Difference between revisions of "Tyche's Favourites/Meshullum"

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==Demographic information==
 +
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'''Name''': Meshullum of Tyre<br>
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'''Class''': Explorer 5<br>
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'''Status''': Mercantile<br>
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'''Politics''': Monarchy/Anarchy<br>
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'''Religion''': Weak monotheist (Jewish)<br>
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'''Ethnicity''': Jewish/Tyrian<br>
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'''Age''': 35 (Prime=37)<br>
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'''Height''': 5'7"<br>
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'''Weight''': 154lbs<br>
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 +
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==Attributes==
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'''Strength''': 15 (+1)<br>
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'''Intelligence''': 16 (+2)<br>
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'''Wisdom''': 9 (+0)<br>
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'''Dexterity''': 18 (+3)<br>
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'''Constitution''': 9 (+0)<br>
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'''Charisma''': 17 (+2)<br>
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 +
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'''HP''': 18 (Bloodied: 9) '''AC''': 5 (6/7) (Shield:+1/+2 Dex:+3) '''Enc''': 5/5<br>
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'''Movement''': Base: 120'  Combat: 40'  Charge/Run: 120' Climb: 10'  Stealth: 20' Daily: 24 miles <br>
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'''Saving Throws''': Fortitude 12 (0) Reflex 10 (3) Will 13 (0) <br>
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'''Initiative''': +4  '''Surprise Mod''': +1<br>
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 +
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==Proficiencies and Abilities==
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'''Proficiencies'''
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*Seasoned Campaigner
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*Fighting Style (bow)
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*Gambling
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*Intimidation
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*Manual of Arms
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*Navigation
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*Precise Shooting
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*Riding
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*Skirmishing
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*Weapon Focus (bow)
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'''Class Abilities'''
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*Accuracy: +1 to hit with missiles
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*Animal reflexes: +1 to initiative and surprise
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*Difficult to spot: Outdoor 3+ Urban 14+
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*+4 to avoid getting lost
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*+5 to evade wilderness encounters
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*Avoid wilderness surprise encounters 19+
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*+1 to hireling morale in the wilderness
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 +
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'''Actions'''
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*Hear Noise 18+
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*Brute Force 14+
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*Attack Throw 7+
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'''Languages'''
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*Native: Koine Greek
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*Other: Aegyptian, Aramaic, Libyan
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==Combat==
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'''Weapons and Attacks'''
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{| class="wikitable"
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|-
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!Item
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!Throw
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!Damage
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!Enc
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|-
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|Composite bow (exceptional)                                                                   
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|1+
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|1d6+5
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|1
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|-
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|Shortsword                                                                   
 +
|6+
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|1d6+3
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|1/6
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|-
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|Dagger                                                                   
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|6+
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|1d4+3
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|1/6
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|-
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|Spear                                                                               
 +
|6+
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|1d6+3
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|1
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|}
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Total Encumbrance: 3
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'''Armour and Shield'''
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{| class="wikitable"
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|-
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!Item
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!AC
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!Enc
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|-
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|Leather armour (good)                                                                   
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|2
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|1
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|-
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|Small shield                                                                               
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| +1/+2
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|1
 +
|}
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Total Encumbrance: 2
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==Equipment==
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'''Personal Gear'''
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'''Loot'''
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 +
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'''Encumbrance and Movement'''
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*Full move: 5
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*3/4 move: 7
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*1/2 move: 10
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*1/4 move: 21
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'''Mounts and Beasts of Burden'''
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Light war horse Mv: 240'/80' AC 2 HD 2 hp 12 Att: 1 Dmg: 1d4/1d4 (hooves) Save: F1 Mor: 0 Init: Ld: 20/40<br>
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Light war horse Mv: 240'/80' AC 2 HD 2 hp 12 Att: 1 Dmg: 1d4/1d4 (hooves) Save: F1 Mor: 0 Init: Ld: 20/40<br>
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==Henchmen and Hirelings==
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'''Personal Retinue'''
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{| class="wikitable"
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|-
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!Name
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!Class/Level
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|-
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|Talamenes of Krete                                                                 
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|Explorer 3
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|-
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|Abraham                                                                               
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|Expert 2
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|-
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|Gelon of Krete                                                                             
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|Fighter 2
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|-
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|Nefermenu                                                                               
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|Explorer 2
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|-
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|Juba                                                                               
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|Fighter 2
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|-
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|Zeteres                                                                               
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|Explorer 2
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|}
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'''Monthly upkeep''': 1375dr (1750dr next month)
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[[Tyche's_Favourites/Meshullum_Retinue |Go to Meshullum's Archers]]
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'''Specialists'''
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'''Mercenaries'''
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 +
  
  
 
[[Tyche's_Favourites |Back to main page]]
 
[[Tyche's_Favourites |Back to main page]]

Latest revision as of 15:56, 15 July 2013

Demographic information[edit]

Name: Meshullum of Tyre
Class: Explorer 5
Status: Mercantile
Politics: Monarchy/Anarchy
Religion: Weak monotheist (Jewish)
Ethnicity: Jewish/Tyrian
Age: 35 (Prime=37)
Height: 5'7"
Weight: 154lbs


Attributes[edit]

Strength: 15 (+1)
Intelligence: 16 (+2)
Wisdom: 9 (+0)
Dexterity: 18 (+3)
Constitution: 9 (+0)
Charisma: 17 (+2)


HP: 18 (Bloodied: 9) AC: 5 (6/7) (Shield:+1/+2 Dex:+3) Enc: 5/5
Movement: Base: 120' Combat: 40' Charge/Run: 120' Climb: 10' Stealth: 20' Daily: 24 miles
Saving Throws: Fortitude 12 (0) Reflex 10 (3) Will 13 (0)
Initiative: +4 Surprise Mod: +1


Proficiencies and Abilities[edit]

Proficiencies

  • Seasoned Campaigner
  • Fighting Style (bow)
  • Gambling
  • Intimidation
  • Manual of Arms
  • Navigation
  • Precise Shooting
  • Riding
  • Skirmishing
  • Weapon Focus (bow)


Class Abilities

  • Accuracy: +1 to hit with missiles
  • Animal reflexes: +1 to initiative and surprise
  • Difficult to spot: Outdoor 3+ Urban 14+
  • +4 to avoid getting lost
  • +5 to evade wilderness encounters
  • Avoid wilderness surprise encounters 19+
  • +1 to hireling morale in the wilderness


Actions

  • Hear Noise 18+
  • Brute Force 14+
  • Attack Throw 7+


Languages

  • Native: Koine Greek
  • Other: Aegyptian, Aramaic, Libyan


Combat[edit]

Weapons and Attacks

Item Throw Damage Enc
Composite bow (exceptional) 1+ 1d6+5 1
Shortsword 6+ 1d6+3 1/6
Dagger 6+ 1d4+3 1/6
Spear 6+ 1d6+3 1

Total Encumbrance: 3


Armour and Shield

Item AC Enc
Leather armour (good) 2 1
Small shield +1/+2 1


Total Encumbrance: 2

Equipment[edit]

Personal Gear


Loot


Encumbrance and Movement

  • Full move: 5
  • 3/4 move: 7
  • 1/2 move: 10
  • 1/4 move: 21


Mounts and Beasts of Burden

Light war horse Mv: 240'/80' AC 2 HD 2 hp 12 Att: 1 Dmg: 1d4/1d4 (hooves) Save: F1 Mor: 0 Init: Ld: 20/40
Light war horse Mv: 240'/80' AC 2 HD 2 hp 12 Att: 1 Dmg: 1d4/1d4 (hooves) Save: F1 Mor: 0 Init: Ld: 20/40


Henchmen and Hirelings[edit]

Personal Retinue

Name Class/Level
Talamenes of Krete Explorer 3
Abraham Expert 2
Gelon of Krete Fighter 2
Nefermenu Explorer 2
Juba Fighter 2
Zeteres Explorer 2

Monthly upkeep: 1375dr (1750dr next month)

Go to Meshullum's Archers


Specialists


Mercenaries




Back to main page