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-->''Return to Main Site:''[[ACKS Versus Caverns of Thracia]]
 
-->''Return to Main Site:''[[ACKS Versus Caverns of Thracia]]
'''[Yuda the Healer]''', [Torturer]
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'''[Name & Epithet]''', [Level Title]
*[Assassin] [3],  
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*[Class] [Level], [Alignment, if you have one]
**to Next: 3850/6800
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*[Current XP] / [XP Needed to Level]
**Reserve:  3000
 
  
==Battle Record==
 
*Skeleton x2, Sword & Dagger. Smashed through one and cleaved into another.
 
 
*Super Armored Bear. Missed crossbow shot and watched it get impaled then decapitated by others.
 
  
 
== Attributes ==
 
== Attributes ==
*STR 13 +1
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*STR 13
*INT 14 +1
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*INT 14
 
*WIS 9
 
*WIS 9
*DEX 12  
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*DEX 12
*CON 13 +1
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*CON 13
 
*CHA 10
 
*CHA 10
  
 
== Combat ==
 
== Combat ==
*HP: 14/14
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*HP: 7/7
*AC: 6
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*AC: 2
 
*Initiative: +0
 
*Initiative: +0
  
 
*Movement:
 
*Movement:
**Base: 120'
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**Base: 90'
**Combat: 40'
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**Combat: 30'
**Charge: 120'
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**Charge: 90'
**Climb: 10'
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**Climb: .75'
**Stealth: 20'  
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**Stealth: 15'
**Daily: 24mi
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**Daily: 18mi
  
 
*Saving Throws
 
*Saving Throws
**Petrification & Paralysis 14+
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**Petrification & Paralysis 15+
**Poison & Death 13+
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**Poison & Death 14+
**Blast & Breath 15+
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**Blast & Breath 16+
**Staffs & Wands 15+
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**Staffs & Wands 16+
**Spells 16+
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**Spells 17+
  
 
*Weapons & Attacks
 
*Weapons & Attacks
**Sword & Dagger 7+ 1d6+3
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**Sword & Dagger 8+ 1d8+2
**Sword 2h 8+ 1d8+3
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**Shortbow 10+ 1d6
**Arbalest 9+ 1d8 +2
 
  
 
== Skills ==
 
== Skills ==
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*Languages
 
*Languages
 
*Proficiencies:
 
*Proficiencies:
**Healer 2  
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Healer 2  
**Alchemy 1
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Alchemy 1
**Yet to be decided.
 
  
 
*Class Abilities
 
*Class Abilities
**Move Silently 15+ (only usable wearing leather or no armor)
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Move Silently 17+
**Hide in Shadows 17+ (only usable wearing leather or no armor)
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Hide in Shadows 19+
**Backstab +4 to hit, x2 (only usable wearing leather or no armor)
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Backstab +4 x2
*Other Abilities
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Other Abilities
**Identify Poison/Potion 11+
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Identify Poison/Potion 11+
**Identify Disease 7+
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Identify Disease 7+
**Treat 4 patients/day heal 1d3 HP
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Treat 4 patients/day heal 1d3 HP
**Cure Light wounds 18+ 1/day per patient
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Cure Light wounds 18+ 1/day per patient
**Remove Disease 18+ 1/day per patient
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Remove Disease 18+ 1/day per patient
  
 
== Equipment ==
 
== Equipment ==
 
Curved Sword
 
Curved Sword
 
Dagger
 
Dagger
Arbalest
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Shortbow
 
*Armor
 
*Armor
Plate Armor(AC 6)
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Lacquered Leather Lamellar (AC 2)
  
 
*Gear
 
*Gear
**Leather Belt
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**Backpacks or tents or door spikes or whatever.  Be sure to list what container each object is in.  It might be easiest to list each container as a sub-item and then list next to it what is in it.
***Waterskin  
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Birthwort x2
***Bolt casing, x20 crossbow bolts
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Comfry x4
 
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Leather Belt
**Backpack
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-Waterskin  
*** sack
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-Pouches and Packs (6 stone capacity)
***Iron rations x2
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-- Birthwort x2 (+2 to neutralize poison)
**waist pouch1
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-- Comfry x4 (1d3 healing, once per day)
***Birthwort x2 (+2 to neutralize poison)  
 
**waist pouch2
 
***Comfry x4 (1d3 healing, once per day)
 
***Woundwart x2 (enhances attempt at CLW)
 
**waist pouch3
 
 
 
*Clothes
 
**Armiger's Tunic & Pants
 
**High leather boots with bear fur trim.
 
**black leather belt (pouches and weapons hang from here)
 
**Gloves
 
**Bear skin cloak
 
 
 
**Noble's Tunic & Pants
 
 
 
 
 
 
*Coinage
 
*Coinage
 
**CP
 
**CP
 
**SP
 
**SP
 
**EP
 
**EP
**GP 1500
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**GP 23
 
**PP
 
**PP
  
10 stone, 2 items encumbrance.
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6 stone encumbrance.
  
 
== Spells ==
 
== Spells ==

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