Difference between revisions of "Reese, Darius"

From RPGnet
Jump to: navigation, search
(Equipment)
 
(9 intermediate revisions by 2 users not shown)
Line 5: Line 5:
 
! Name || Value   
 
! Name || Value   
 
|-
 
|-
| INTelligence ||    x
+
| INTelligence ||    7
 
|-
 
|-
| TECH ||    x
+
| TECH ||    4
 
|-
 
|-
| ATTRactiveness ||    x
+
| ATTRactiveness ||    6
 
|-
 
|-
| Movement Allowance ||    x
+
| Movement Allowance ||    5
 
|-
 
|-
| EMPathy ||    x
+
| EMPathy ||    7
 
|-
 
|-
| REFlex ||    x
+
| REFlex ||    8
 
|-
 
|-
| COOL ||    x
+
| COOL ||    7
 
|-
 
|-
| LUCK ||    x
+
| LUCK ||    4
 
|-
 
|-
| BODY ||    x
+
| BODY ||    8
 
|}
 
|}
  
 
=Skills=
 
=Skills=
  
 +
*ATTR: [6]
 +
**Personal Grooming*: 0 [+6]
 +
**Wardrobe & style*: 0  [+6]
  
ATTR:
 
  
Personal Grooming*:
+
*BODY: [8]
 +
**Endurance: 2 [+10]
 +
**Strength feat: 3 [+11]
 +
**Swimming*: 0 [+8]
  
Wardrobe & style*:
 
  
 +
*COOL: [7]
 +
**Interrogation: 5 [+12]
 +
**Intimidate: 3 [+10]
 +
**Oratory: 0 [+3]
 +
**Resist torture/drug: 0 [+3]
 +
**Streetwise: 2 [+9]
  
BODY:
 
  
Endurance:
+
*EMPATHY: [7]
 +
**Human perception*: 7 [+14]
 +
**Interview*: 0 [+7]
 +
**Leadership*: 2 [+9]
 +
**Seduction*: 0 [+7]
 +
**Social*: 0 [+2]
 +
**Persuasion/Fast Talk*: 5 [+12]
 +
**Perform: 0 [+3]
  
Strength feat:
 
  
Swimming*:
+
*INT: [7]
 +
**Accounting: 0 [+3]
 +
**Anthropology: 0 [+3]
 +
**Awareness/notice*: 5 [+12]
 +
**Biology: 0 [+3]
 +
**Botany: 0 [+3]
 +
**Chemistry: 0 [+3]
 +
**Composition: 0 [+3]
 +
**Diagnose Illness: 0 [+3]
 +
**Education & General Knowledge*: 3 [+10]
 +
**Expert: 0 [+3]
 +
**Forage: 0 [+3]
 +
**Fishing: 0 [+3]
 +
**Forward observer: 0 [+3]
 +
**Gamble: 0 [+3]
 +
**Geology (2): 0 [+3]
 +
**Hide/evade*: 3 [+10]
 +
**History: 0 [+3]
 +
**Instruction: 5 [+12]
 +
**Information Gathering: 0 [+3]
 +
**Linguistics: 0 [+3]
 +
**Mathematics: 0 [+3]
 +
**Metallurgy (2): 0 [+3]
 +
**Meteorology (2): 0 [+3]
 +
**Military Experience: 4 [+11]
 +
**Navigation: 0 [+3]
 +
**Physics (2): 0 [+3]
 +
**Psychology: 0 [+3]
 +
**Theoretical Sciences: 0 [+3]
 +
**Scrounging: 0 [+3]
 +
**Wilderness survival: 0 [+3]
 +
**Zoology: 0 [+3]
  
  
COOL:
+
*REF: [8]
 +
**Autogun: 0 [+4]
 +
**Chemical weapons: 0 [+4]
 +
**Athletics*: 3 [+11]
 +
**Brawling*: 0 [+8]
 +
**Dance: 0 [+3]
 +
**Dodge/escape*: 0 [+8]
 +
**Drive Wheel: 2 [+10]
 +
**Drive Track: 0 [+4]
 +
**Handgun: 5 [+13]
 +
**Heavy weapons: 2 [+10]
 +
**Martial Arts: BCT (3) 6 [+14]
 +
**Melee*: 0 [+8]
 +
**Motorcycle: 0 [+4]
 +
**Operate Heavy Machine: 0 [+4]
 +
**Pilot: 0 [+4]
 +
**Ride: 0 [+4]
 +
**Rifle: 6 [+14]
 +
**Snow ski: 0 [+4]
 +
**Stealth (2)*: 6 [+14]
  
Interrogation:
 
  
Intimidate:
+
*TECH: [4]
 
+
**Aero tech (2): 0 [+2]
Oratory:
+
**Basic tech (2): 0 [+2]
 
+
**Biological weapons (3): 0 [+2]
Resist torture/drug:
+
**Electrical Engineer (2): 0 [+2]
 
+
**Civil engineering (2): 0 [+2]
Streetwise:
+
**Combat engineering: 0 [+2]
 
+
**Demolitions (2): 0 [+2]
 
+
**Disguise: 0 [+2]
EMPATHY:
+
**Electronics: 0 [+2]
 
+
**Farming: 0 [+2]
Human perception*:
+
**First aid: 0 [+2
 
+
**Forgery: 0 [+2]
Interview*:
+
**Indirect fire (2): 0 [+2
 
+
**Large Calibre Gun: 0 [+2
Leadership*:
+
**Medical/surgery (4): 0 [+2]
 
+
**Nuclear weapons (4): 0 [+2]
Seduction*:
+
**Paint & draw: 0 [+2]
 
+
**Photo & film: X [+2]
Social*:
+
**Pick lock: X [+2]
 
+
**Pickpocket: X [+2]
Persuasion/Fast Talk*:
+
**Play: X [+2]
 
+
**Rotor tech (3): X [+2]
Perform:
+
**Tactical Missile (2): X [+2]
 
+
**Weaponsmith: 1 [+5]
 
 
INT:
 
 
 
Accounting:
 
 
 
Anthropology:
 
 
 
Awareness/notice*:
 
 
 
Biology:
 
 
 
Botany:
 
 
 
Chemistry:
 
 
 
Composition:
 
 
 
Diagnose Illness:
 
 
 
Education & General Knowledge*:
 
 
 
Expert:
 
 
 
Forage:
 
 
 
Fishing:
 
 
 
Forward observer:
 
 
 
Gamble:
 
 
 
Geology (2):
 
 
 
Hide/evade*:
 
 
 
History:
 
 
 
Instruction:
 
 
 
Information Gathering:
 
 
 
Linguistics:
 
 
 
Mathematics:
 
 
 
Metallurgy (2):
 
 
 
Meteorology (2):
 
 
 
Military Experience:
 
 
 
Navigation:
 
 
 
Physics (2):
 
 
 
Psychology:
 
 
 
Theoretical Sciences:
 
 
 
Scrounging:
 
 
 
Wilderness survival:
 
 
 
Zoology:
 
 
 
 
 
REF:
 
 
 
Autogun:
 
 
 
Chemical weapons:
 
 
 
Athletics*:
 
 
 
Brawling*:
 
 
 
Dance:
 
 
 
Dodge/escape*:
 
 
 
Drive Wheel:
 
 
 
Drive Track:
 
 
 
Handgun:
 
 
 
Heavy weapons:
 
 
 
Martial Arts:
 
 
 
Melee*:
 
 
 
Motorcycle:
 
 
 
Operate Heavy Machine:
 
 
 
Pilot:
 
 
 
Ride:
 
 
 
Rifle:
 
 
 
Snow ski:
 
 
 
Stealth (2)*:
 
 
 
 
 
TECH:
 
 
 
Aero tech (2):
 
 
 
Basic tech (2):
 
 
 
Biological weapons (3):
 
 
 
Electrical Engineer (2):
 
 
 
Civil engineering (2):
 
 
 
Combat engineering:
 
 
 
Demolitions (2):
 
 
 
Disguise:
 
 
 
Electronics:
 
 
 
Farming:
 
 
 
First aid:
 
 
 
Forgery:
 
 
 
Indirect fire (2):
 
 
 
Large Calibre Gun:
 
 
 
Medical/surgery (4):
 
 
 
Nuclear weapons (4):
 
 
 
Paint & draw:
 
 
 
Photo & film:
 
 
 
Pick lock:
 
 
 
Pickpocket:
 
 
 
Play:
 
 
 
Rotor tech (3):
 
 
 
Tactical Missile (2):
 
 
 
Weaponsmith:
 
  
  
Line 247: Line 155:
  
 
=Equipment=
 
=Equipment=
 +
*Surplus M81 Woodland pattern BDUs, olive t-shirt
 +
*Assault vest (olive) w/ shotgun ammo loops and four M16 magazine pouches
 +
*Tactical gloves
 +
*Army Combat Boots
 +
*Plastic water bottle
 +
*Baseball cap (olive)
 +
*Watch, wallet, hygiene kit
 +
*Shooting sunglasses ('Targetmain')
 +
*60 x zip-ties in black nylon belt pouch
 +
*Handcuffs and belt carrier
 +
*Tonfa-baton
 +
*3-cell maglite with LED
 +
*Lucky Charm: "Digital keychain photograph of his wife and daughter"
  
Surplus M81 Woodland pattern BDUs, olive t-shirt
 
  
Assault vest (olive) w/ shotgun ammo loops and four M16 magazine pouches
+
*Smith & Wesson M&P40 semi automatic pistol
 +
*Leg holster w/ two M&P40 magazine pouches
 +
*3 x 17rd .40 cal. magazines
 +
*60 x rounds .40 cal ammunition
  
Tactical gloves
+
=Background=
 
 
Army Combat Boots
 
 
 
Plastic water bottle
 
 
 
Baseball cap (olive)
 
  
Watch, wallet, hygiene kit
+
'''Darius Reese:''' Former military MP turned Defense Contractor after his stint was up, Reese (as he prefers to be called) spent four years in Iraq trying to teach cops in Mosul to be actual cops. When the plague hit, his wife and daughter were among the first to fall ill, and he flew home to be with them. Since their deaths, he has resisted calls to join half a dozen different forces calling themselves the legitimate military government, preferring instead to dwell alone in the empty house that represents the shell of his former life.
  
Shooting sunglasses ('Targetmain')
+
=Physical Appearance=
  
60 x zip-ties in black nylon belt pouch
+
Reese is a large, very heavily built African-American man in his thirties.  He has close cropped hair:formerly shaven, and now running to heavy stubble.  He looks as if he's an ex-football player (which he is), deeply mournful (which he is), and slow of thought (which he isn't).  An IED in Iraq left him with a bad knee, which plays up when he tries to run. The injury ended his military career and pushed him into private contracting. In high school, Rees's nickname was Droop, because of the way he always looked to be on the point of tears: ironicly, a state he now finds himself in.
 
 
Handcuffs and belt carrier
 
 
 
Tonfa-baton
 
 
 
3-cell maglite with LED
 
 
 
 
 
Smith & Wesson M&P40 semi automatic pistol
 
 
 
Leg holster w/ two M&P40 magazine pouches
 
 
 
3 x 17rd .40 cal. magazines
 
 
 
60 x rounds .40 cal ammunition
 
 
 
=Background=
 
  
 
[http://wiki.rpg.net/index.php/Rust Rust main page]
 
[http://wiki.rpg.net/index.php/Rust Rust main page]

Latest revision as of 05:33, 29 November 2010

Rust main page

Statistics[edit]

Name Value
INTelligence 7
TECH 4
ATTRactiveness 6
Movement Allowance 5
EMPathy 7
REFlex 8
COOL 7
LUCK 4
BODY 8

Skills[edit]

  • ATTR: [6]
    • Personal Grooming*: 0 [+6]
    • Wardrobe & style*: 0 [+6]


  • BODY: [8]
    • Endurance: 2 [+10]
    • Strength feat: 3 [+11]
    • Swimming*: 0 [+8]


  • COOL: [7]
    • Interrogation: 5 [+12]
    • Intimidate: 3 [+10]
    • Oratory: 0 [+3]
    • Resist torture/drug: 0 [+3]
    • Streetwise: 2 [+9]


  • EMPATHY: [7]
    • Human perception*: 7 [+14]
    • Interview*: 0 [+7]
    • Leadership*: 2 [+9]
    • Seduction*: 0 [+7]
    • Social*: 0 [+2]
    • Persuasion/Fast Talk*: 5 [+12]
    • Perform: 0 [+3]


  • INT: [7]
    • Accounting: 0 [+3]
    • Anthropology: 0 [+3]
    • Awareness/notice*: 5 [+12]
    • Biology: 0 [+3]
    • Botany: 0 [+3]
    • Chemistry: 0 [+3]
    • Composition: 0 [+3]
    • Diagnose Illness: 0 [+3]
    • Education & General Knowledge*: 3 [+10]
    • Expert: 0 [+3]
    • Forage: 0 [+3]
    • Fishing: 0 [+3]
    • Forward observer: 0 [+3]
    • Gamble: 0 [+3]
    • Geology (2): 0 [+3]
    • Hide/evade*: 3 [+10]
    • History: 0 [+3]
    • Instruction: 5 [+12]
    • Information Gathering: 0 [+3]
    • Linguistics: 0 [+3]
    • Mathematics: 0 [+3]
    • Metallurgy (2): 0 [+3]
    • Meteorology (2): 0 [+3]
    • Military Experience: 4 [+11]
    • Navigation: 0 [+3]
    • Physics (2): 0 [+3]
    • Psychology: 0 [+3]
    • Theoretical Sciences: 0 [+3]
    • Scrounging: 0 [+3]
    • Wilderness survival: 0 [+3]
    • Zoology: 0 [+3]


  • REF: [8]
    • Autogun: 0 [+4]
    • Chemical weapons: 0 [+4]
    • Athletics*: 3 [+11]
    • Brawling*: 0 [+8]
    • Dance: 0 [+3]
    • Dodge/escape*: 0 [+8]
    • Drive Wheel: 2 [+10]
    • Drive Track: 0 [+4]
    • Handgun: 5 [+13]
    • Heavy weapons: 2 [+10]
    • Martial Arts: BCT (3) 6 [+14]
    • Melee*: 0 [+8]
    • Motorcycle: 0 [+4]
    • Operate Heavy Machine: 0 [+4]
    • Pilot: 0 [+4]
    • Ride: 0 [+4]
    • Rifle: 6 [+14]
    • Snow ski: 0 [+4]
    • Stealth (2)*: 6 [+14]


  • TECH: [4]
    • Aero tech (2): 0 [+2]
    • Basic tech (2): 0 [+2]
    • Biological weapons (3): 0 [+2]
    • Electrical Engineer (2): 0 [+2]
    • Civil engineering (2): 0 [+2]
    • Combat engineering: 0 [+2]
    • Demolitions (2): 0 [+2]
    • Disguise: 0 [+2]
    • Electronics: 0 [+2]
    • Farming: 0 [+2]
    • First aid: 0 [+2
    • Forgery: 0 [+2]
    • Indirect fire (2): 0 [+2
    • Large Calibre Gun: 0 [+2
    • Medical/surgery (4): 0 [+2]
    • Nuclear weapons (4): 0 [+2]
    • Paint & draw: 0 [+2]
    • Photo & film: X [+2]
    • Pick lock: X [+2]
    • Pickpocket: X [+2]
    • Play: X [+2]
    • Rotor tech (3): X [+2]
    • Tactical Missile (2): X [+2]
    • Weaponsmith: 1 [+5]


(*)These skills do not incur the -5 penalty for ‘No Skill Level’

Some skills such as 'language' and 'pilot' for example can be taken multiple times for different types.

A number in parenthesis such as (2) is the multiple in skill points it requires to increase that skill. Some skills such as Martial Arts have multiples depending on the type taken.

Weapons[edit]

Name Type WA Con. Damage (ammo) Shots RoF Rel. Range
Smith & Wesson M&P40 Handgun +1 P 2d6+3 (.40 cal) 17 2 VR 50m
Gun - - - - - - - -

Equipment[edit]

  • Surplus M81 Woodland pattern BDUs, olive t-shirt
  • Assault vest (olive) w/ shotgun ammo loops and four M16 magazine pouches
  • Tactical gloves
  • Army Combat Boots
  • Plastic water bottle
  • Baseball cap (olive)
  • Watch, wallet, hygiene kit
  • Shooting sunglasses ('Targetmain')
  • 60 x zip-ties in black nylon belt pouch
  • Handcuffs and belt carrier
  • Tonfa-baton
  • 3-cell maglite with LED
  • Lucky Charm: "Digital keychain photograph of his wife and daughter"


  • Smith & Wesson M&P40 semi automatic pistol
  • Leg holster w/ two M&P40 magazine pouches
  • 3 x 17rd .40 cal. magazines
  • 60 x rounds .40 cal ammunition

Background[edit]

Darius Reese: Former military MP turned Defense Contractor after his stint was up, Reese (as he prefers to be called) spent four years in Iraq trying to teach cops in Mosul to be actual cops. When the plague hit, his wife and daughter were among the first to fall ill, and he flew home to be with them. Since their deaths, he has resisted calls to join half a dozen different forces calling themselves the legitimate military government, preferring instead to dwell alone in the empty house that represents the shell of his former life.

Physical Appearance[edit]

Reese is a large, very heavily built African-American man in his thirties. He has close cropped hair:formerly shaven, and now running to heavy stubble. He looks as if he's an ex-football player (which he is), deeply mournful (which he is), and slow of thought (which he isn't). An IED in Iraq left him with a bad knee, which plays up when he tries to run. The injury ended his military career and pushed him into private contracting. In high school, Rees's nickname was Droop, because of the way he always looked to be on the point of tears: ironicly, a state he now finds himself in.

Rust main page