Difference between revisions of "Cuddlesaurus and the Jellybean of Destiny Sharps"
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==Defenses== | ==Defenses== | ||
− | AC: | + | AC: 21 |
− | Reflex: | + | Reflex: 19 |
− | Fortitude: | + | Fortitude: 15 |
− | Will: | + | Will: 18 |
==Gear== | ==Gear== | ||
Line 60: | Line 60: | ||
==Combat== | ==Combat== | ||
− | Initiative: + | + | Initiative: +7 |
− | HP | + | HP 37 |
− | Bloodied | + | Bloodied 18 |
===Basic Attacks=== | ===Basic Attacks=== | ||
− | Pistol Bayonet: Attack + | + | Pistol Bayonet: Attack +10 vs AC, 1d8+7 Physical, Melee 1 |
− | Pistol Shot: Attack + | + | Pistol Shot: Attack +11 vs AC, 1d8+7 Physical, Ranged 10, Gun |
===Powers=== | ===Powers=== | ||
− | Slashing Claws: At-Will, Melee 1. + | + | Slashing Claws: At-Will, Melee 1. +7 vs Reflex, twice. 1 hit: 1d6+9 Physical. 2 hits: 2d6+9 Physical, target is Blinded until start of next turn. |
− | Mental Push: At-Will, Ranged 10. + | + | Mental Push: At-Will, Ranged 10. +6 vs. Will. 3 Psychic damage, and target makes Basic Attack against target of choice. |
+ | |||
+ | Nothing To See Here: Encounter, Minor Action: Sharps becomes invisible to all enemies until the end of his next turn or until he makes an attack. | ||
==Decks== | ==Decks== | ||
Line 104: | Line 106: | ||
===Omega Tech=== | ===Omega Tech=== | ||
− | Hoverboard | + | *''Hoverboard'' |
− | Fizz Neurojack | + | *Fizz Neurojack |
− | Intertial Armor | + | *''Intertial Armor'' |
− | Duralloy Shield | + | *Duralloy Shield |
− | Omniscient Goggles | + | *Omniscient Goggles |
− | Laser Whip | + | *Laser Whip |
− | Stun Whip | + | *Stun Whip |
− | Servo-Assist Armor | + | *Servo-Assist Armor |
− | + | *''Diskthrower'' | |
− | Force Shield | + | *Force Shield |
− | Marauder Armor | + | *Marauder Armor |
− | Holoshield | + | *Holoshield |
− | Neural Baton | + | *Neural Baton |
− | Inviso Armor | + | *Inviso Armor |
− | Rifle Hound | + | *''Rifle Hound'' |
Latest revision as of 16:18, 2 February 2011
Sharps
Origin: Felinoid/Mind Coercer
Contents
Attributes[edit]
Str 7 (-2)
Con 15 (+2)
Dex 18 (+4)
Int 11
Wis 13 (+1)
Cha 16(+3)
Skills[edit]
Stealth +10
Interaction +9
Athletics +4
Defenses[edit]
AC: 21
Reflex: 19
Fortitude: 15
Will: 18
Gear[edit]
Light Armor
Shield
Lt 1H Gun
Lt 1H Melee
Explorer's Kit
Fuel (5 gallons)
Laptop
Nightvision Goggles
Keelboat
Water Purifier
Combat[edit]
Initiative: +7
HP 37
Bloodied 18
Basic Attacks[edit]
Pistol Bayonet: Attack +10 vs AC, 1d8+7 Physical, Melee 1
Pistol Shot: Attack +11 vs AC, 1d8+7 Physical, Ranged 10, Gun
Powers[edit]
Slashing Claws: At-Will, Melee 1. +7 vs Reflex, twice. 1 hit: 1d6+9 Physical. 2 hits: 2d6+9 Physical, target is Blinded until start of next turn.
Mental Push: At-Will, Ranged 10. +6 vs. Will. 3 Psychic damage, and target makes Basic Attack against target of choice.
Nothing To See Here: Encounter, Minor Action: Sharps becomes invisible to all enemies until the end of his next turn or until he makes an attack.
Decks[edit]
Alpha Mutations[edit]
Adrenal Rage
Dart Cough
Accelerated Claw
Flurry of Bodies
Duality
Ultrashriek
Fire Wings
Inhabit Corpse
Mind Killer
Disintegrating Touch
Omega Tech[edit]
- Hoverboard
- Fizz Neurojack
- Intertial Armor
- Duralloy Shield
- Omniscient Goggles
- Laser Whip
- Stun Whip
- Servo-Assist Armor
- Diskthrower
- Force Shield
- Marauder Armor
- Holoshield
- Neural Baton
- Inviso Armor
- Rifle Hound