Difference between revisions of "WS:Main Page"

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==News==
 
==News==
*[[Session reports]] from the current campaign being run in this setting by [[User:Curufea|Curufea]].
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*[[WS:Session reports]] from the current campaign being run in this setting by [[WS:User:Curufea|Curufea]].
*The [[Irolon Times]] newspaper, which contains news and rumours.
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*The [[WS:Irolon Times]] newspaper, which contains news and rumours.
*[[Campaign files]] with images or document props.
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*[[WS:Campaign files]] with images or document props.
  
 
==Background==
 
==Background==
*The [[Timeline]].
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*The [[WS:Timeline]].
*[[Old editions]] of the Irolon Times.
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*[[WS:Old editions]] of the Irolon Times.
*[[Evolution]] of magic and the gods.
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*[[WS:Evolution]] of magic and the gods.
*[[Calendar]]  
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*[[WS:Calendar]]  
  
 
Background information, timeline, history and calendar.
 
Background information, timeline, history and calendar.
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==Culture==
 
==Culture==
 
===Races===
 
===Races===
*[[Humans]]
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*[[WS:Humans]]
*[[Dwarfs]]
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*[[WS:Dwarfs]]
*[[Elves]]
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*[[WS:Elves]]
*[[Felines]]
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*[[WS:Felines]]
*[[Lizardmen]]
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*[[WS:Lizardmen]]
  
 
Cultural information, sayings and bits to flesh out life in the Western Shores.
 
Cultural information, sayings and bits to flesh out life in the Western Shores.
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Information about many of the physical locations inside the Western Shores.
 
Information about many of the physical locations inside the Western Shores.
 
===Nations===
 
===Nations===
*[[Greatwood]] Forest
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*[[WS:Greatwood]] Forest
*The Emipre of [[Kartar]]
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*The Emipre of [[WS:Kartar]]
*[[Ambria]]
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*[[WS:Ambria]]
*[[Brondheim]]
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*[[WS:Brondheim]]
*[[Daria]]
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*[[WS:Daria]]
*The [[Duchy]] of Irolo
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*The [[WS:Duchy]] of Irolo
 
===Other===
 
===Other===
*The Free City of [[Weyrcliff]]
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*The Free City of [[WS:Weyrcliff]]
*The Isle of [[Dornica]]
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*The Isle of [[WS:Dornica]]
  
 
==Economy==
 
==Economy==
*[[Provisions]]
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*[[WS:Provisions]]
*[[Guilds]]
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*[[WS:Guilds]]
*[[High Fantasy]] pricelist.  Not actually used in the Western Shores, but good for comparison purposes
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*[[WS:High Fantasy]] pricelist.  Not actually used in the Western Shores, but good for comparison purposes
*[[Upkeep]] for the lifestyle a character wishes to maintain
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*[[WS:Upkeep]] for the lifestyle a character wishes to maintain
*[[Prices]] to buy things
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*[[WS:Prices]] to buy things
*[[Starting money]] for new characters
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*[[WS:Starting money]] for new characters
*[[Vehicles]] in the Western Shores
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*[[WS:Vehicles]] in the Western Shores
*[[Wages]] earned through various occupations
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*[[WS:Wages]] earned through various occupations
*Weights and [[Measures]]
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*Weights and [[WS:Measures]]
 
Money.  Where to get it, how to spend it.
 
Money.  Where to get it, how to spend it.
  
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==Religion==
 
==Religion==
*Religious and secular [[Orders]]
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*Religious and secular [[WS:Orders]]
 
Theology.  Where to get it, how to use it.
 
Theology.  Where to get it, how to use it.
  
 
==Rules==
 
==Rules==
*[[Character creation]]
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*[[WS:Character creation]]
*[[Character advancment]]
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*[[WS:Character advancment]]
 
Specific rules related information.
 
Specific rules related information.
  
Last updated by: [[User:Curufea|Curufea]] 17:04, 20 December 2005 (PST)
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Last updated by: [[User:Curufea|Curufea]] 17:14, 20 December 2005 (PST)

Revision as of 18:14, 20 December 2005

The Western Shores

System: Fantasy Hero for the Hero System 5th edition revised.

A land of high fantasy and melodrama, where the effects of magic are felt through all the land. Bounded by the sea to the west, the reptillian kingdom to the south, the feline empire to the east and with nothing but ice, giants and dragons to the north.

Humans dominate, and the Church is but one step behind every throne. The gods of the Aesir play with the lives of their worshipers while Odin the Allfather watches.

A land that has been ravaged by war, daemonic invasion and megalomaniacal mages bent on obtaining godlike power. Rebuilt, repaired and still struggling. The Church Inquisition always on the look out for potential new sorcerous threats, and eager to hear the gossip of any.

Barely tolerated magical races are balkanised into less travelled areas - the four breeds of Elf (few know of the fifth, the councillors), the earth elemental Dwarfs, the Centaur and Leomachi. The breeding of slave warriors by necromancers in the past, the Orc, the Goblin, the Ogre and the Troll, has instilled wariness and xenophobia in all humanity for the different.

And then there is the myth of the Elven Golden-Age-That-Never-Was. Supposedly destroyed by a human, giving the Elves their own reasons for distrust.

But there are heroes still, rising in times of trouble and regarded with awe.

And magic flows, every festival there are miracles. Praying to the gods gives good crops, and priests receive answers to their questions. Many more would become priests, if there were less bureaucracy involved in the training. And Odin help any who even mention the word "corruption" in the same breath.

News

Background

Background information, timeline, history and calendar.

Culture

Races

Cultural information, sayings and bits to flesh out life in the Western Shores.

Locations

Information about many of the physical locations inside the Western Shores.

Nations

Other

Economy

Money. Where to get it, how to spend it.

Magic

Magic. Where to get it, how to use it.

Religion

Theology. Where to get it, how to use it.

Rules

Specific rules related information.

Last updated by: Curufea 17:14, 20 December 2005 (PST)