Difference between revisions of "Amnesiac"

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Line 12: Line 12:
 
*Dex 10
 
*Dex 10
 
*Cha 14
 
*Cha 14
 +
 +
 +
*Hp 15
 +
*Fatigue 18
 +
*Pow 12
 +
*Xp bonus 7
 +
*dam bonus+1d6
 +
 +
 +
 +
*Effort 80%
 +
*Stamina 60%
 +
*Idea 65%
 +
*Agility 50%
 +
*Charisma 70%
 +
 +
 +
 +
=Communication:+6%=
 +
*Bargain
 +
*Command
 +
*Etiquette
 +
*Fast Talk
 +
*Perform
 +
*Persuade
 +
*Teach
 +
 +
=Manipulation:+4%=
 +
*Art
 +
*Craft
 +
*Fine Manipulation
 +
*Repair
 +
*Sleight of Hand
 +
 +
=Mental:+4%=
 +
*Appraise
 +
*First Aid
 +
*Gaming
 +
*Strategy
 +
 +
=Perception:+5%=
 +
*Insight
 +
*Listen
 +
*Navigate
 +
*Research
 +
*Sense
 +
*Spot
 +
*Track
 +
 +
=Physical:-3%=
 +
*Boating
 +
*Climb
 +
*Dodge (DEX x 2%)
 +
*Hide
 +
*Jump
 +
*Ride
 +
*Stealth
 +
*Swim
 +
*Throw

Revision as of 22:23, 26 May 2010

Amnesiac late 30's human male. Huge, big bellied and black as night. Silver grey shaved hair, gold front teeth, tribal facial scars, a great big booming voice and a body crisscrossed in healed wounds and tattoos. One of which has the word Marid (in trade) entwined with a sea deamon. If i could tell you about him I would...


Owning a leather kilt, a cuirboilli breast plate with wave patterns, a torn and grubby exquisite white cloak and head scarf. Carrying a plain scimitar and a cestus on a cord around his neck.


  • Str 16
  • Con 12
  • Siz 17
  • Int 13
  • Pow 12
  • Dex 10
  • Cha 14


  • Hp 15
  • Fatigue 18
  • Pow 12
  • Xp bonus 7
  • dam bonus+1d6


  • Effort 80%
  • Stamina 60%
  • Idea 65%
  • Agility 50%
  • Charisma 70%


Communication:+6%

  • Bargain
  • Command
  • Etiquette
  • Fast Talk
  • Perform
  • Persuade
  • Teach

Manipulation:+4%

  • Art
  • Craft
  • Fine Manipulation
  • Repair
  • Sleight of Hand

Mental:+4%

  • Appraise
  • First Aid
  • Gaming
  • Strategy

Perception:+5%

  • Insight
  • Listen
  • Navigate
  • Research
  • Sense
  • Spot
  • Track

Physical:-3%

  • Boating
  • Climb
  • Dodge (DEX x 2%)
  • Hide
  • Jump
  • Ride
  • Stealth
  • Swim
  • Throw