Difference between revisions of "Mass Effect Transcendence/The Principals/Yghorl Sheet"
(30 intermediate revisions by 10 users not shown) | |||
Line 1: | Line 1: | ||
− | '''Name''': Raik Yghorl '''Callsign''': Big Daddy<br> | + | '''Name''': Raik Yghorl<br> |
− | '''Concept''': <br> | + | '''Callsign''': Big Daddy<br> |
− | '''Virtue''': '''Vice''': <br> | + | '''Concept''': Combat Medic <br> |
+ | '''Virtue''': Fortitude '''Vice''': Gluttony<br> | ||
'''Species/Archetype''': Krogan Sentinel <br> | '''Species/Archetype''': Krogan Sentinel <br> | ||
'''Experience''': 1XP unspent<br> | '''Experience''': 1XP unspent<br> | ||
Line 8: | Line 9: | ||
'''Attributes''' | '''Attributes''' | ||
− | Int: | + | Int:●●●● Str:●●●● Pre:●● <br> |
− | Wits:●● Dex: | + | Wits:●● Dex:●●● Man:●● <br> |
− | Res:●●●● Sta:●●●●● Com: | + | Res:●●●● Sta:●●●●● Com:●● <br> |
'''Skills''' | '''Skills''' | ||
− | ''Mental'': | + | ''Mental'': Academics ● Engineering ●● Interfacing ●● Investigation ● Medicine ●●● (First Aid) Science ●●● (Biology) |
− | ''Physical'': Assault ●●● (Headbutt) | + | ''Physical'': Assault ●●● (Headbutt, Grappling) Athletics ●●● Firearms ●●● (Assault Rifle) Piloting ● Survival ● |
− | ''Social'': | + | ''Social'': Contacts ● Empathy ● Intimidation ●● (Threats) Persuasion ● Socialise ●● |
'''Merits''' | '''Merits''' | ||
− | + | Allies - Veya (●●)<br> | |
− | + | Iron Stamina (●●●)<br> | |
− | + | Natural Immunity (●)<br> | |
− | + | Quick Healer (●●●●)<br> | |
+ | Toxin Resistance (●●)<br> | ||
Line 34: | Line 36: | ||
Distortion ● (Singularity)<br> | Distortion ● (Singularity)<br> | ||
Integration ●● (Barrier, Smite)<br> | Integration ●● (Barrier, Smite)<br> | ||
− | Medicine | + | Engineering Processes ●<br> |
− | Science | + | Interfacing Processes ●<br> |
+ | Medicine Processes ●●● <br> | ||
+ | Science Processes ●●<br> | ||
Guardian Training ● (Fitness)<br> | Guardian Training ● (Fitness)<br> | ||
+ | Tactical Training ● (Heavy Weapons Training)<br> | ||
'''Advantages''' | '''Advantages''' | ||
− | ''Willpower'': <br> | + | ''Willpower'': 7<br> |
''Health'': 12<br> | ''Health'': 12<br> | ||
− | ''Initiative'': + <br> | + | ''Initiative'': +5 <br> |
− | ''Perception'': <br> | + | ''Perception'': 4<br> |
''Defence'': 2<br> | ''Defence'': 2<br> | ||
''Speed'': 11<br> | ''Speed'': 11<br> | ||
Line 57: | Line 62: | ||
'''Notable Equipment''' | '''Notable Equipment''' | ||
+ | Enhanced Processor Omni-Tool (Library Size 6): | ||
+ | *Engineering Programmes: | ||
+ | *Interfacing Programmes: | ||
+ | *Medicine Programmes: | ||
+ | *Science Programmes: | ||
'''Notes''' | '''Notes''' | ||
+ | |||
+ | '''XP Log''' | ||
+ | *19/04/12: Added Guardian Training (Fitness) (5XP) | ||
+ | *10/05/12: Added Science Processes 1 (4XP) | ||
+ | *Unknown: Added Tactical Training (Heavy Weapons Training) (5XP) | ||
+ | *Unknown: Raised Dexterity to 3 (15XP) | ||
+ | *Unknown: Raised Science to 3 (12XP) | ||
+ | *29/11/12: Raised Science Process to 2 (8XP) | ||
+ | *15/12/12: Added Assault Speciality: Grappling (3XP) | ||
+ | *16/12/12: Added Engineering Processes 1 and Interfacing Processes 1 (8XP) | ||
[[Mass_Effect_Transcendence/The_Principals |Back]] | [[Mass_Effect_Transcendence |Back to Main Page]]<br> | [[Mass_Effect_Transcendence/The_Principals |Back]] | [[Mass_Effect_Transcendence |Back to Main Page]]<br> |
Latest revision as of 16:32, 28 October 2014
Name: Raik Yghorl
Callsign: Big Daddy
Concept: Combat Medic
Virtue: Fortitude Vice: Gluttony
Species/Archetype: Krogan Sentinel
Experience: 1XP unspent
Attributes
Int:●●●● Str:●●●● Pre:●●
Wits:●● Dex:●●● Man:●●
Res:●●●● Sta:●●●●● Com:●●
Skills
Mental: Academics ● Engineering ●● Interfacing ●● Investigation ● Medicine ●●● (First Aid) Science ●●● (Biology)
Physical: Assault ●●● (Headbutt, Grappling) Athletics ●●● Firearms ●●● (Assault Rifle) Piloting ● Survival ●
Social: Contacts ● Empathy ● Intimidation ●● (Threats) Persuasion ● Socialise ●●
Merits
Allies - Veya (●●)
Iron Stamina (●●●)
Natural Immunity (●)
Quick Healer (●●●●)
Toxin Resistance (●●)
Talents
Distortion ● (Singularity)
Integration ●● (Barrier, Smite)
Engineering Processes ●
Interfacing Processes ●
Medicine Processes ●●●
Science Processes ●●
Guardian Training ● (Fitness)
Tactical Training ● (Heavy Weapons Training)
Advantages
Willpower: 7
Health: 12
Initiative: +5
Perception: 4
Defence: 2
Speed: 11
Flaws
- [flaw description]
- [flaw description]
- [flaw description]
Notable Equipment
Enhanced Processor Omni-Tool (Library Size 6):
- Engineering Programmes:
- Interfacing Programmes:
- Medicine Programmes:
- Science Programmes:
Notes
XP Log
- 19/04/12: Added Guardian Training (Fitness) (5XP)
- 10/05/12: Added Science Processes 1 (4XP)
- Unknown: Added Tactical Training (Heavy Weapons Training) (5XP)
- Unknown: Raised Dexterity to 3 (15XP)
- Unknown: Raised Science to 3 (12XP)
- 29/11/12: Raised Science Process to 2 (8XP)
- 15/12/12: Added Assault Speciality: Grappling (3XP)
- 16/12/12: Added Engineering Processes 1 and Interfacing Processes 1 (8XP)