Difference between revisions of "Savage Sands: Chen Bok Tin"

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(Chen Bok Tin :: Novice/2 Adv :: Bennies 24px)
(Chen Bok Tin :: Novice/2 Adv :: Bennies 24px)
 
(30 intermediate revisions by the same user not shown)
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==Chen Bok Tin :: Novice/2 Adv :: Bennies [[file:d5b.png|24px]]==
 
==Chen Bok Tin :: Novice/2 Adv :: Bennies [[file:d5b.png|24px]]==
  
[[File:Chen0002.png|300px]]
+
[[File:Badlands0002.png|300px]]
  
 
==''You don't have to reload a knife.''==
 
==''You don't have to reload a knife.''==
  
==Race :: Half-Folk==
+
==Race :: Human==
'''Racial Features:''' Luck | Reduced Pace | Size -1 | Spirited
+
'''Racial Features:''' Adaptable
  
 
==Mutations==
 
==Mutations==
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==Attributes==
 
==Attributes==
'''Agility''' [[file:d8a.png|24px]] || '''Smarts''' [[file:d6a.png|24px]] || '''Spirit''' [[file:d10a.png|24px]] ||  '''Strength''' [[file:d4a.png|24px]] || '''Vigor''' [[file:d6a.png|24px]] '''(-1)'''
+
'''Agility''' [[file:d10a.png|24px]] || '''Smarts''' [[file:d4a.png|24px]] || '''Spirit''' [[file:d10a.png|24px]] ||  '''Strength''' [[file:d4a.png|24px]] || '''Vigor''' [[file:d8a.png|24px]] '''(-1)'''
  
 
==Derived Stats==
 
==Derived Stats==
Pace [[file:d5b.png|24px]] ||  Parry [[file:d6a.png|24px]] || Size '''(-1)''' || Toughness [[file:d4b.png|24px]]
+
Pace [[file:d6a.png|24px]] ||  Parry [[file:d7b.png|24px]] || Size [[file:d0a.png|24px]] || Toughness [[file:d6a.png|24px]]
  
 
==Core Skills==
 
==Core Skills==
'''Athletics''' [[file:d8a.png|24px]] || '''Common Knowledge [[file:d4a.png|24px]] || '''Notice''' [[file:d4a.png|24px]] || '''Persuasion''' [[file:d10a.png|24px]] || '''Stealth''' [[file:d4a.png|24px]]
+
'''Athletics''' [[file:d10a.png|24px]] || '''Common Knowledge [[file:d4a.png|24px]] || '''Notice''' [[file:d4a.png|24px]] || '''Persuasion''' [[file:d6a.png|24px]] || '''Stealth''' [[file:d6a.png|24px]]
  
 
==Other Skills==
 
==Other Skills==
'''Fighting''' [[file:d8a.png|24px]] || '''Focus''' [[file:d10a.png|24px]]
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'''Fighting''' [[file:d10a.png|24px]] || '''Focus''' [[file:d10a.png|24px]]
|| '''Healing''' [[file:d4a.png|24px]] || '''Riding''' [[file:d4a.png|24px]] ||  '''Survival''' [[file:d4a.png|24px]]
+
|| '''Healing''' [[file:d4a.png|24px]] || '''Survival''' [[file:d4a.png|24px]]
  
 
==Hindrances==
 
==Hindrances==
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'''Frenzy''' ''Free Seasoned Edge'' - Roll 2nd Fighting die w/ Fighting die.
 
'''Frenzy''' ''Free Seasoned Edge'' - Roll 2nd Fighting die w/ Fighting die.
  
'''Great Luck''' +2 Bennies.
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'''Luck''' +1 Bennie
 
+
:'''Great Luck''' +2 Bennies.
'''Companion'''
 
  
 
==Wealth/Gear==
 
==Wealth/Gear==
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'''Weapons'''
 
'''Weapons'''
: Quarterstaff 1d4+1d4 | Wt 4 | Cost 10 | Reach; +1 Parry; 2H
+
: Knives (4) 1d4+1d4 | Wt 4 | Cost 100/4 | Reach; +1 Parry; 2H
  
 
'''Gear'''
 
'''Gear'''
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: Blanket | Wt 1 | Cost 10
 
: Blanket | Wt 1 | Cost 10
  
: Knife | Wt 1 | Cost 25
+
: Clothes | Wt 1 | Cost 20
  
 +
: Flint/Tinder | Wt 0 | Cost 3
  
'''Remaining Wealth''' [155]
+
: Whetstone | Wt 1 | Cost 5
  
==Bio==
 
Kai didn't remember a time when he wasn't as he was. Born to human parents, he most decidedly was ''not'' human himself, but insomuch as was possible, he was raised as though he were.
 
  
Children his own age, when he encountered them, were quick to point out the differences.
+
'''Remaining Wealth''' [42]
 
 
The skin of his hands and face was ink-black and rough, and everywhere else he was covered in orange and tawny fur. Including his tail - a feature neither of his parents possessed - and which fascinated other children to no end.
 
 
 
Sometimes painfully so, when they wanted to pull it.
 
 
 
Nevertheless, Kai thrived in the desert world, his lean frame adept and adaptable, his fur offering protection from both cold nights and and the abrasive lash of the sands in a storm, his big hands, with their long fingers, ideally suited to digging and sifting.
 
 
 
Because his parents were sand scavengers, most of Kai's formative years were spent outside the protection of city walls and the structure of society at large. Consequently, he never really learned to deal with other people in an easy and natural fashion.
 
 
 
He doesn't make friends easily, but he values those he makes, and has learned to demonstrate his own usefulness in the pursuit of forming connections in the world.
 
 
 
It was when his mind awoke to the world around him that Kai really grew into his own. The desert came to life with a thousand thoughts, and his body and aura began to interact with the world around him. A man named Fletcher Jon saw his potential, saw what he could become, and took Kai in as his apprentice.
 
 
 
Under Jon's guidance, Kai became an adept - a rank similar to journeyman in other trades - earning the right to dye the sides of his beard and the center of his mane crimson to show his rank and affiliation, though there were few enough who would recognize his trade on the weight of those markings alone.
 
  
 +
==Bio==
  
 
[[Savage_Sands#Characters | < < < Back To Main Page]]
 
[[Savage_Sands#Characters | < < < Back To Main Page]]
 
[[File:Mindseye0002.png|100px]]
 

Latest revision as of 07:34, 21 May 2024

< < < Back To Main Page

Chen Bok Tin :: Novice/2 Adv :: Bennies D5b.png[edit]

Badlands0002.png

You don't have to reload a knife.[edit]

Race :: Human[edit]

Racial Features: Adaptable

Mutations[edit]

N/A

Attributes[edit]

Agility D10a.png || Smarts D4a.png || Spirit D10a.png || Strength D4a.png || Vigor D8a.png (-1)

Derived Stats[edit]

Pace D6a.png || Parry D7b.png || Size D0a.png || Toughness D6a.png

Core Skills[edit]

Athletics D10a.png || Common Knowledge D4a.png || Notice D4a.png || Persuasion D6a.png || Stealth D6a.png

Other Skills[edit]

Fighting D10a.png || Focus D10a.png || Healing D4a.png || Survival D4a.png

Hindrances[edit]

Can't Swim - Campaign || Arrogant - Major || Poverty - Minor || Wanted - Minor

Edges and Powers[edit]

Frenzy Free Seasoned Edge - Roll 2nd Fighting die w/ Fighting die.

Luck +1 Bennie

Great Luck +2 Bennies.

Wealth/Gear[edit]

Armor

None

Weapons

Knives (4) 1d4+1d4 | Wt 4 | Cost 100/4 | Reach; +1 Parry; 2H

Gear

Backpack | Wt 2 | Cost 50
Wineskin x2 | Wt 1 (2) | Cost 5 (10)
Trail Rations | Wt 5 | Cost 10
Blanket | Wt 1 | Cost 10
Clothes | Wt 1 | Cost 20
Flint/Tinder | Wt 0 | Cost 3
Whetstone | Wt 1 | Cost 5


Remaining Wealth [42]

Bio[edit]

< < < Back To Main Page