
 
[[Image:Xadir_seal.png|thumb|200px|right|Seal of the Archon and City of Xadir]]
  
====Political System====  
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===Political System===  
  
 
The ruling monarch of Xadir is known as the ''Archon''. The Archon is undisputed master of Xadir and the towns and villages adjacent to it. He makes all the laws and has the power of life and death over every man, woman, and child within the city and its environs. The monarchy is hereditary and can only be held by a man.  The Archon rules from his stone palace atop Xado Hill, just west of the River Caul. It looks down on the waterfront and main market square, and is situated in the midst of a lush, three-acre garden. The palace and its grounds are off limits to everyone save the Archon, his family, advisors, and slaves, noblemen (and their slaves), and the army unit assigned to be the Archon's personal guard. Treasures from across the region including weapons, armor, and coffers full of coins and precious stones are housed within the palace. The Archon's scribes and their ledgers and records (primarily scrolls) are kept in buidling adjacent to the palace.
 
The ruling monarch of Xadir is known as the ''Archon''. The Archon is undisputed master of Xadir and the towns and villages adjacent to it. He makes all the laws and has the power of life and death over every man, woman, and child within the city and its environs. The monarchy is hereditary and can only be held by a man.  The Archon rules from his stone palace atop Xado Hill, just west of the River Caul. It looks down on the waterfront and main market square, and is situated in the midst of a lush, three-acre garden. The palace and its grounds are off limits to everyone save the Archon, his family, advisors, and slaves, noblemen (and their slaves), and the army unit assigned to be the Archon's personal guard. Treasures from across the region including weapons, armor, and coffers full of coins and precious stones are housed within the palace. The Archon's scribes and their ledgers and records (primarily scrolls) are kept in buidling adjacent to the palace.
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====Social Structure====  
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===Social Structure===  
  
 
The social structure of Xadir is made up of a small group of nobles (1%); a larger--but still relatively small--group of citizens (10%) consisting of landowners and wealthy merchants/traders; and commoners (approx. 90%). Commoners include tradespeople, sailors, shop owners, laborers, and so on. Soldiers, priests, bureaucrats, and scholars are generally included within the ranks of commoners, as individuals in those positions seldom possess any special rights or privileges.  
 
The social structure of Xadir is made up of a small group of nobles (1%); a larger--but still relatively small--group of citizens (10%) consisting of landowners and wealthy merchants/traders; and commoners (approx. 90%). Commoners include tradespeople, sailors, shop owners, laborers, and so on. Soldiers, priests, bureaucrats, and scholars are generally included within the ranks of commoners, as individuals in those positions seldom possess any special rights or privileges.  
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====Military====  
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===Military===  
  
 
Xadir maintains a relatively small professional military (about 2,000 men) made up of men from the city and the surrounding towns and villages. Soldiers enlist for life, but can be discharged after fulfilling 20 years of service, upon which time they are granted citizenship and a small plot of land somewhere on the outskirts of the city. The vast majority of men who enlist in the army (75%) come from the lowest levels of commoners--those who have no money and no prospect of a life better than grueling labor. Men who commit crimes not punishable by death are given the option of military service or enslavement, and always choose the army. Any man over the age of 14 can enlist, but must pass a physical test to be admitted, The Xadiri army is primarily for the defense of the city and almost never engages in military conquest. If necessary, any suitable man may be drafted or pressganged into service in the army for as long as necessary; citizens and nobles are exempt from such involuntary service.  
 
Xadir maintains a relatively small professional military (about 2,000 men) made up of men from the city and the surrounding towns and villages. Soldiers enlist for life, but can be discharged after fulfilling 20 years of service, upon which time they are granted citizenship and a small plot of land somewhere on the outskirts of the city. The vast majority of men who enlist in the army (75%) come from the lowest levels of commoners--those who have no money and no prospect of a life better than grueling labor. Men who commit crimes not punishable by death are given the option of military service or enslavement, and always choose the army. Any man over the age of 14 can enlist, but must pass a physical test to be admitted, The Xadiri army is primarily for the defense of the city and almost never engages in military conquest. If necessary, any suitable man may be drafted or pressganged into service in the army for as long as necessary; citizens and nobles are exempt from such involuntary service.  
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====Religion====
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===Religion===
  
 
The people of Xadir, like the rest of Caulis, worship Eldraad and the other gods of the Caulisian pantheon. Due to Xadir's proximity to the water, Hommut has a more prominent position in the pantheon than Zithna (who tends to have more importance in cities farther inland and more dependent on farming).
 
The people of Xadir, like the rest of Caulis, worship Eldraad and the other gods of the Caulisian pantheon. Due to Xadir's proximity to the water, Hommut has a more prominent position in the pantheon than Zithna (who tends to have more importance in cities farther inland and more dependent on farming).
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====Trade====
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===Trade===
  
 
There is an old saying in and around Caulis: "If it can be found, you'll find it in Xadir." The city-state has grown to be one of the largest in the known world because of its ravenous appetite for trade. Its somewhat central location on the continent and at the crossroads of major land and maritime trade routes means boats and caravans are entering and leaving the city nearly constantly.  
 
There is an old saying in and around Caulis: "If it can be found, you'll find it in Xadir." The city-state has grown to be one of the largest in the known world because of its ravenous appetite for trade. Its somewhat central location on the continent and at the crossroads of major land and maritime trade routes means boats and caravans are entering and leaving the city nearly constantly.  
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====Currency====
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===Currency===
  
 
The main currency of Xadir is a copper coin known as the ''tek''. Also in circulation is a smaller coin known as a ''bel'' (or ''abbel''), valued at 1/6th of a tek (i.e. 6 bels to the tek). The economy of Xadir (as with most Caulisian city-states) relies heavily on barter and the trading of goods (moreso than on minted currency), and it is not uncommon for transactions to consist entirely of goods or services. Workers may be paid for a day or week's work with a small turkey or pound of chickpeas; likewise, a shipment of lemons from Ilkara might be paid for with an agreed-upon amount of Caulisian pepper.
 
The main currency of Xadir is a copper coin known as the ''tek''. Also in circulation is a smaller coin known as a ''bel'' (or ''abbel''), valued at 1/6th of a tek (i.e. 6 bels to the tek). The economy of Xadir (as with most Caulisian city-states) relies heavily on barter and the trading of goods (moreso than on minted currency), and it is not uncommon for transactions to consist entirely of goods or services. Workers may be paid for a day or week's work with a small turkey or pound of chickpeas; likewise, a shipment of lemons from Ilkara might be paid for with an agreed-upon amount of Caulisian pepper.
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====Education====  
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===Education===  
  
 
There is no Xadir-wide system of education. Noble houses and those citizens who can afford to do so hire tutors to instruct male children from the age of 6 or 7 until adulthood at age 14. There is no standardized set of subjects, and boys are instructed in whatever subjects their fathers believe are most important. Among the nobility, having an [[Ilkara]]n tutor for one's son(s) is considered absolutely necessary. Children of commoners receive no formal education, and literacy is very nearly unheard of outside the nobility and the upper tier of the citizenry.  
 
There is no Xadir-wide system of education. Noble houses and those citizens who can afford to do so hire tutors to instruct male children from the age of 6 or 7 until adulthood at age 14. There is no standardized set of subjects, and boys are instructed in whatever subjects their fathers believe are most important. Among the nobility, having an [[Ilkara]]n tutor for one's son(s) is considered absolutely necessary. Children of commoners receive no formal education, and literacy is very nearly unheard of outside the nobility and the upper tier of the citizenry.  
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====Clothing====  
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===Clothing===  
  
 
The men of Xadir wear the traditional Caulisian light, thigh- or knee-length tunic known as the ''ona''. Sleeve length varies, usually based on occupation or social class. Tradesmen, common laborers, and slaves wear ona with no sleeves; merchants and the wealthy prefer elbow-length sleeves. Ona in general tend to be rather plain, undyed, and without any but the most basic of decoration. Those men for whom appearance is more than a rudimentary concern tend to set themselves apart through ornamentation--rings, necklaces, armbands, etc. Slaves are prohibited from wearing ornamentation of any kind. The wealthiest merchants and nobles like to wear colorful Hurkits imported from [[Ilkara]] (they are usually far too expensive an item for any but the richest men, and as such serve as a status symbol as well). Ona and Hurkits are secured around the waist by a leather or cloth belt.
 
The men of Xadir wear the traditional Caulisian light, thigh- or knee-length tunic known as the ''ona''. Sleeve length varies, usually based on occupation or social class. Tradesmen, common laborers, and slaves wear ona with no sleeves; merchants and the wealthy prefer elbow-length sleeves. Ona in general tend to be rather plain, undyed, and without any but the most basic of decoration. Those men for whom appearance is more than a rudimentary concern tend to set themselves apart through ornamentation--rings, necklaces, armbands, etc. Slaves are prohibited from wearing ornamentation of any kind. The wealthiest merchants and nobles like to wear colorful Hurkits imported from [[Ilkara]] (they are usually far too expensive an item for any but the richest men, and as such serve as a status symbol as well). Ona and Hurkits are secured around the waist by a leather or cloth belt.
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====Hair Styles====  
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===Hair Styles===  
  
 
Xadiri men of all social classes, like other Caulisians, wear their hair cropped short (hair that hangs down past the shoulders is considered effeminate). Beards, also well trimmed and maintained, are common. Soldiers prefer to shave their heads and faces, but are not required to do so.  Xadiri women wear their hair long, but do not otherwise fuss over it much. Wealthy Xadiri women with an excess of free time enjoy elaborate hairstyles and braiding techniques.
 
Xadiri men of all social classes, like other Caulisians, wear their hair cropped short (hair that hangs down past the shoulders is considered effeminate). Beards, also well trimmed and maintained, are common. Soldiers prefer to shave their heads and faces, but are not required to do so.  Xadiri women wear their hair long, but do not otherwise fuss over it much. Wealthy Xadiri women with an excess of free time enjoy elaborate hairstyles and braiding techniques.

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